Player Matchup

Chaac
Chaac
AverageTooth739
Chaac
Level 46
God Stats
0W - 4L
1,132 SR
Queue Stats
61W - 85L
1,356 Elo+
Solo
Jing Wei
Jing Wei
CleeOhFuzz
Jing Wei
Level 53
God Stats
4W - 16L
1,246 SR
Queue Stats
117W - 134L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
dajango
Gilgamesh
Level 100
God Stats
5W - 7L
1,326 SR
Queue Stats
287W - 381L
1,352 Elo+
Solo
Sylvanus
Sylvanus
xJ-O-S-Ex1
Sylvanus
Level 63
God Stats
1W - 3L
1,372 SR
Queue Stats
36W - 47L
1,368 Elo+
Solo
Zeus
Zeus
xXGOONIEGOOGOOXx
Zeus
Level 122
God Stats
1W - 3L
1,285 SR
Queue Stats
58W - 66L
1,335 Elo+
Solo
Team Averages
Level 77
1,272 SR
1,353 Elo+

VS

Team Averages
Level 85
1,430 SR
1,358 Elo+
Bastet
Bastet
DRM_DarkDreams-
Bastet
Level 158
God Stats
3W - 1L
1,620 SR
Queue Stats
434W - 457L
1,448 Elo+
Party 1
Mulan
Mulan
DRM_Soffe
Mulan
Level 49
God Stats
18W - 24L
1,491 SR
Queue Stats
186W - 239L
1,364 Elo+
Party 1
Neith
Neith
Riitalox
Neith
Level 48
God Stats
3W - 2L
1,420 SR
Queue Stats
105W - 127L
1,333 Elo+
Solo
Tiamat
Tiamat
ciknus12
Tiamat
Level 128
God Stats
5W - 7L
1,347 SR
Queue Stats
145W - 149L
1,372 Elo+
Solo
Achilles
Achilles
kanowupazz4u2
Achilles
Level 44
God Stats
1W - 1L
1,269 SR
Queue Stats
27W - 48L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
5,760
576
4,308
8,675
5,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
CleeOhFuzz
Jing Wei
9
0 / 3 / 1
4,975
498
2,966
6,598
1,448
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
dajango
Gilgamesh
8
3 / 2 / 1
5,496
550
5,164
7,523
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
xJ-O-S-Ex1
Sylvanus
1
0 / 0 / 0
1,980
198
0
0
0
9
2 / 3 / 1
5,433
543
4,117
5,188
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 4
6,002
600
4,982
5,889
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
DRM_Soffe
Mulan
8
1 / 2 / 5
5,079
508
1,961
5,913
2,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Riitalox
Neith
10
3 / 1 / 1
5,855
586
2,574
4,116
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
ciknus12
Tiamat
9
1 / 1 / 6
5,481
548
4,042
5,740
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
kanowupazz4u2
Achilles
9
2 / 3 / 4
5,754
575
4,064
5,697
3,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
11
11
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Jing Wei
CleeOhFuzz
Jing Wei
0
3
1
0.17
W
4
0
4
6
W
Mulan
DRM_Soffe
Mulan
1
2
5
1.75
W
Neith
Riitalox
Neith
3
1
1
3.5
W
Tiamat
ciknus12
Tiamat
1
1
6
4
L
Gilgamesh
dajango
Gilgamesh
3
2
1
1.75
W
Achilles
kanowupazz4u2
Achilles
2
3
4
1.33
L
Sylvanus
xJ-O-S-Ex1
Sylvanus
0
0
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,555
Damage
17,623
27,984
Taken
27,355
10,969
Mitigated
11,684
6,574
Healing
8,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,308
1,052
0
3,486
8,675
5,539
0
427
7,886
0
24,697
L
Jing Wei
CleeOhFuzz
Jing Wei
2,966
1,574
0
1,496
6,598
1,448
0
367
6,080
0
25,235
W
4,982
1,920
0
2,496
5,889
1,475
125
450
5,367
0
23,256
W
Mulan
DRM_Soffe
Mulan
1,961
118
0
736
5,913
2,619
378
597
5,290
0
9,763
W
Neith
Riitalox
Neith
2,574
1,635
0
1,967
4,116
1,106
717
351
3,699
0
32,408
W
Tiamat
ciknus12
Tiamat
4,042
145
0
2,724
5,740
2,646
380
1,735
3,848
19,159
0
L
Gilgamesh
dajango
Gilgamesh
5,164
1,038
0
968
7,523
2,824
532
1,294
6,007
0
21,998
W
Achilles
kanowupazz4u2
Achilles
4,064
1,412
0
549
5,697
3,838
630
593
5,034
0
18,063
L
Sylvanus
xJ-O-S-Ex1
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
4,117
364
39
585
5,188
1,158
360
1,432
3,479
23,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,644
Gold Earned
28,171
200
Minions Killed
202
0
Camps Cleared
0
775,376
Distance Traveled
969,887
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,760
576
65
7
0
183,397
2
L
Jing Wei
4,975
498
44
4
0
211,073
0
W
Bastet
6,002
600
41
4
0
233,660
0
W
Mulan
5,079
508
17
2
0
190,893
6
W
Neith
5,855
586
66
7
0
176,658
1
W
Tiamat
5,481
548
38
4
0
181,754
4
L
Gilgamesh
5,496
550
40
4
0
195,378
0
W
Achilles
5,754
575
40
4
0
186,922
0
L
Sylvanus
1,980
198
0
0
0
0
0
L
Zeus
5,433
543
51
5
0
185,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role