Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Dux94
Atlas
Level 160
God Stats
11W - 10L
1,656 SR
Queue Stats
286W - 227L
1,673 Elo+
Party 2
Zeus
Zeus
Juanelvanidoso
Zeus
Level 115
God Stats
2W - 0L
1,520 SR
Queue Stats
38W - 32L
1,592 Elo+
Party 2
He Bo
He Bo
Rëed
He Bo
Level 155
God Stats
1W - 0L
1,882 SR
Queue Stats
64W - 48L
1,653 Elo+
Party 2
Apollo
Apollo
papablessben
Apollo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,825 Elo+
Party 2
Team Averages
Level 123
1,611 SR
1,649 Elo+

VS

Team Averages
Level 78
1,771 SR
1,618 Elo+
Bellona
Bellona
 
Bellona
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Dextre534
Apollo
Level 49
God Stats
4W - 2L
1,719 SR
Queue Stats
136W - 95L
1,644 Elo+
Party 1
Sol
Sol
EvilKoo
Sol
Level 105
God Stats
3W - 3L
1,846 SR
Queue Stats
298W - 209L
1,641 Elo+
Party 1
Ares
Ares
M4DA
Ares
Level 30
God Stats
7W - 1L
2,026 SR
Queue Stats
108W - 53L
1,694 Elo+
Party 1
Gilgamesh
Gilgamesh
poesni
Gilgamesh
Level 125
God Stats
23W - 14L
1,764 SR
Queue Stats
527W - 455L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 0 / 11
8,616
615
7,593
11,594
5,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atlas
Dux94
Atlas
12
3 / 0 / 10
7,885
563
2,522
9,146
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 4 / 1
8,675
620
11,450
10,331
3,484
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
Rëed
He Bo
14
5 / 1 / 3
8,685
620
7,924
4,987
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
15
6 / 1 / 8
9,315
665
7,174
7,531
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 4 / 1
7,241
517
3,944
9,823
4,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
Dextre534
Apollo
11
0 / 5 / 1
6,457
461
2,023
7,604
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
12
1 / 4 / 1
7,579
541
5,811
7,765
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
M4DA
Ares
9
0 / 4 / 1
5,760
411
2,280
9,510
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
poesni
Gilgamesh
15
3 / 1 / 1
8,209
586
8,908
14,106
10,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
18
Kills
6
6
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
11
7.5
L
Bellona
 
Bellona
2
4
1
0.63
L
Apollo
Dextre534
Apollo
0
5
1
0.1
W
Atlas
Dux94
Atlas
3
0
10
8
L
Sol
1
4
1
0.38
W
2
4
1
0.63
L
Ares
M4DA
Ares
0
4
1
0.13
W
He Bo
Rëed
He Bo
5
1
3
6.5
W
Apollo
6
1
8
10
L
Gilgamesh
poesni
Gilgamesh
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,663
Damage
22,966
43,589
Taken
48,808
21,965
Mitigated
24,444
14,331
Healing
10,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,593
2,841
0
4,176
11,594
5,964
0
2,370
9,144
0
57,361
L
Bellona
 
Bellona
3,944
914
0
840
9,823
4,645
0
2,483
7,340
0
42,750
L
Apollo
Dextre534
Apollo
2,023
803
0
1,307
7,604
2,346
0
3,591
4,013
0
38,231
W
Atlas
Dux94
Atlas
2,522
771
0
1,340
9,146
8,349
18
1,864
7,282
8,906
0
L
Sol
5,811
1,011
0
1,926
7,765
1,482
0
2,309
5,456
44,533
0
W
11,450
3,328
0
5,015
10,331
3,484
0
150
9,621
61,442
0
L
Ares
M4DA
Ares
2,280
134
0
1,173
9,510
5,749
0
3,953
5,557
17,895
0
W
He Bo
Rëed
He Bo
7,924
214
0
659
4,987
1,557
0
2,065
2,922
58,378
0
W
Apollo
7,174
4,201
0
3,141
7,531
2,611
206
2,213
5,318
0
81,058
L
Gilgamesh
poesni
Gilgamesh
8,908
2,192
209
5,031
14,106
10,222
0
9,560
4,546
913
48,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,176
Gold Earned
35,246
493
Minions Killed
408
0
Camps Cleared
0
1,465,126
Distance Traveled
1,428,141
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,616
615
99
7
0
356,539
5
L
Bellona
7,241
517
79
6
0
297,910
3
L
Apollo
6,457
461
89
6
0
291,935
1
W
Atlas
7,885
563
18
1
0
289,466
6
L
Sol
7,579
541
110
8
0
253,840
7
W
Zeus
8,675
620
123
9
0
254,336
1
L
Ares
5,760
411
29
2
0
275,729
1
W
He Bo
8,685
620
108
8
0
293,097
3
W
Apollo
9,315
665
145
10
0
271,688
6
L
Gilgamesh
8,209
586
101
7
0
308,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role