Player Matchup

Sol
Sol
Amatina150
Sol
Level 109
God Stats
1W - 2L
1,589 SR
Queue Stats
11W - 14L
1,463 Elo+
Party 1
Thoth
Thoth
Gizmob
Thoth
Level 160
God Stats
3W - 3L
1,644 SR
Queue Stats
342W - 211L
1,744 Elo+
Party 1
Fenrir
Fenrir
GrannyBasher69
Fenrir
Level 109
God Stats
2W - 0L
1,929 SR
Queue Stats
37W - 18L
1,747 Elo+
Party 1
Izanami
Izanami
LitchYakuza
Izanami
Level 132
God Stats
1W - 2L
1,754 SR
Queue Stats
36W - 48L
1,467 Elo+
Party 1
Thanatos
Thanatos
TheBouncingPanda
Thanatos
Level 155
God Stats
6W - 2L
1,589 SR
Queue Stats
57W - 66L
1,447 Elo+
Party 1
Team Averages
Level 133
1,701 SR
1,574 Elo+

VS

Team Averages
Level 105
1,462 SR
1,452 Elo+
Ao Kuang
Ao Kuang
Dahlolsen
Ao Kuang
Level 159
God Stats
1W - 4L
1,305 SR
Queue Stats
372W - 473L
1,409 Elo+
Solo
Discordia
Discordia
ShadyBuh
Discordia
Level 143
God Stats
1W - 4L
1,598 SR
Queue Stats
27W - 19L
1,540 Elo+
Solo
Sol
Sol
Takos022
Sol
Level 58
God Stats
0W - 1L
1,204 SR
Queue Stats
24W - 35L
1,377 Elo+
Solo
Skadi
Skadi
ballasvend
Skadi
Level 46
God Stats
0W - 2L
1,599 SR
Queue Stats
0W - 4L
1,159 Elo+
Solo
Chaac
Chaac
glenn-css
Chaac
Level 118
God Stats
1W - 1L
1,606 SR
Queue Stats
2W - 1L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,829
683
2,726
5,338
1,767
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
Gizmob
Thoth
16
4 / 1 / 5
9,461
946
8,380
4,522
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 11
7,964
796
6,148
10,633
5,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
LitchYakuza
Izanami
15
4 / 1 / 5
8,475
848
5,758
5,581
2,052
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 1 / 4
8,891
889
7,125
7,666
3,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dahlolsen
Ao Kuang
11
1 / 4 / 1
6,233
623
4,209
6,724
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
ShadyBuh
Discordia
13
0 / 5 / 2
6,371
637
4,485
5,938
1,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 2
6,451
645
5,220
5,184
1,374
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
12
1 / 5 / 3
6,498
650
2,397
8,025
2,405
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
glenn-css
Chaac
14
3 / 3 / 1
7,684
768
9,626
10,830
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
18
Kills
5
5
Deaths
18
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Ao Kuang
Dahlolsen
Ao Kuang
1
4
1
0.38
W
Thoth
Gizmob
Thoth
4
1
5
6.5
W
2
1
11
7.5
W
Izanami
LitchYakuza
Izanami
4
1
5
6.5
L
Discordia
ShadyBuh
Discordia
0
5
2
0.2
L
0
1
2
1
W
6
1
4
8
L
Skadi
1
5
3
0.5
L
Chaac
glenn-css
Chaac
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,137
Damage
25,937
33,740
Taken
36,701
14,682
Mitigated
16,941
11,492
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,726
299
0
651
5,338
1,767
304
2,169
3,099
7,737
0
L
Ao Kuang
Dahlolsen
Ao Kuang
4,209
911
0
802
6,724
2,459
0
1,154
5,478
7,962
1,121
W
Thoth
Gizmob
Thoth
8,380
147
0
909
4,522
1,749
1
1,827
2,481
42,694
0
W
6,148
1,370
0
2,480
10,633
5,954
0
3,732
6,641
0
13,639
W
Izanami
LitchYakuza
Izanami
5,758
3,632
0
393
5,581
2,052
1,294
2,808
2,648
0
32,873
L
Discordia
ShadyBuh
Discordia
4,485
0
0
0
5,938
1,722
0
1,617
4,195
24,194
0
L
5,220
1,067
0
890
5,184
1,374
144
2,003
3,031
22,248
0
W
7,125
1,753
0
7,059
7,666
3,160
0
3,554
3,867
0
20,496
L
Skadi
2,397
870
0
992
8,025
2,405
211
3,156
4,825
0
14,563
L
Chaac
glenn-css
Chaac
9,626
821
0
4,222
10,830
8,981
45
3,072
7,600
138
27,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,620
Gold Earned
33,237
253
Minions Killed
201
10
Camps Cleared
5
960,017
Distance Traveled
864,552
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,829
683
13
1
2
179,919
2
L
Ao Kuang
6,233
623
16
2
0
168,800
0
W
Thoth
9,461
946
118
12
0
181,301
0
W
Fenrir
7,964
796
14
1
1
213,485
3
W
Izanami
8,475
848
83
8
3
174,667
0
L
Discordia
6,371
637
60
6
1
146,739
2
L
Sol
6,451
645
44
4
2
184,945
1
W
Thanatos
8,891
889
25
3
4
210,645
0
L
Skadi
6,498
650
37
4
2
157,304
1
L
Chaac
7,684
768
44
4
0
206,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role