Player Matchup

Mulan
Mulan
CalebmonZ
Mulan
Level 63
God Stats
14W - 30L
1,335 SR
Queue Stats
170W - 243L
1,350 Elo+
Party 3
Ullr
Ullr
I-CEIFADOR-BR-l
Ullr
Level 104
God Stats
6W - 7L
1,422 SR
Queue Stats
490W - 724L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
OFernandes
Baron Samedi
Level 142
God Stats
8W - 3L
1,781 SR
Queue Stats
172W - 165L
1,416 Elo+
Solo
Khepri
Khepri
Reinols28
Khepri
Level 82
God Stats
1W - 1L
1,724 SR
Queue Stats
405W - 471L
1,426 Elo+
Solo
Fenrir
Fenrir
lean_broo
Fenrir
Level 24
God Stats
5W - 11L
1,385 SR
Queue Stats
42W - 51L
1,400 Elo+
Party 3
Team Averages
Level 83
1,529 SR
1,400 Elo+

VS

Team Averages
Level 74
1,447 SR
1,405 Elo+
Cerberus
Cerberus
Bellatrix-_-Griz
Cerberus
Level 64
God Stats
42W - 40L
1,489 SR
Queue Stats
194W - 247L
1,366 Elo+
Party 1
Rama
Rama
JoshuaSene
Rama
Level 124
God Stats
23W - 28L
1,492 SR
Queue Stats
270W - 203L
1,465 Elo+
Party 2
Agni
Agni
K9Wren
Agni
Level 66
God Stats
11W - 10L
1,429 SR
Queue Stats
41W - 44L
1,440 Elo+
Solo
Cabrakan
Cabrakan
Saiph-_-Griz
Cabrakan
Level 102
God Stats
5W - 5L
1,475 SR
Queue Stats
467W - 559L
1,395 Elo+
Party 1
Sylvanus
Sylvanus
SilvanoCarry
Sylvanus
Level 12
God Stats
4W - 2L
1,349 SR
Queue Stats
5W - 4L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CalebmonZ
Mulan
18
7 / 7 / 6
12,130
485
18,109
27,946
33,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
3 / 11 / 5
10,698
428
11,747
23,083
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
OFernandes
Baron Samedi
18
6 / 7 / 7
12,263
491
24,194
21,883
9,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Reinols28
Khepri
15
3 / 11 / 7
11,086
443
10,311
35,275
19,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
lean_broo
Fenrir
16
3 / 10 / 4
10,536
421
8,302
23,446
7,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 10
12,359
494
8,844
19,353
10,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
18 / 6 / 14
16,622
665
34,873
29,837
12,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
K9Wren
Agni
20
9 / 2 / 9
14,898
596
19,102
13,247
5,815
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Saiph-_-Griz
Cabrakan
20
9 / 6 / 11
14,546
582
22,898
19,724
14,604
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
SilvanoCarry
Sylvanus
18
8 / 3 / 16
13,622
545
20,321
25,902
26,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
106
22
Kills
46
46
Deaths
22
29
Assists
60
Player
Kills
Deaths
Assists
KDA
W
2
5
10
1.4
L
Mulan
CalebmonZ
Mulan
7
7
6
1.43
L
3
11
5
0.5
W
18
6
14
4.17
W
Agni
K9Wren
Agni
9
2
9
6.75
L
Baron Samedi
OFernandes
Baron Samedi
6
7
7
1.36
L
Khepri
Reinols28
Khepri
3
11
7
0.59
W
Cabrakan
Saiph-_-Griz
Cabrakan
9
6
11
2.42
W
Sylvanus
SilvanoCarry
Sylvanus
8
3
16
5.33
L
Fenrir
lean_broo
Fenrir
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,663
Damage
106,038
131,633
Taken
108,063
77,058
Mitigated
70,601
25,161
Healing
41,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,844
666
0
8,101
19,353
10,609
462
4,797
13,869
71,897
0
L
Mulan
CalebmonZ
Mulan
18,109
1,834
0
5,421
27,946
33,870
389
17,702
9,948
0
60,269
L
11,747
5,388
0
646
23,083
6,750
1,335
9,998
13,031
0
56,616
W
34,873
31,087
0
14,811
29,837
12,719
12,779
10,583
18,896
0
159,312
W
Agni
K9Wren
Agni
19,102
1,444
0
3,260
13,247
5,815
2,449
3,742
9,089
92,369
0
L
Baron Samedi
OFernandes
Baron Samedi
24,194
1,898
1,602
6,134
21,883
9,368
0
12,739
8,892
88,376
0
L
Khepri
Reinols28
Khepri
10,311
1,280
2,596
4,834
35,275
19,533
311
17,250
17,833
40,585
0
W
Cabrakan
Saiph-_-Griz
Cabrakan
22,898
2,930
0
5,978
19,724
14,604
335
5,132
13,907
111,267
0
W
Sylvanus
SilvanoCarry
Sylvanus
20,321
5,510
3,246
6,318
25,902
26,854
911
9,393
15,806
42,565
8,663
L
Fenrir
lean_broo
Fenrir
8,302
3,249
0
3,928
23,446
7,537
906
10,965
12,455
0
72,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,713
Gold Earned
72,047
503
Minions Killed
725
0
Camps Cleared
0
1,985,167
Distance Traveled
2,185,154
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,359
494
153
6
0
443,416
3
L
Mulan
12,130
485
111
4
0
426,686
8
L
Ullr
10,698
428
96
4
0
382,093
1
W
Rama
16,622
665
200
8
0
417,733
6
W
Agni
14,898
596
164
7
0
454,515
3
L
Baron Samedi
12,263
491
136
5
0
341,358
3
L
Khepri
11,086
443
61
2
0
426,698
2
W
Cabrakan
14,546
582
150
6
0
437,415
2
W
Sylvanus
13,622
545
58
2
0
432,075
3
L
Fenrir
10,536
421
99
4
0
408,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role