Player Matchup

Hercules
Hercules
ChiviiDantte
Hercules
Level 102
God Stats
1W - 1L
1,394 SR
Queue Stats
92W - 95L
1,491 Elo+
Party 1
Yemoja
Yemoja
IceMan2504
Yemoja
Level 152
God Stats
13W - 7L
1,583 SR
Queue Stats
508W - 448L
1,619 Elo+
Party 1
Jing Wei
Jing Wei
IvandlC24
Jing Wei
Level 122
God Stats
17W - 28L
1,337 SR
Queue Stats
739W - 652L
1,615 Elo+
Party 1
Tiamat
Tiamat
Luffy21ESP
Tiamat
Level 155
God Stats
18W - 8L
1,710 SR
Queue Stats
552W - 486L
1,610 Elo+
Party 1
Charybdis
Charybdis
Smish
Charybdis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 55L
1,100 Elo+
Solo
Team Averages
Level 127
1,505 SR
1,487 Elo+

VS

Team Averages
Level 116
1,426 SR
1,532 Elo+
Sobek
Sobek
Der-Harmstrong
Sobek
Level 89
God Stats
13W - 8L
1,763 SR
Queue Stats
574W - 565L
1,519 Elo+
Party 2
Janus
Janus
Kasiinii
Janus
Level 153
God Stats
5W - 24L
1,172 SR
Queue Stats
1,879W - 1,760L
1,536 Elo+
Party 2
Pele
Pele
MilzMitWuerze
Pele
Level 128
God Stats
1W - 8L
1,161 SR
Queue Stats
629W - 559L
1,528 Elo+
Party 2
Hel
Hel
OnikaPsycho
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,640 Elo+
Solo
Cu Chulainn
Cu Chulainn
hideonanan
Cu Chulainn
Level 103
God Stats
1W - 2L
1,537 SR
Queue Stats
20W - 25L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChiviiDantte
Hercules
20
3 / 2 / 17
11,899
793
12,346
24,536
20,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
IceMan2504
Yemoja
19
4 / 4 / 16
11,924
795
12,287
19,581
28,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
IvandlC24
Jing Wei
19
6 / 4 / 13
11,780
785
24,349
17,368
8,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Luffy21ESP
Tiamat
20
13 / 6 / 8
12,970
865
28,339
15,644
12,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Smish
Charybdis
17
2 / 7 / 15
10,875
725
17,415
14,194
6,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 10
11,602
773
14,899
27,544
40,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Kasiinii
Janus
18
3 / 4 / 13
10,451
697
23,402
12,454
4,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 8 / 14
10,415
694
15,789
16,699
7,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 7 / 7
10,069
671
6,074
15,988
6,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
hideonanan
Cu Chulainn
18
5 / 6 / 10
10,713
714
15,993
29,871
24,844
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
76
28
Kills
22
23
Deaths
28
69
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hercules
ChiviiDantte
Hercules
3
2
17
5.75
L
6
3
10
3.67
W
Yemoja
IceMan2504
Yemoja
4
4
16
3
W
Jing Wei
IvandlC24
Jing Wei
6
4
13
3.13
L
Janus
Kasiinii
Janus
3
4
13
2.38
W
Tiamat
Luffy21ESP
Tiamat
13
6
8
2.83
L
4
8
14
1.38
L
4
7
7
1.07
W
Charybdis
Smish
Charybdis
2
7
15
1.36
L
Cu Chulainn
hideonanan
Cu Chulainn
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,736
Damage
76,157
91,323
Taken
102,556
75,075
Mitigated
84,261
39,466
Healing
41,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ChiviiDantte
Hercules
12,346
1,928
3,183
10,237
24,536
20,179
711
11,524
12,629
2,036
28,136
L
14,899
145
1,518
8,146
27,544
40,148
0
8,326
18,650
25,126
0
W
Yemoja
IceMan2504
Yemoja
12,287
1,356
9,014
4,123
19,581
28,040
457
10,112
9,183
20,493
0
W
Jing Wei
IvandlC24
Jing Wei
24,349
18,977
2,136
3,914
17,368
8,290
2,353
8,352
8,802
0
47,240
L
Janus
Kasiinii
Janus
23,402
794
2,792
1,481
12,454
4,675
0
7,891
4,529
43,612
0
W
Tiamat
Luffy21ESP
Tiamat
28,339
1,646
1,676
3,001
15,644
12,232
1,754
7,807
7,697
47,603
0
L
15,789
1,309
1,805
1,727
16,699
7,689
0
6,139
10,279
0
25,816
L
6,074
954
12,297
4,810
15,988
6,905
0
9,799
5,980
13,376
0
W
Charybdis
Smish
Charybdis
17,415
6,813
445
1,737
14,194
6,334
168
8,622
5,374
0
28,561
L
Cu Chulainn
hideonanan
Cu Chulainn
15,993
1,161
0
6,551
29,871
24,844
19
8,949
20,413
6,186
22,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,448
Gold Earned
53,250
171
Minions Killed
131
0
Camps Cleared
0
1,321,148
Distance Traveled
1,441,805
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,899
793
48
3
0
306,000
4
L
Sobek
11,602
773
21
1
0
332,499
5
W
Yemoja
11,924
795
6
0
0
280,321
0
W
Jing Wei
11,780
785
40
3
0
251,499
1
L
Janus
10,451
697
49
3
0
290,475
0
W
Tiamat
12,970
865
44
3
0
247,319
4
L
Pele
10,415
694
22
1
0
285,149
5
L
Hel
10,069
671
23
2
0
266,665
0
W
Charybdis
10,875
725
33
2
0
236,009
0
L
Cu Chulainn
10,713
714
16
1
0
267,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role