Player Matchup

Horus
Horus
 
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Ermac22
Serqet
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Kukulkan
Kukulkan
bobjoe53
Kukulkan
Level 138
God Stats
92W - 84L
1,508 SR
Queue Stats
375W - 407L
1,424 Elo+
Solo
Xbalanque
Xbalanque
gpserna30
Xbalanque
Level 40
God Stats
4W - 2L
1,426 SR
Queue Stats
62W - 104L
1,266 Elo+
Solo
Osiris
Osiris
trashytrumpett
Osiris
Level 47
God Stats
5W - 2L
1,149 SR
Queue Stats
80W - 121L
1,306 Elo+
Solo
Team Averages
Level 68
1,417 SR
1,399 Elo+

VS

Team Averages
Level 45
1,433 SR
1,373 Elo+
Thanatos
Thanatos
 
Thanatos
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
SportyChief285
Charybdis
Level 42
God Stats
3W - 6L
1,273 SR
Queue Stats
18W - 16L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
XGodOfSinX
Sun Wukong
Level 82
God Stats
4W - 9L
1,416 SR
Queue Stats
38W - 76L
1,326 Elo+
Solo
Scylla
Scylla
croosman62
Scylla
Level 34
God Stats
0W - 4L
1,475 SR
Queue Stats
14W - 20L
1,243 Elo+
Solo
Ares
Ares
smitesucksas
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 1 / 12
8,579
505
6,373
16,356
13,116
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Ermac22
Serqet
14
5 / 1 / 6
9,157
539
8,206
9,052
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
bobjoe53
Kukulkan
16
12 / 0 / 6
10,833
637
17,922
6,966
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
gpserna30
Xbalanque
13
5 / 2 / 8
8,633
508
11,286
10,547
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 1 / 4
10,038
590
11,105
13,026
12,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 5 / 0
8,659
509
4,748
12,692
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
SportyChief285
Charybdis
11
2 / 8 / 0
7,286
429
9,697
13,612
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
XGodOfSinX
Sun Wukong
13
0 / 5 / 2
8,149
479
8,925
18,186
12,438
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
croosman62
Scylla
11
0 / 9 / 1
6,928
408
3,914
13,660
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 2
6,373
375
4,486
15,716
7,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
31
Kills
5
5
Deaths
31
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
12
9
L
Thanatos
 
Thanatos
3
5
0
0.6
W
Serqet
Ermac22
Serqet
5
1
6
8
L
Charybdis
SportyChief285
Charybdis
2
8
0
0.25
L
Sun Wukong
XGodOfSinX
Sun Wukong
0
5
2
0.2
W
Kukulkan
bobjoe53
Kukulkan
12
0
6
15
L
Scylla
croosman62
Scylla
0
9
1
0.06
W
Xbalanque
gpserna30
Xbalanque
5
2
8
4.5
L
0
4
2
0.25
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,892
Damage
31,770
55,947
Taken
73,866
35,530
Mitigated
32,196
17,877
Healing
20,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,373
3,289
3,840
6,193
16,356
13,116
564
1,569
14,787
0
29,150
L
Thanatos
 
Thanatos
4,748
1,009
0
8,309
12,692
4,364
0
3,270
9,377
0
41,659
W
Serqet
Ermac22
Serqet
8,206
1,536
0
328
9,052
3,160
644
996
8,056
0
52,030
L
Charybdis
SportyChief285
Charybdis
9,697
4,448
0
3,370
13,612
3,755
890
1,831
11,631
0
47,563
L
Sun Wukong
XGodOfSinX
Sun Wukong
8,925
1,502
0
3,435
18,186
12,438
340
5,266
12,920
557
46,738
W
Kukulkan
bobjoe53
Kukulkan
17,922
2,988
0
1,611
6,966
2,946
1,527
2,706
4,260
79,602
0
L
Scylla
croosman62
Scylla
3,914
317
0
1,523
13,660
3,938
301
5,910
7,471
36,540
0
W
Xbalanque
gpserna30
Xbalanque
11,286
5,889
0
1,696
10,547
3,585
2,703
1,799
8,748
0
50,991
L
4,486
575
0
3,614
15,716
7,701
0
2,213
13,143
16,206
0
W
11,105
4,196
0
4,209
13,026
12,723
646
1,887
11,139
180
57,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,240
Gold Earned
37,395
437
Minions Killed
348
0
Camps Cleared
0
1,710,296
Distance Traveled
1,429,235
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,579
505
36
2
0
346,861
1
L
Thanatos
8,659
509
94
6
0
322,871
1
W
Serqet
9,157
539
80
5
0
404,179
2
L
Charybdis
7,286
429
77
5
0
256,164
2
L
Sun Wukong
8,149
479
100
6
0
310,491
3
W
Kukulkan
10,833
637
137
8
0
345,486
1
L
Scylla
6,928
408
57
3
0
295,147
2
W
Xbalanque
8,633
508
87
5
0
299,924
0
L
Ares
6,373
375
20
1
0
244,562
3
W
Osiris
10,038
590
97
6
0
313,846
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role