Player Matchup

Sobek
Sobek
Lewaahii
Sobek
Level 45
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 6L
1,086 Elo+
Party 2
Izanami
Izanami
OINK123
Izanami
Level 16
God Stats
1W - 3L
1,262 SR
Queue Stats
6W - 13L
1,329 Elo+
Party 2
Thor
Thor
Powlarbaewr
Thor
Level 69
God Stats
7W - 16L
1,350 SR
Queue Stats
43W - 63L
1,427 Elo+
Party 2
Chaac
Chaac
hyhyyh
Chaac
Level 61
God Stats
4W - 2L
1,803 SR
Queue Stats
7W - 12L
1,385 Elo+
Party 2
Kukulkan
Kukulkan
joziee
Kukulkan
Level 105
God Stats
5W - 4L
1,635 SR
Queue Stats
105W - 128L
1,461 Elo+
Party 2
Team Averages
Level 59
1,462 SR
1,338 Elo+

VS

Team Averages
Level 93
1,445 SR
1,447 Elo+
Agni
Agni
 
Agni
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Lillegutt
Artemis
Level 98
God Stats
58W - 72L
1,459 SR
Queue Stats
115W - 133L
1,498 Elo+
Solo
Jormungandr
Jormungandr
crisadri
Jormungandr
Level 25
God Stats
1W - 2L
1,247 SR
Queue Stats
20W - 29L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
javierthomas777
Gilgamesh
Level 81
God Stats
16W - 10L
1,519 SR
Queue Stats
222W - 227L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Lewaahii
Sobek
9
0 / 6 / 2
6,203
388
3,286
12,807
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
OINK123
Izanami
10
1 / 6 / 0
6,440
403
3,843
9,370
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 4 / 2
8,286
518
8,333
11,887
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
hyhyyh
Chaac
13
1 / 5 / 2
7,714
482
8,766
14,933
9,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
joziee
Kukulkan
14
5 / 8 / 0
8,788
549
8,260
12,730
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
8 / 4 / 7
9,510
594
14,182
10,398
4,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
 
Thanatos
15
7 / 4 / 6
9,025
564
8,144
14,884
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Lillegutt
Artemis
14
7 / 1 / 5
8,831
552
10,995
8,476
2,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
crisadri
Jormungandr
13
3 / 1 / 9
8,326
520
6,010
13,002
13,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
javierthomas777
Gilgamesh
16
4 / 0 / 3
9,286
580
7,520
11,383
9,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
10
Kills
29
29
Deaths
10
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
4
7
2.88
W
Thanatos
 
Thanatos
7
4
6
2.5
L
Sobek
Lewaahii
Sobek
0
6
2
0.17
W
Artemis
Lillegutt
Artemis
7
1
5
9.5
L
Izanami
OINK123
Izanami
1
6
0
0.17
L
3
4
2
1
W
Jormungandr
crisadri
Jormungandr
3
1
9
7.5
L
Chaac
hyhyyh
Chaac
1
5
2
0.4
W
Gilgamesh
javierthomas777
Gilgamesh
4
0
3
5.5
L
Kukulkan
joziee
Kukulkan
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,488
Damage
46,851
61,727
Taken
58,143
27,636
Mitigated
35,948
13,091
Healing
26,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,182
590
0
4,343
10,398
4,199
188
4,384
5,840
58,453
0
W
Thanatos
 
Thanatos
8,144
2,004
0
12,292
14,884
5,040
0
2,464
12,314
0
47,444
L
Sobek
Lewaahii
Sobek
3,286
267
0
1,385
12,807
7,496
0
4,277
8,530
9,313
0
W
Artemis
Lillegutt
Artemis
10,995
6,105
0
2,970
8,476
2,819
1,404
1,911
6,563
0
54,979
L
Izanami
OINK123
Izanami
3,843
2,589
0
800
9,370
2,000
0
2,159
7,211
0
38,660
L
8,333
3,348
0
3,856
11,887
3,989
0
2,312
9,536
0
54,148
W
Jormungandr
crisadri
Jormungandr
6,010
1,176
0
2,211
13,002
13,915
162
2,574
10,362
34,728
0
L
Chaac
hyhyyh
Chaac
8,766
2,788
0
5,448
14,933
9,682
0
3,963
10,063
1,116
41,652
W
Gilgamesh
javierthomas777
Gilgamesh
7,520
1,739
0
4,677
11,383
9,975
462
366
11,007
0
52,025
L
Kukulkan
joziee
Kukulkan
8,260
914
0
1,602
12,730
4,469
0
7,481
5,204
49,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,431
Gold Earned
44,978
355
Minions Killed
440
0
Camps Cleared
0
1,489,611
Distance Traveled
1,599,246
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,510
594
109
7
0
295,053
5
W
Thanatos
9,025
564
76
5
0
331,233
0
L
Sobek
6,203
388
10
1
0
310,699
4
W
Artemis
8,831
552
102
6
0
304,104
1
L
Izanami
6,440
403
65
4
0
283,268
1
L
Thor
8,286
518
103
6
0
328,173
0
W
Jormungandr
8,326
520
48
3
0
319,224
4
L
Chaac
7,714
482
77
5
0
286,307
2
W
Gilgamesh
9,286
580
105
7
0
349,632
6
L
Kukulkan
8,788
549
100
6
0
281,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role