Player Matchup

Ah Puch
Ah Puch
Gold IV
 
Ah Puch
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold IV
ClasifiedCinema
Cabrakan
Gold IV
Level 124
God Stats
82W - 41L
1,661 SR
Queue Stats
505W - 511L
1,335 MMR
Solo
Hou Yi
Hou Yi
Gold V
SmurfyBreaux
Hou Yi
Gold V
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 56L
1,288 MMR
Solo
Ymir
Ymir
Gold IV
natsu157
Ymir
Gold IV
Level 143
God Stats
10W - 2L
1,793 SR
Queue Stats
118W - 124L
1,318 MMR
Solo
Nemesis
Nemesis
Gold IV
χanqu
Nemesis
Gold IV
Level 127
God Stats
17W - 12L
1,629 SR
Queue Stats
124W - 132L
1,259 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,617 SR
1,340 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,590 SR
1,301 MMR
Yemoja
Yemoja
Silver I
Moosias
Yemoja
Silver I
Level 102
God Stats
25W - 26L
1,577 SR
Queue Stats
100W - 109L
1,229 MMR
Solo
Medusa
Medusa
Silver I
Mírajane
Medusa
Silver I
Level 159
God Stats
3W - 2L
1,651 SR
Queue Stats
331W - 330L
1,167 MMR
Party 1
Achilles
Achilles
Gold II
iMrGunster
Achilles
Gold II
Level 156
God Stats
9W - 11L
1,488 SR
Queue Stats
462W - 457L
1,545 MMR
Party 1
Sylvanus
Sylvanus
Silver I
ironmannn
Sylvanus
Silver I
Level 158
God Stats
14W - 11L
1,620 SR
Queue Stats
244W - 248L
1,255 MMR
Solo
Hel
Hel
Silver V
xHekami
Hel
Silver V
Level 105
God Stats
2W - 3L
1,616 SR
Queue Stats
11W - 19L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
2 / 2 / 9
11,985
521
13,275
12,871
7,267
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cabrakan
17
2 / 2 / 12
12,015
522
9,553
17,898
29,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
20
4 / 1 / 5
13,341
580
11,705
11,794
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
19
3 / 3 / 10
13,099
570
17,530
18,939
17,226
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
χanqu
Nemesis
20
9 / 3 / 5
13,746
598
13,406
15,560
6,600
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
MulanFenrirGeb

VS

Bans
GilgameshIzanamiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Moosias
Yemoja
14
1 / 3 / 5
9,387
408
6,927
18,939
18,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Mírajane
Medusa
19
4 / 6 / 3
12,414
540
9,629
15,743
4,416
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
iMrGunster
Achilles
18
3 / 3 / 6
11,101
483
12,219
21,523
12,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
ironmannn
Sylvanus
17
2 / 2 / 2
11,019
479
12,428
15,336
13,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
15
1 / 6 / 2
10,020
436
6,364
13,892
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
20
Kills
11
11
Deaths
20
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
2
9
3.25
W
Cabrakan
2
2
12
4
L
Yemoja
Moosias
Yemoja
1
3
5
1.17
L
Medusa
Mírajane
Medusa
4
6
3
0.92
W
Hou Yi
4
1
5
6.5
L
Achilles
iMrGunster
Achilles
3
3
6
2
L
Sylvanus
ironmannn
Sylvanus
2
2
2
1.5
W
Ymir
3
3
10
2.67
L
Hel
1
6
2
0.33
W
Nemesis
χanqu
Nemesis
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,469
Damage
47,567
77,062
Taken
85,433
64,484
Mitigated
53,731
29,571
Healing
31,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,275
985
0
6,968
12,871
7,267
1,220
6,186
6,685
93,248
0
W
Cabrakan
9,553
923
677
5,455
17,898
29,161
100
5,872
12,026
23,726
0
L
Yemoja
Moosias
Yemoja
6,927
1,162
3,974
3,376
18,939
18,793
0
10,000
8,939
25,474
0
L
Medusa
Mírajane
Medusa
9,629
2,593
0
2,368
15,743
4,416
957
3,112
12,631
0
93,648
W
Hou Yi
11,705
5,840
0
4,885
11,794
4,230
3,359
1,671
10,123
0
119,020
L
Achilles
iMrGunster
Achilles
12,219
3,061
0
6,256
21,523
12,275
0
11,230
10,293
0
79,894
L
Sylvanus
ironmannn
Sylvanus
12,428
2,977
1,534
5,280
15,336
13,381
1,786
7,965
7,371
62,598
12,116
W
Ymir
17,530
3,132
0
5,692
18,939
17,226
631
9,560
9,379
83,863
0
L
Hel
6,364
246
4,569
4,196
13,892
4,866
0
8,236
5,656
76,894
0
W
Nemesis
χanqu
Nemesis
13,406
5,628
0
5,894
15,560
6,600
0
3,500
12,060
0
96,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,186
Gold Earned
53,941
660
Minions Killed
650
0
Camps Cleared
0
2,169,115
Distance Traveled
2,134,886
31
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,985
521
173
8
0
414,063
7
W
Cabrakan
12,015
522
33
1
0
414,907
12
L
Yemoja
9,387
408
40
2
0
414,492
10
L
Medusa
12,414
540
175
8
0
400,818
6
W
Hou Yi
13,341
580
163
7
0
389,556
6
L
Achilles
11,101
483
130
6
0
502,306
5
L
Sylvanus
11,019
479
142
6
0
366,790
6
W
Ymir
13,099
570
155
7
0
453,029
3
L
Hel
10,020
436
163
7
0
450,480
8
W
Nemesis
13,746
598
136
6
0
497,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role