Player Matchup

Chaac
Chaac
 
Chaac
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AoKueka
Nu Wa
Level 122
God Stats
2W - 1L
1,506 SR
Queue Stats
5W - 7L
1,481 Elo+
Solo
Artemis
Artemis
Crazyswis
Artemis
Level 64
God Stats
42W - 27L
1,591 SR
Queue Stats
290W - 302L
1,428 Elo+
Solo
Atlas
Atlas
rayshicava
Atlas
Level 121
God Stats
2W - 2L
1,483 SR
Queue Stats
250W - 252L
1,425 Elo+
Solo
Susano
Susano
yunes_10y
Susano
Level 77
God Stats
19W - 28L
1,446 SR
Queue Stats
279W - 313L
1,420 Elo+
Solo
Team Averages
Level 93
1,505 SR
1,451 Elo+

VS

Team Averages
Level 80
1,490 SR
1,454 Elo+
Xing Tian
Xing Tian
B3AN-AN4TOR
Xing Tian
Level 85
God Stats
2W - 0L
1,593 SR
Queue Stats
185W - 218L
1,443 Elo+
Party 1
Neith
Neith
Colonel_Dalton
Neith
Level 68
God Stats
35W - 53L
1,471 SR
Queue Stats
73W - 88L
1,443 Elo+
Solo
Achilles
Achilles
Skojekk
Achilles
Level 87
God Stats
5W - 3L
1,586 SR
Queue Stats
119W - 133L
1,447 Elo+
Party 1
Kali
Kali
Tyl3r4
Kali
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 83L
1,484 Elo+
Party 1
Ra
Ra
YoungBloodd57
Ra
Level 72
God Stats
1W - 1L
1,299 SR
Queue Stats
84W - 110L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 1 / 0
8,004
572
8,821
11,891
8,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
AoKueka
Nu Wa
12
1 / 3 / 1
7,136
510
4,377
5,174
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Crazyswis
Artemis
11
3 / 5 / 0
7,027
502
9,113
7,214
1,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
11
0 / 4 / 3
6,972
498
4,763
12,151
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
yunes_10y
Susano
12
1 / 3 / 0
6,948
496
4,895
10,738
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
B3AN-AN4TOR
Xing Tian
12
2 / 1 / 9
7,393
528
3,446
11,028
8,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 6
8,107
579
7,847
8,797
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Skojekk
Achilles
12
1 / 1 / 0
7,110
508
7,205
11,778
7,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
Tyl3r4
Kali
15
9 / 1 / 2
8,953
640
10,314
12,724
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 1 / 3
7,270
519
2,073
6,949
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
16
16
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
L
Nu Wa
AoKueka
Nu Wa
1
3
1
0.5
W
Xing Tian
B3AN-AN4TOR
Xing Tian
2
1
9
6.5
W
3
2
6
3
L
Artemis
Crazyswis
Artemis
3
5
0
0.6
W
Achilles
Skojekk
Achilles
1
1
0
1
W
Kali
Tyl3r4
Kali
9
1
2
10
W
1
1
3
2.5
L
Atlas
0
4
3
0.38
L
Susano
yunes_10y
Susano
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,969
Damage
30,885
47,168
Taken
51,276
22,809
Mitigated
25,852
15,737
Healing
19,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,821
1,339
0
7,237
11,891
8,760
490
622
11,269
0
52,683
L
Nu Wa
AoKueka
Nu Wa
4,377
1,016
0
881
5,174
1,186
136
1,374
3,714
40,517
0
W
Xing Tian
B3AN-AN4TOR
Xing Tian
3,446
443
207
2,964
11,028
8,440
0
2,642
8,314
20,856
0
W
7,847
4,555
0
4,195
8,797
2,936
0
2,346
6,421
0
64,760
L
Artemis
Crazyswis
Artemis
9,113
4,523
108
1,217
7,214
1,686
0
1,802
5,406
0
45,237
W
Achilles
Skojekk
Achilles
7,205
1,806
0
3,580
11,778
7,408
0
506
10,581
2,374
36,451
W
Kali
Tyl3r4
Kali
10,314
4,444
0
6,417
12,724
4,915
25
1,048
11,375
0
58,255
W
2,073
197
209
1,571
6,949
2,153
167
2,140
4,607
47,652
0
L
Atlas
4,763
2,025
83
2,454
12,151
7,970
0
1,733
10,400
24,082
0
L
Susano
yunes_10y
Susano
4,895
1,058
0
3,757
10,738
3,207
0
1,122
9,510
0
39,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,087
Gold Earned
38,833
412
Minions Killed
429
0
Camps Cleared
0
1,282,715
Distance Traveled
1,402,231
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,004
572
133
10
0
264,639
4
L
Nu Wa
7,136
510
80
6
0
210,181
2
W
Xing Tian
7,393
528
35
3
0
282,975
3
W
Neith
8,107
579
110
8
0
220,932
1
L
Artemis
7,027
502
88
6
0
237,495
3
W
Achilles
7,110
508
81
6
0
304,677
4
W
Kali
8,953
640
107
8
0
326,638
6
W
Ra
7,270
519
96
7
0
267,009
10
L
Atlas
6,972
498
35
3
0
269,604
3
L
Susano
6,948
496
76
5
0
300,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role