Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
HxShadow2302
Skadi
Level 109
God Stats
8W - 12L
1,307 SR
Queue Stats
653W - 678L
1,502 Elo+
Solo
Geb
Geb
Jdood2000
Geb
Level 35
God Stats
3W - 5L
1,623 SR
Queue Stats
49W - 47L
1,520 Elo+
Party 2
Mercury
Mercury
MatrixE1ite
Mercury
Level 117
God Stats
14W - 8L
1,741 SR
Queue Stats
149W - 142L
1,563 Elo+
Party 3
Achilles
Achilles
Panther720
Achilles
Level 87
God Stats
0W - 2L
1,261 SR
Queue Stats
70W - 61L
1,524 Elo+
Party 2
Team Averages
Level 75
1,486 SR
1,522 Elo+

VS

Team Averages
Level 115
1,527 SR
1,592 Elo+
Terra
Terra
A3G1SB4N3
Terra
Level 25
God Stats
2W - 1L
1,491 SR
Queue Stats
52W - 21L
1,756 Elo+
Party 1
Thor
Thor
KingButler123
Thor
Level 156
God Stats
16W - 17L
1,613 SR
Queue Stats
486W - 474L
1,561 Elo+
Party 1
Tiamat
Tiamat
LonelyDarness
Tiamat
Level 109
God Stats
8W - 5L
1,515 SR
Queue Stats
242W - 287L
1,483 Elo+
Solo
Apollo
Apollo
Nigodi
Apollo
Level 123
God Stats
2W - 3L
1,297 SR
Queue Stats
325W - 335L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mFFajita
Ah Muzen Cab
Level 160
God Stats
11W - 0L
1,721 SR
Queue Stats
188W - 152L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
6 / 2 / 0
9,116
570
13,124
6,364
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
6 / 3 / 0
8,964
560
14,282
9,619
2,734
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 5
6,906
432
3,968
9,507
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
MatrixE1ite
Mercury
14
0 / 3 / 5
7,946
497
3,628
9,323
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Panther720
Achilles
13
0 / 2 / 0
7,228
452
3,207
11,792
9,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
A3G1SB4N3
Terra
12
0 / 0 / 10
8,141
509
3,255
11,865
9,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 3
8,805
550
6,677
11,762
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 5 / 4
8,223
514
3,555
7,779
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Nigodi
Apollo
14
5 / 6 / 1
8,454
528
4,623
13,193
3,774
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
mFFajita
Ah Muzen Cab
18
4 / 0 / 3
10,461
654
10,776
9,685
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
12
Kills
12
12
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
6
2
0
3
W
Terra
A3G1SB4N3
Terra
0
0
10
5
L
6
3
0
2
L
0
2
5
1.25
W
2
1
3
3.5
W
1
5
4
0.6
L
Mercury
MatrixE1ite
Mercury
0
3
5
0.83
W
Apollo
Nigodi
Apollo
5
6
1
0.92
L
Achilles
Panther720
Achilles
0
2
0
0
W
Ah Muzen Cab
mFFajita
Ah Muzen Cab
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,209
Damage
28,886
46,605
Taken
54,284
26,676
Mitigated
25,970
8,766
Healing
19,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
13,124
208
0
1,463
6,364
2,587
0
1,088
5,152
73,378
0
W
Terra
A3G1SB4N3
Terra
3,255
400
1,315
3,090
11,865
9,581
64
5,008
6,751
12,547
0
L
14,282
6,571
0
1,937
9,619
2,734
374
1,511
8,046
0
68,888
L
3,968
155
0
2,023
9,507
8,628
310
1,678
7,801
11,808
0
W
6,677
974
0
3,961
11,762
4,135
0
3,016
8,670
0
66,517
W
3,555
270
104
1,285
7,779
3,937
147
4,587
2,961
35,313
0
L
Mercury
MatrixE1ite
Mercury
3,628
1,441
0
226
9,323
3,034
0
1,622
7,529
0
60,681
W
Apollo
Nigodi
Apollo
4,623
2,415
0
2,727
13,193
3,774
740
2,298
10,796
0
45,753
L
Achilles
Panther720
Achilles
3,207
1,012
0
3,117
11,792
9,693
0
473
11,267
2,370
45,460
W
Ah Muzen Cab
mFFajita
Ah Muzen Cab
10,776
5,353
389
6,648
9,685
4,543
1,580
1,850
7,416
0
91,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,160
Gold Earned
44,084
498
Minions Killed
498
0
Camps Cleared
0
1,687,754
Distance Traveled
1,587,850
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,116
570
137
9
0
319,462
5
W
Terra
8,141
509
10
1
0
350,277
2
L
Skadi
8,964
560
122
8
0
280,012
3
L
Geb
6,906
432
15
1
0
358,669
5
W
Thor
8,805
550
130
8
0
326,266
2
W
Tiamat
8,223
514
88
6
0
309,799
6
L
Mercury
7,946
497
113
7
0
397,701
3
W
Apollo
8,454
528
108
7
0
268,259
0
L
Achilles
7,228
452
111
7
0
331,910
2
W
Ah Muzen Cab
10,461
654
162
10
0
333,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role