Player Matchup

Tiamat
Tiamat
Eolgie
Tiamat
Level 61
God Stats
1W - 5L
1,391 SR
Queue Stats
147W - 180L
1,408 Elo+
Solo
Heimdallr
Heimdallr
II NjS II
Heimdallr
Level 103
God Stats
3W - 5L
1,597 SR
Queue Stats
249W - 226L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
kakinailon
Sun Wukong
Level 158
God Stats
8W - 11L
1,545 SR
Queue Stats
474W - 637L
1,334 Elo+
Solo
Team Averages
Level 107
1,511 SR
1,405 Elo+

VS

Team Averages
Level 118
1,446 SR
1,407 Elo+
Guan Yu
Guan Yu
Bozza555
Guan Yu
Level 109
God Stats
2W - 1L
1,543 SR
Queue Stats
205W - 242L
1,429 Elo+
Party 1
Artemis
Artemis
DisgracedTurnip
Artemis
Level 89
God Stats
2W - 3L
1,436 SR
Queue Stats
37W - 56L
1,403 Elo+
Party 1
Thoth
Thoth
M0ESE H3NGST
Thoth
Level 157
God Stats
33W - 63L
1,357 SR
Queue Stats
701W - 789L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eolgie
Tiamat
14
3 / 6 / 5
10,022
668
13,057
19,973
7,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
II NjS II
Heimdallr
14
5 / 8 / 3
10,670
711
13,658
17,057
5,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
kakinailon
Sun Wukong
12
1 / 7 / 4
8,934
596
7,838
26,468
12,104
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bozza555
Guan Yu
15
4 / 3 / 14
11,631
775
13,145
19,582
21,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 4 / 10
11,739
783
21,307
13,847
4,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 2 / 14
11,920
795
20,100
13,658
4,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
9
Kills
20
21
Deaths
9
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bozza555
Guan Yu
4
3
14
3.67
W
9
4
10
3.5
L
Tiamat
Eolgie
Tiamat
3
6
5
0.92
L
Heimdallr
II NjS II
Heimdallr
5
8
3
0.81
W
7
2
14
7
L
Sun Wukong
kakinailon
Sun Wukong
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,553
Damage
54,552
63,498
Taken
47,087
25,057
Mitigated
30,706
15,827
Healing
23,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bozza555
Guan Yu
13,145
2,789
5,382
10,162
19,582
21,477
273
3,978
15,186
139
31,062
W
21,307
13,811
0
4,800
13,847
4,904
1,903
3,996
9,511
0
47,067
L
Tiamat
Eolgie
Tiamat
13,057
1,082
0
4,910
19,973
7,607
29
7,465
12,014
27,898
0
L
Heimdallr
II NjS II
Heimdallr
13,658
5,246
0
3,308
17,057
5,346
1,081
4,781
11,884
0
41,243
W
20,100
221
0
3,495
13,658
4,325
423
4,822
8,418
58,574
0
L
Sun Wukong
kakinailon
Sun Wukong
7,838
971
525
7,084
26,468
12,104
23
7,496
18,468
0
27,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,626
Gold Earned
35,290
131
Minions Killed
172
6
Camps Cleared
7
719,367
Distance Traveled
1,024,123
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,631
775
32
2
4
407,154
1
W
Artemis
11,739
783
56
4
2
279,550
3
L
Tiamat
10,022
668
29
2
1
247,722
2
L
Heimdallr
10,670
711
70
5
3
200,238
1
W
Thoth
11,920
795
84
6
1
337,419
2
L
Sun Wukong
8,934
596
32
2
2
271,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role