Player Matchup

He Bo
He Bo
MegaSanityy
He Bo
Level 86
God Stats
7W - 3L
1,534 SR
Queue Stats
154W - 152L
1,537 Elo+
Party 1
Scylla
Scylla
MyyyGuy
Scylla
Level 68
God Stats
6W - 4L
1,806 SR
Queue Stats
247W - 210L
1,549 Elo+
Party 1
Atlas
Atlas
THEPUNISHERMLP
Atlas
Level 111
God Stats
12W - 9L
1,459 SR
Queue Stats
105W - 97L
1,535 Elo+
Solo
Charybdis
Charybdis
Wilbur12
Charybdis
Level 20
God Stats
2W - 2L
1,756 SR
Queue Stats
13W - 11L
1,474 Elo+
Party 1
Achilles
Achilles
boogiemanGriff
Achilles
Level 57
God Stats
5W - 5L
1,429 SR
Queue Stats
214W - 170L
1,531 Elo+
Party 1
Team Averages
Level 68
1,597 SR
1,525 Elo+

VS

Team Averages
Level 62
1,467 SR
1,448 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
AngelDust55
Baba Yaga
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 57L
1,298 Elo+
Party 2
Rama
Rama
KuBa19pl
Rama
Level 40
God Stats
0W - 2L
1,219 SR
Queue Stats
34W - 68L
1,349 Elo+
Party 2
Sol
Sol
TheShadow2000
Sol
Level 29
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 2L
1,619 Elo+
Party 3
Chronos
Chronos
shaked338800
Chronos
Level 41
God Stats
1W - 1L
1,412 SR
Queue Stats
4W - 5L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 18
10,886
1,210
14,356
7,477
2,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
MyyyGuy
Scylla
17
10 / 1 / 14
11,192
1,244
16,092
6,652
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 1 / 16
11,117
1,235
10,583
11,248
11,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Charybdis
Wilbur12
Charybdis
17
4 / 1 / 15
10,389
1,154
12,986
7,385
3,008
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
17
5 / 0 / 21
9,888
1,099
14,464
14,217
14,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Team 1 Tickets

324

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 4 / 4
9,322
1,036
11,123
11,816
4,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
AngelDust55
Baba Yaga
15
2 / 7 / 2
9,317
1,035
8,544
16,657
7,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rama
14
1 / 10 / 2
8,443
938
5,194
20,149
7,925
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 7 / 3
8,653
961
10,458
15,937
5,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
shaked338800
Chronos
14
0 / 4 / 0
8,011
890
3,071
7,867
2,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
16
32
Kills
5
5
Deaths
32
84
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
4
4
0.75
L
Baba Yaga
AngelDust55
Baba Yaga
2
7
2
0.43
L
Rama
1
10
2
0.2
W
8
2
18
8.5
W
Scylla
MyyyGuy
Scylla
10
1
14
17
W
5
1
16
13
L
1
7
3
0.36
W
Charybdis
Wilbur12
Charybdis
4
1
15
11.5
W
Achilles
5
0
21
15.5
L
Chronos
shaked338800
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,481
Damage
38,390
46,979
Taken
72,426
34,526
Mitigated
28,912
10,783
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
11,123
6,572
0
0
11,816
4,533
0
6,718
4,629
0
33,462
L
Baba Yaga
AngelDust55
Baba Yaga
8,544
219
0
1,608
16,657
7,970
0
7,740
8,652
18,618
0
L
Rama
5,194
2,947
340
653
20,149
7,925
0
12,745
6,793
0
12,256
W
14,356
685
331
879
7,477
2,908
0
3,160
4,317
29,777
0
W
Scylla
MyyyGuy
Scylla
16,092
2,474
0
440
6,652
2,581
0
3,359
3,293
21,802
0
W
10,583
3,137
2,536
1,919
11,248
11,550
0
3,692
7,556
24,096
0
L
10,458
2,922
0
1,047
15,937
5,816
0
9,833
5,703
24,439
0
W
Charybdis
Wilbur12
Charybdis
12,986
7,630
858
1,287
7,385
3,008
0
4,364
3,021
0
39,099
W
Achilles
14,464
2,807
0
2,533
14,217
14,479
0
7,498
6,719
2,428
14,781
L
Chronos
shaked338800
Chronos
3,071
934
0
572
7,867
2,668
0
4,231
3,255
15,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,472
Gold Earned
43,746
148
Minions Killed
130
7
Camps Cleared
5
993,110
Distance Traveled
785,280
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,322
1,036
42
5
3
165,608
0
L
Baba Yaga
9,317
1,035
17
2
1
180,351
0
L
Rama
8,443
938
16
2
0
147,553
0
W
He Bo
10,886
1,210
46
5
2
177,158
0
W
Scylla
11,192
1,244
22
2
1
200,296
0
W
Atlas
11,117
1,235
26
3
0
227,612
0
L
Sol
8,653
961
26
3
0
170,675
0
W
Charybdis
10,389
1,154
48
5
4
178,740
0
W
Achilles
9,888
1,099
6
1
0
209,304
2
L
Chronos
8,011
890
29
3
1
121,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role