Player Matchup

Ra
Ra
Andrey_20062006
Ra
Level 98
God Stats
18W - 15L
1,562 SR
Queue Stats
382W - 502L
1,377 Elo+
Party 3
Fenrir
Fenrir
BELCEBU_REX
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,506 Elo+
Party 2
Fafnir
Fafnir
OMEGAXIIIx
Fafnir
Level 105
God Stats
1W - 1L
1,501 SR
Queue Stats
305W - 298L
1,481 Elo+
Party 2
Izanami
Izanami
SupermanRyan115
Izanami
Level 124
God Stats
5W - 5L
1,556 SR
Queue Stats
448W - 437L
1,430 Elo+
Solo
Chaac
Chaac
vlodosss
Chaac
Level 99
God Stats
8W - 7L
1,522 SR
Queue Stats
408W - 565L
1,374 Elo+
Party 3
Team Averages
Level 93
1,528 SR
1,433 Elo+

VS

Team Averages
Level 89
1,548 SR
1,493 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
UsmanAj420
Jing Wei
Level 109
God Stats
1W - 2L
1,284 SR
Queue Stats
422W - 407L
1,432 Elo+
Party 1
Bacchus
Bacchus
i-Hitman-092
Bacchus
Level 26
God Stats
3W - 1L
1,765 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 1
Izanami
Izanami
sanity_zapper2
Izanami
Level 41
God Stats
15W - 8L
1,691 SR
Queue Stats
84W - 69L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,466
493
0
0
0
Fenrir
6
0 / 1 / 0
3,395
679
533
3,156
936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
OMEGAXIIIx
Fafnir
5
0 / 0 / 0
3,584
717
290
2,174
1,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,506
701
1,504
2,249
434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
vlodosss
Chaac
6
0 / 0 / 0
3,748
750
2,002
2,785
1,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 0 / 0
3,273
655
1,297
2,467
675
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
 
Athena
4
0 / 0 / 0
3,159
632
397
2,767
909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
UsmanAj420
Jing Wei
6
0 / 0 / 0
3,222
644
1,088
2,003
313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
i-Hitman-092
Bacchus
5
0 / 0 / 1
3,470
694
691
1,418
515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 0 / 0
4,063
813
1,727
1,189
288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Athena
 
Athena
0
0
0
0
L
0
0
0
0
L
Fenrir
0
1
0
0
L
Fafnir
OMEGAXIIIx
Fafnir
0
0
0
0
L
0
0
0
0
W
Jing Wei
UsmanAj420
Jing Wei
0
0
0
0
W
Bacchus
i-Hitman-092
Bacchus
0
0
1
0.5
W
1
0
0
1
L
Chaac
vlodosss
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,329
Damage
5,200
10,364
Taken
9,844
3,842
Mitigated
2,700
5,486
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,297
293
0
1,255
2,467
675
0
0
2,165
10,215
0
W
Athena
 
Athena
397
43
0
1,307
2,767
909
0
184
2,583
4,448
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
533
292
0
1,714
3,156
936
0
320
2,836
0
12,245
L
Fafnir
OMEGAXIIIx
Fafnir
290
0
405
681
2,174
1,093
0
159
2,015
6,137
0
L
1,504
1,066
0
972
2,249
434
64
328
1,921
0
20,407
W
Jing Wei
UsmanAj420
Jing Wei
1,088
930
0
1,422
2,003
313
0
106
1,897
0
14,492
W
Bacchus
i-Hitman-092
Bacchus
691
43
0
670
1,418
515
0
0
1,387
6,658
0
W
1,727
1,049
0
527
1,189
288
185
0
1,189
0
21,355
L
Chaac
vlodosss
Chaac
2,002
0
0
1,714
2,785
1,379
0
1,578
1,207
0
15,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,699
Gold Earned
17,187
139
Minions Killed
144
0
Camps Cleared
0
405,291
Distance Traveled
501,035
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,273
655
25
5
0
86,366
1
W
Athena
3,159
632
13
3
0
109,039
2
L
Ra
2,466
493
0
0
0
0
0
L
Fenrir
3,395
679
35
7
0
97,455
0
L
Fafnir
3,584
717
14
3
0
106,414
0
L
Izanami
3,506
701
47
9
0
93,944
2
W
Jing Wei
3,222
644
35
7
0
99,170
1
W
Bacchus
3,470
694
24
5
0
108,208
2
W
Izanami
4,063
813
47
9
0
98,252
1
L
Chaac
3,748
750
43
9
0
107,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role