Player Matchup

Hachiman
Hachiman
FireproofLawyer
Hachiman
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,440 Elo+
Solo
Sylvanus
Sylvanus
Lefabuleuxnem
Sylvanus
Level 99
God Stats
2W - 2L
1,608 SR
Queue Stats
22W - 23L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
Nethroi
Baron Samedi
Level 7
God Stats
2W - 3L
1,485 SR
Queue Stats
14W - 10L
1,513 Elo+
Party 1
Team Averages
Level 56
1,531 SR
1,474 Elo+

VS

Team Averages
Level 78
1,539 SR
1,460 Elo+
Ymir
Ymir
Amuket
Ymir
Level 5
God Stats
7W - 2L
1,500 SR
Queue Stats
10W - 12L
1,367 Elo+
Party 2
Persephone
Persephone
Gaburar
Persephone
Level 124
God Stats
36W - 22L
1,595 SR
Queue Stats
124W - 115L
1,553 Elo+
Solo
Skadi
Skadi
SultryAbbath
Skadi
Level 106
God Stats
9W - 7L
1,521 SR
Queue Stats
897W - 1,036L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
2 / 5 / 2
9,665
604
8,556
12,562
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Lefabuleuxnem
Sylvanus
13
1 / 7 / 6
10,130
633
7,012
21,004
19,811
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
Nethroi
Baron Samedi
15
4 / 4 / 3
10,720
670
13,640
14,113
5,962
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Amuket
Ymir
14
1 / 3 / 14
10,358
647
3,242
14,915
17,007
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
Gaburar
Persephone
16
7 / 2 / 9
12,084
755
20,410
9,228
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 2 / 8
11,260
704
19,149
10,258
3,787
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
16
16
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
Amuket
Ymir
1
3
14
2.67
L
Hachiman
2
5
2
0.6
W
Persephone
Gaburar
Persephone
7
2
9
5.75
L
Sylvanus
Lefabuleuxnem
Sylvanus
1
7
6
0.57
L
Baron Samedi
Nethroi
Baron Samedi
4
4
3
1.38
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,208
Damage
42,801
47,679
Taken
34,401
29,867
Mitigated
24,115
16,030
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Amuket
Ymir
3,242
403
1,163
3,231
14,915
17,007
266
8,098
6,339
6,682
0
L
Hachiman
8,556
3,416
0
1,713
12,562
4,094
54
7,652
4,910
0
28,234
W
Persephone
Gaburar
Persephone
20,410
692
0
1,800
9,228
3,321
904
6,071
2,852
69,111
0
L
Sylvanus
Lefabuleuxnem
Sylvanus
7,012
667
3,079
4,499
21,004
19,811
0
9,734
11,270
14,983
0
L
Baron Samedi
Nethroi
Baron Samedi
13,640
913
2,097
4,642
14,113
5,962
245
6,535
7,578
52,845
0
W
19,149
8,640
0
3,064
10,258
3,787
1,509
5,805
4,240
0
40,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,515
Gold Earned
33,702
172
Minions Killed
180
4
Camps Cleared
7
778,176
Distance Traveled
826,302
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,358
647
12
1
0
258,307
3
L
Hachiman
9,665
604
56
4
1
242,886
1
W
Persephone
12,084
755
115
7
6
273,731
3
L
Sylvanus
10,130
633
18
1
0
264,873
3
L
Baron Samedi
10,720
670
98
6
3
270,417
2
W
Skadi
11,260
704
53
3
1
294,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role