Player Matchup

Sol
Sol
Gold I
UyPaadre
Sol
Gold I
Level 154
God Stats
10W - 5L
1,921 SR
Queue Stats
142W - 129L
1,638 MMR
Party 1
Medusa
Medusa
Platinum IV
sparda24thebeast
Medusa
Platinum IV
Level 160
God Stats
92W - 86L
1,620 SR
Queue Stats
736W - 554L
1,861 MMR
Party 1
Achilles
Achilles
Gold II
xKrime44-
Achilles
Gold II
Level 149
God Stats
15W - 30L
1,496 SR
Queue Stats
573W - 549L
1,468 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,679 SR
1,656 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,584 SR
1,087 MMR
Cthulhu
Cthulhu
Silver IV
ChaseTheHunted
Cthulhu
Silver IV
Level 114
God Stats
12W - 13L
1,631 SR
Queue Stats
49W - 68L
769 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Mikkel-Awesome
Ah Muzen Cab
Silver III
Level 126
God Stats
5W - 11L
1,389 SR
Queue Stats
40W - 75L
1,100 MMR
Solo
Ra
Ra
Silver IV
TBxMiikeyx
Ra
Silver IV
Level 129
God Stats
0W - 1L
1,732 SR
Queue Stats
2W - 10L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
7,348
735
8,232
4,722
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
6 / 0 / 6
7,917
792
9,483
6,494
2,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
xKrime44-
Achilles
11
2 / 0 / 10
7,070
707
6,415
8,821
7,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BastetNoxGilgameshDiscordiaFenrir

VS

Bans
SkadiGebCerberusMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,139
614
4,344
10,435
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Mikkel-Awesome
Ah Muzen Cab
9
0 / 6 / 0
5,701
570
4,313
8,678
2,508
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,696
570
3,528
6,808
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ah Muzen Cab
Mikkel-Awesome
Ah Muzen Cab
0
6
0
0
L
0
3
0
0
W
4
0
7
7.5
W
6
0
6
9
W
Achilles
xKrime44-
Achilles
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,130
Damage
12,185
20,037
Taken
25,921
11,902
Mitigated
12,273
5,062
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,344
40
132
628
10,435
7,783
0
4,044
6,023
12,779
0
L
Ah Muzen Cab
Mikkel-Awesome
Ah Muzen Cab
4,313
892
0
1,431
8,678
2,508
0
2,034
6,584
0
18,174
L
3,528
179
621
1,757
6,808
1,982
0
1,937
4,614
16,523
0
W
8,232
2,344
0
2,417
4,722
1,860
1,398
2,567
2,155
21,144
1,842
W
9,483
3,001
0
170
6,494
2,402
848
2,475
4,019
0
41,625
W
Achilles
xKrime44-
Achilles
6,415
701
0
2,475
8,821
7,640
114
3,002
5,819
0
14,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,335
Gold Earned
17,536
151
Minions Killed
87
7
Camps Cleared
2
629,086
Distance Traveled
554,251
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,139
614
16
2
1
186,101
2
L
Ah Muzen Cab
5,701
570
25
3
1
180,597
2
L
Ra
5,696
570
46
5
0
187,553
2
W
Sol
7,348
735
52
5
3
203,508
3
W
Medusa
7,917
792
82
8
2
202,931
2
W
Achilles
7,070
707
17
2
2
222,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role