Player Matchup

Da Ji
Da Ji
DavidStreet
Da Ji
Level 128
God Stats
9W - 5L
1,642 SR
Queue Stats
216W - 203L
1,577 Elo+
Solo
Yemoja
Yemoja
EhrdeKai
Yemoja
Level 65
God Stats
1W - 2L
1,571 SR
Queue Stats
201W - 205L
1,508 Elo+
Party 2
Discordia
Discordia
HotPautato
Discordia
Level 6
God Stats
13W - 9L
1,709 SR
Queue Stats
18W - 25L
1,649 Elo+
Party 2
Baba Yaga
Baba Yaga
KingOfMehMemes
Baba Yaga
Level 34
God Stats
2W - 3L
1,366 SR
Queue Stats
44W - 33L
1,574 Elo+
Solo
Sol
Sol
hurricanekris24
Sol
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 112L
1,415 Elo+
Solo
Team Averages
Level 56
1,557 SR
1,545 Elo+

VS

Team Averages
Level 80
1,766 SR
1,723 Elo+
Atlas
Atlas
CorruptKnight
Atlas
Level 81
God Stats
100W - 14L
2,057 SR
Queue Stats
470W - 121L
1,950 Elo+
Party 1
Hercules
Hercules
Lisugau
Hercules
Level 49
God Stats
70W - 17L
1,850 SR
Queue Stats
496W - 76L
1,877 Elo+
Party 1
Cernunnos
Cernunnos
SoyBatman321
Cernunnos
Level 106
God Stats
8W - 13L
1,495 SR
Queue Stats
447W - 452L
1,456 Elo+
Solo
Chang'e
Chang'e
XstreamFish
Chang'e
Level 61
God Stats
38W - 5L
2,045 SR
Queue Stats
549W - 92L
1,930 Elo+
Party 1
Cthulhu
Cthulhu
deadlyopps
Cthulhu
Level 102
God Stats
4W - 6L
1,383 SR
Queue Stats
9W - 11L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 13 / 2
14,089
1,084
24,747
28,411
13,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
EhrdeKai
Yemoja
18
1 / 8 / 7
12,327
948
13,662
31,497
47,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
HotPautato
Discordia
15
1 / 7 / 6
10,647
819
7,242
9,489
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
KingOfMehMemes
Baba Yaga
18
0 / 1 / 9
11,503
885
22,686
12,367
5,517
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 6 / 6
10,678
821
11,899
15,938
5,802
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 19
14,660
1,128
13,359
19,184
28,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Lisugau
Hercules
20
17 / 2 / 17
15,695
1,207
37,902
29,662
29,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
SoyBatman321
Cernunnos
19
2 / 5 / 19
11,646
896
11,741
15,785
8,079
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
XstreamFish
Chang'e
20
8 / 3 / 19
14,427
1,110
22,947
20,280
16,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
deadlyopps
Cthulhu
19
0 / 0 / 13
11,856
912
6,373
11,764
11,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
122
12
Kills
35
35
Deaths
12
30
Assists
87
Player
Kills
Deaths
Assists
KDA
W
8
2
19
8.75
L
10
13
2
0.85
L
Yemoja
EhrdeKai
Yemoja
1
8
7
0.56
L
Discordia
HotPautato
Discordia
1
7
6
0.57
L
Baba Yaga
KingOfMehMemes
Baba Yaga
0
1
9
4.5
W
Hercules
Lisugau
Hercules
17
2
17
12.75
W
Cernunnos
SoyBatman321
Cernunnos
2
5
19
2.3
W
Chang'e
XstreamFish
Chang'e
8
3
19
5.83
W
Cthulhu
deadlyopps
Cthulhu
0
0
13
6.5
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,236
Damage
92,322
97,702
Taken
96,675
76,636
Mitigated
93,952
8,069
Healing
43,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,359
5,720
782
2,553
19,184
28,252
0
13,000
4,576
21,346
0
L
24,747
8,338
0
0
28,411
13,893
0
11,884
16,046
0
44,741
L
Yemoja
EhrdeKai
Yemoja
13,662
2,282
1,558
1,869
31,497
47,847
0
13,925
16,623
30,111
0
L
Discordia
HotPautato
Discordia
7,242
65
0
0
9,489
3,577
0
4,320
5,021
12,493
0
L
Baba Yaga
KingOfMehMemes
Baba Yaga
22,686
1,458
0
2,928
12,367
5,517
0
6,093
6,190
57,434
0
W
Hercules
Lisugau
Hercules
37,902
19,606
0
12,387
29,662
29,105
0
16,273
11,509
0
48,951
W
Cernunnos
SoyBatman321
Cernunnos
11,741
5,387
0
158
15,785
8,079
0
5,691
9,366
0
21,282
W
Chang'e
XstreamFish
Chang'e
22,947
1,593
14,462
10,716
20,280
16,763
0
12,690
7,516
68,081
0
W
Cthulhu
deadlyopps
Cthulhu
6,373
462
2,093
571
11,764
11,753
0
6,919
4,715
38,194
0
L
11,899
3,439
0
1,714
15,938
5,802
0
6,457
9,257
31,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,244
Gold Earned
68,284
212
Minions Killed
260
5
Camps Cleared
12
1,119,056
Distance Traveled
1,265,261
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,660
1,128
8
1
0
241,629
0
L
Da Ji
14,089
1,084
50
4
1
224,424
0
L
Yemoja
12,327
948
34
3
1
232,007
0
L
Discordia
10,647
819
18
1
0
150,291
0
L
Baba Yaga
11,503
885
81
6
1
269,889
0
W
Hercules
15,695
1,207
35
3
6
271,394
0
W
Cernunnos
11,646
896
34
3
2
215,805
2
W
Chang'e
14,427
1,110
98
8
4
280,094
0
W
Cthulhu
11,856
912
85
7
0
256,339
0
L
Sol
10,678
821
29
2
2
242,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role