Player Matchup

Geb
Geb
CF-KillerBlackja
Geb
Level 45
God Stats
8W - 3L
1,213 SR
Queue Stats
49W - 64L
1,329 Elo+
Solo
Arachne
Arachne
ToX__X__XiC
Arachne
Level 120
God Stats
23W - 18L
1,557 SR
Queue Stats
68W - 77L
1,357 Elo+
Party 1
Chaac
Chaac
cafemocha0213
Chaac
Level 102
God Stats
2W - 1L
1,455 SR
Queue Stats
69W - 76L
1,364 Elo+
Party 1
Neith
Neith
csyamo1925
Neith
Level 13
God Stats
3W - 4L
1,363 SR
Queue Stats
12W - 13L
1,295 Elo+
Party 1
Hades
Hades
furiten1203
Hades
Level 102
God Stats
13W - 12L
1,571 SR
Queue Stats
70W - 80L
1,349 Elo+
Party 1
Team Averages
Level 76
1,432 SR
1,339 Elo+

VS

Team Averages
Level 84
1,459 SR
1,396 Elo+
Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dp_games_92
Neith
Level 118
God Stats
16W - 26L
1,510 SR
Queue Stats
275W - 297L
1,387 Elo+
Solo
Cu Chulainn
Cu Chulainn
JVcMitooooo
Cu Chulainn
Level 44
God Stats
0W - 3L
1,211 SR
Queue Stats
4W - 4L
1,436 Elo+
Solo
Achilles
Achilles
Lunaticombat
Achilles
Level 102
God Stats
2W - 4L
1,328 SR
Queue Stats
386W - 399L
1,346 Elo+
Solo
Hel
Hel
SoftNScrumptious
Hel
Level 30
God Stats
0W - 1L
1,745 SR
Queue Stats
9W - 12L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
4,948
550
2,446
6,387
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
ToX__X__XiC
Arachne
10
6 / 0 / 0
6,097
677
4,011
4,403
1,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
4 / 1 / 0
6,263
696
4,343
4,105
2,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
7
0 / 2 / 3
4,481
498
5,081
4,749
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 0
5,882
654
3,356
4,666
1,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
2 / 2 / 0
5,117
569
3,515
8,049
3,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 2
4,403
489
3,747
4,983
1,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
JVcMitooooo
Cu Chulainn
6
0 / 3 / 0
3,660
407
904
5,425
3,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Lunaticombat
Achilles
7
0 / 4 / 0
4,417
491
1,906
7,267
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 0
4,937
549
1,136
4,268
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
12
Kills
3
4
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
2
0
1
W
0
0
3
1.5
L
0
2
2
0.5
L
Cu Chulainn
JVcMitooooo
Cu Chulainn
0
3
0
0
L
Achilles
Lunaticombat
Achilles
0
4
0
0
L
1
1
0
1
W
Arachne
ToX__X__XiC
Arachne
6
0
0
6
W
4
1
0
4
W
Neith
0
2
3
0.75
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,237
Damage
11,208
24,310
Taken
29,992
9,726
Mitigated
10,747
11,231
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,515
1,288
808
2,667
8,049
3,057
0
1,474
6,575
12,792
0
W
2,446
63
271
2,547
6,387
2,873
0
1,481
4,906
10,253
0
L
3,747
1,358
0
1,383
4,983
1,123
0
750
4,233
0
24,726
L
Cu Chulainn
JVcMitooooo
Cu Chulainn
904
384
0
1,290
5,425
3,030
0
0
5,425
0
9,442
L
Achilles
Lunaticombat
Achilles
1,906
924
0
2,307
7,267
2,301
0
1,462
5,805
0
20,366
L
1,136
188
182
1,895
4,268
1,236
0
2,116
2,152
23,036
0
W
Arachne
ToX__X__XiC
Arachne
4,011
2,877
0
3,278
4,403
1,299
0
338
4,065
0
26,474
W
4,343
1,247
0
1,552
4,105
2,266
825
0
4,105
0
34,273
W
Neith
5,081
1,957
0
664
4,749
1,511
34
1,696
3,053
0
21,951
W
3,356
38
18
2,901
4,666
1,777
515
1,136
3,530
33,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,671
Gold Earned
22,534
272
Minions Killed
177
0
Camps Cleared
0
917,996
Distance Traveled
766,958
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,117
569
21
2
0
142,698
0
W
Geb
4,948
550
11
1
0
186,391
0
L
Neith
4,403
489
40
4
0
147,487
0
L
Cu Chulainn
3,660
407
14
2
0
131,743
1
L
Achilles
4,417
491
53
6
0
192,856
1
L
Hel
4,937
549
49
5
0
152,174
0
W
Arachne
6,097
677
61
7
0
217,474
0
W
Chaac
6,263
696
81
9
0
164,571
2
W
Neith
4,481
498
46
5
0
167,020
0
W
Hades
5,882
654
73
8
0
182,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role