Player Matchup

Odin
Odin
 
Odin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JackiChanOSRS
Sol
Level 143
God Stats
8W - 5L
1,586 SR
Queue Stats
104W - 116L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
Lawndoe
Gilgamesh
Level 158
God Stats
15W - 9L
1,599 SR
Queue Stats
284W - 278L
1,516 Elo+
Party 1
Cliodhna
Cliodhna
MarhosDestroyer
Cliodhna
Level 98
God Stats
38W - 30L
1,567 SR
Queue Stats
179W - 172L
1,505 Elo+
Solo
Chronos
Chronos
zamorahamlet
Chronos
Level 69
God Stats
5W - 1L
1,616 SR
Queue Stats
109W - 124L
1,520 Elo+
Solo
Team Averages
Level 122
1,574 SR
1,499 Elo+

VS

Team Averages
Level 120
1,484 SR
1,449 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
CaptainKrackman
Apollo
Level 63
God Stats
3W - 5L
1,337 SR
Queue Stats
126W - 113L
1,479 Elo+
Party 3
Gilgamesh
Gilgamesh
Lannory
Gilgamesh
Level 108
God Stats
4W - 5L
1,444 SR
Queue Stats
182W - 175L
1,477 Elo+
Party 3
Nox
Nox
boomfu
Nox
Level 155
God Stats
2W - 3L
1,638 SR
Queue Stats
272W - 271L
1,498 Elo+
Solo
Amaterasu
Amaterasu
gotmorejello
Amaterasu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
5 / 0 / 2
6,822
682
5,028
4,894
2,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 2 / 6
5,603
560
3,575
4,811
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Lawndoe
Gilgamesh
9
4 / 0 / 1
5,912
591
1,823
6,695
3,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
10
6 / 1 / 1
6,533
653
4,135
4,686
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
zamorahamlet
Chronos
9
1 / 2 / 2
5,642
564
1,919
5,550
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 2 / 0
4,766
477
2,676
3,473
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 3 / 1
5,335
534
2,950
6,243
1,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Lannory
Gilgamesh
8
1 / 5 / 1
5,035
504
2,365
7,611
2,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
boomfu
Nox
5
0 / 1 / 1
3,982
398
0
1,252
560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
gotmorejello
Amaterasu
7
1 / 5 / 0
4,490
449
1,234
6,342
3,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
16
Kills
4
5
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
0
2
6
L
Janus
 
Janus
0
2
0
0
L
2
3
1
0.83
W
0
2
6
1.5
L
Gilgamesh
Lannory
Gilgamesh
1
5
1
0.3
W
Gilgamesh
Lawndoe
Gilgamesh
4
0
1
4.5
W
Cliodhna
6
1
1
6.5
L
Nox
boomfu
Nox
0
1
1
0.5
L
Amaterasu
gotmorejello
Amaterasu
1
5
0
0.2
W
Chronos
zamorahamlet
Chronos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,480
Damage
9,225
26,636
Taken
24,921
9,652
Mitigated
8,419
10,043
Healing
4,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,028
988
0
1,874
4,894
2,494
379
965
3,872
1,907
27,605
L
Janus
 
Janus
2,676
243
0
1,151
3,473
800
0
1,638
1,835
23,480
0
L
2,950
1,517
0
1,437
6,243
1,494
224
1,530
4,674
0
25,274
W
3,575
1,219
0
1,797
4,811
1,171
2,954
0
4,777
34,608
0
L
Gilgamesh
Lannory
Gilgamesh
2,365
598
0
999
7,611
2,295
0
1,359
6,138
0
20,224
W
Gilgamesh
Lawndoe
Gilgamesh
1,823
358
811
1,491
6,695
3,074
649
488
6,178
0
9,854
W
Cliodhna
4,135
315
0
1,840
4,686
1,381
52
215
4,471
0
29,888
L
Nox
boomfu
Nox
0
0
0
161
1,252
560
0
736
516
2,235
0
L
Amaterasu
gotmorejello
Amaterasu
1,234
383
0
617
6,342
3,270
0
546
5,562
0
14,987
W
Chronos
zamorahamlet
Chronos
1,919
742
0
2,230
5,550
1,532
1,289
1,008
4,542
20,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,512
Gold Earned
23,608
261
Minions Killed
163
0
Camps Cleared
0
960,005
Distance Traveled
795,549
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,822
682
71
7
0
206,527
3
L
Janus
4,766
477
40
4
0
185,846
1
L
Apollo
5,335
534
40
4
0
188,790
1
W
Sol
5,603
560
61
6
0
168,010
6
L
Gilgamesh
5,035
504
42
4
0
184,761
3
W
Gilgamesh
5,912
591
25
3
0
205,152
1
W
Cliodhna
6,533
653
58
6
0
212,049
3
L
Nox
3,982
398
9
1
0
45,539
0
L
Amaterasu
4,490
449
32
3
0
190,613
2
W
Chronos
5,642
564
46
5
0
168,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role