Player Matchup

Cthulhu
Cthulhu
DoktorEnchev
Cthulhu
Level 105
God Stats
1W - 0L
1,124 SR
Queue Stats
37W - 27L
1,550 Elo+
Party 1
Olorun
Olorun
gqvoleto
Olorun
Level 104
God Stats
1W - 0L
1,520 SR
Queue Stats
21W - 21L
1,387 Elo+
Party 1
Hou Yi
Hou Yi
ivanov33
Hou Yi
Level 105
God Stats
5W - 2L
1,508 SR
Queue Stats
49W - 37L
1,426 Elo+
Party 1
Team Averages
Level 105
1,384 SR
1,455 Elo+

VS

Team Averages
Level 74
1,483 SR
1,452 Elo+
Erlang Shen
Erlang Shen
SoulKepper
Erlang Shen
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,528 Elo+
Solo
Cliodhna
Cliodhna
mdbeach
Cliodhna
Level 65
God Stats
15W - 17L
1,503 SR
Queue Stats
76W - 101L
1,427 Elo+
Party 2
Nox
Nox
sarcerie
Nox
Level 108
God Stats
35W - 39L
1,447 SR
Queue Stats
99W - 133L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoktorEnchev
Cthulhu
17
6 / 6 / 13
13,072
688
16,686
31,817
29,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
gqvoleto
Olorun
16
4 / 4 / 12
12,432
654
10,750
16,004
7,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
ivanov33
Hou Yi
18
11 / 1 / 9
13,707
721
20,210
21,300
8,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
SoulKepper
Erlang Shen
15
3 / 11 / 4
11,493
605
11,245
29,463
33,462
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
mdbeach
Cliodhna
15
4 / 7 / 4
11,658
614
19,631
14,182
5,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 3 / 8
12,296
647
20,264
15,904
6,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
21
Kills
10
11
Deaths
21
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DoktorEnchev
Cthulhu
6
6
13
2.08
L
Erlang Shen
SoulKepper
Erlang Shen
3
11
4
0.45
W
Olorun
gqvoleto
Olorun
4
4
12
2.5
W
Hou Yi
ivanov33
Hou Yi
11
1
9
15.5
L
Cliodhna
mdbeach
Cliodhna
4
7
4
0.86
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,646
Damage
51,140
69,121
Taken
59,549
45,714
Mitigated
45,777
25,971
Healing
10,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DoktorEnchev
Cthulhu
16,686
2,424
606
9,773
31,817
29,747
0
9,187
22,101
44,030
0
L
Erlang Shen
SoulKepper
Erlang Shen
11,245
5,692
0
4,321
29,463
33,462
0
10,390
19,073
0
22,510
W
Olorun
gqvoleto
Olorun
10,750
4,923
663
5,047
16,004
7,255
749
5,661
10,155
50,610
0
W
Hou Yi
ivanov33
Hou Yi
20,210
11,640
0
9,882
21,300
8,712
1,801
4,683
16,343
0
60,727
L
Cliodhna
mdbeach
Cliodhna
19,631
832
0
1,425
14,182
5,611
0
8,438
5,744
0
50,497
L
20,264
2,451
0
4,948
15,904
6,704
0
9,361
6,543
62,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,211
Gold Earned
35,447
215
Minions Killed
172
10
Camps Cleared
7
992,209
Distance Traveled
1,053,608
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,072
688
61
3
0
324,441
5
L
Erlang Shen
11,493
605
27
1
1
309,964
2
W
Olorun
12,432
654
73
4
5
313,077
3
W
Hou Yi
13,707
721
81
4
5
354,691
2
L
Cliodhna
11,658
614
50
3
2
363,044
1
L
Nox
12,296
647
95
5
4
380,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role