Player Matchup

Atlas
Atlas
Carey577
Atlas
Level 126
God Stats
12W - 22L
1,074 SR
Queue Stats
184W - 210L
1,385 Elo+
Party 2
Loki
Loki
Gamerrght
Loki
Level 13
God Stats
7W - 3L
1,500 SR
Queue Stats
20W - 18L
1,558 Elo+
Party 1
Sun Wukong
Sun Wukong
SirBlackDog
Sun Wukong
Level 87
God Stats
8W - 11L
1,387 SR
Queue Stats
98W - 83L
1,446 Elo+
Solo
Izanami
Izanami
The Ita1ian
Izanami
Level 129
God Stats
5W - 5L
1,377 SR
Queue Stats
193W - 215L
1,385 Elo+
Party 2
Freya
Freya
The0nlyGrim
Freya
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 59L
1,534 Elo+
Party 1
Team Averages
Level 82
1,368 SR
1,462 Elo+

VS

Team Averages
Level 52
1,638 SR
1,438 Elo+
Anhur
Anhur
AnIntruder
Anhur
Level 44
God Stats
1W - 3L
1,716 SR
Queue Stats
98W - 79L
1,486 Elo+
Solo
Sol
Sol
AngelusImperiosa
Sol
Level 64
God Stats
4W - 4L
1,601 SR
Queue Stats
101W - 112L
1,417 Elo+
Solo
Cliodhna
Cliodhna
Rihoku
Cliodhna
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,310 Elo+
Solo
Hel
Hel
tempo260
Hel
Level 42
God Stats
11W - 3L
1,842 SR
Queue Stats
36W - 32L
1,563 Elo+
Solo
Cabrakan
Cabrakan
willdudleyy
Cabrakan
Level 69
God Stats
10W - 14L
1,528 SR
Queue Stats
271W - 342L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Carey577
Atlas
13
0 / 2 / 4
7,937
496
4,145
8,848
5,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
17
8 / 1 / 4
10,357
647
7,646
12,448
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SirBlackDog
Sun Wukong
15
2 / 1 / 5
9,057
566
5,589
11,308
7,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
The Ita1ian
Izanami
15
5 / 2 / 2
9,468
592
9,884
10,291
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 3
9,752
610
7,635
13,348
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 2 / 2
7,939
496
6,682
9,540
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 7 / 2
8,210
513
6,716
10,144
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Rihoku
Cliodhna
14
4 / 5 / 3
8,634
540
5,306
13,093
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 4 / 1
8,883
555
13,971
8,616
4,226
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cabrakan
willdudleyy
Cabrakan
12
0 / 2 / 3
7,198
450
3,197
10,489
9,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
20
Kills
9
9
Deaths
20
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
2
2
1.5
L
0
7
2
0.14
W
Atlas
Carey577
Atlas
0
2
4
1
W
Loki
8
1
4
10
L
Cliodhna
Rihoku
Cliodhna
4
5
3
1.1
W
Sun Wukong
SirBlackDog
Sun Wukong
2
1
5
4.5
W
Izanami
The Ita1ian
Izanami
5
2
2
3
W
5
3
3
2.17
L
3
4
1
0.88
L
Cabrakan
willdudleyy
Cabrakan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,899
Damage
35,872
56,243
Taken
51,882
24,458
Mitigated
23,863
21,286
Healing
14,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
6,682
1,942
0
3,110
9,540
3,181
511
2,232
7,308
0
59,399
L
6,716
1,363
0
1,944
10,144
2,828
1,122
0
9,724
45,032
4,918
W
Atlas
Carey577
Atlas
4,145
1,676
1,798
1,066
8,848
5,484
334
1,450
7,398
16,438
0
W
Loki
7,646
2,290
0
5,310
12,448
4,357
0
3,761
8,687
0
67,758
L
Cliodhna
Rihoku
Cliodhna
5,306
718
0
4,628
13,093
4,512
0
3,891
9,125
0
49,557
W
Sun Wukong
SirBlackDog
Sun Wukong
5,589
733
353
3,971
11,308
7,170
250
6,160
5,148
1,781
40,007
W
Izanami
The Ita1ian
Izanami
9,884
7,985
139
2,689
10,291
2,610
6,037
3,240
7,051
0
73,535
W
7,635
2,380
237
5,723
13,348
4,837
1,395
8,831
4,517
50,116
0
L
13,971
857
1,161
2,320
8,616
4,226
0
3,235
5,381
72,526
0
L
Cabrakan
willdudleyy
Cabrakan
3,197
316
154
1,562
10,489
9,116
60
2,639
7,768
18,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,571
Gold Earned
40,864
484
Minions Killed
450
0
Camps Cleared
0
1,555,814
Distance Traveled
1,516,898
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,939
496
106
7
0
292,617
2
L
Sol
8,210
513
103
6
0
269,001
6
W
Atlas
7,937
496
25
2
0
264,203
4
W
Loki
10,357
647
101
6
0
373,410
4
L
Cliodhna
8,634
540
88
6
0
337,622
4
W
Sun Wukong
9,057
566
100
6
0
343,918
11
W
Izanami
9,468
592
166
10
0
277,204
4
W
Freya
9,752
610
92
6
0
297,079
3
L
Hel
8,883
555
122
8
0
306,741
2
L
Cabrakan
7,198
450
31
2
0
310,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role