Player Matchup

Artemis
Artemis
Kastad
Artemis
Level 29
God Stats
26W - 21L
1,558 SR
Queue Stats
26W - 26L
1,482 Elo+
Party 2
Zeus
Zeus
LadyAuroraz
Zeus
Level 56
God Stats
1W - 8L
1,259 SR
Queue Stats
17W - 39L
1,350 Elo+
Party 2
Chaac
Chaac
Vivster
Chaac
Level 66
God Stats
4W - 6L
1,552 SR
Queue Stats
41W - 61L
1,431 Elo+
Party 2
Team Averages
Level 50
1,457 SR
1,421 Elo+

VS

Team Averages
Level 89
1,667 SR
1,499 Elo+
Ymir
Ymir
Amuket
Ymir
Level 6
God Stats
7W - 2L
1,884 SR
Queue Stats
10W - 12L
1,523 Elo+
Party 1
Chang'e
Chang'e
Deltabioing
Chang'e
Level 156
God Stats
6W - 6L
1,595 SR
Queue Stats
346W - 419L
1,484 Elo+
Solo
Kali
Kali
SultryAbbath
Kali
Level 106
God Stats
72W - 63L
1,521 SR
Queue Stats
897W - 1,036L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kastad
Artemis
20
8 / 6 / 6
19,029
656
37,963
17,669
6,394
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 6 / 8
17,432
601
29,311
21,466
8,632
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Vivster
Chaac
18
4 / 4 / 11
16,904
583
23,684
34,041
45,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Amuket
Ymir
17
1 / 6 / 9
16,075
554
7,092
40,926
55,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Deltabioing
Chang'e
20
5 / 7 / 7
17,533
605
26,891
32,801
16,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 4 / 5
18,808
649
22,049
32,165
21,356
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
17
Kills
16
16
Deaths
17
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
Amuket
Ymir
1
6
9
0.92
L
Chang'e
Deltabioing
Chang'e
5
7
7
1.21
W
Artemis
Kastad
Artemis
8
6
6
1.83
W
5
6
8
1.5
L
10
4
5
3.13
W
Chaac
Vivster
Chaac
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,958
Damage
56,032
73,176
Taken
105,892
60,943
Mitigated
93,425
16,826
Healing
38,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Amuket
Ymir
7,092
1,270
556
5,543
40,926
55,645
60
18,107
21,778
29,421
0
L
Chang'e
Deltabioing
Chang'e
26,891
1,573
6,576
13,833
32,801
16,424
2,080
9,080
23,101
105,720
0
W
Artemis
Kastad
Artemis
37,963
26,590
0
1,258
17,669
6,394
1,404
8,155
9,514
0
93,020
W
29,311
5,430
94
3,637
21,466
8,632
1,562
9,219
12,247
97,341
0
L
22,049
13,723
0
11,535
32,165
21,356
1,370
4,816
26,855
0
92,163
W
Chaac
Vivster
Chaac
23,684
3,498
546
11,291
34,041
45,917
135
17,176
16,865
0
52,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,365
Gold Earned
52,416
242
Minions Killed
237
11
Camps Cleared
14
1,395,116
Distance Traveled
1,573,776
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
16,075
554
19
1
1
493,999
8
L
Chang'e
17,533
605
147
5
6
510,692
4
W
Artemis
19,029
656
110
4
5
428,790
5
W
Zeus
17,432
601
102
4
6
447,369
1
L
Kali
18,808
649
71
2
7
569,085
3
W
Chaac
16,904
583
30
1
0
518,957
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role