Player Matchup

Baba Yaga
Baba Yaga
MaliciousWay
Baba Yaga
Level 10
God Stats
2W - 0L
1,525 SR
Queue Stats
2W - 0L
1,690 Elo+
Party 1
Izanami
Izanami
PatasOle
Izanami
Level 24
God Stats
2W - 0L
1,811 SR
Queue Stats
3W - 0L
1,833 Elo+
Party 1
Kumbhakarna
Kumbhakarna
l KnoW Spoon
Kumbhakarna
Level 108
God Stats
16W - 7L
1,700 SR
Queue Stats
87W - 52L
1,626 Elo+
Party 1
Team Averages
Level 47
1,679 SR
1,716 Elo+

VS

Team Averages
Level 72
1,489 SR
1,377 Elo+
Ah Muzen Cab
Ah Muzen Cab
GrizzlyBear1445
Ah Muzen Cab
Level 107
God Stats
29W - 19L
1,577 SR
Queue Stats
240W - 272L
1,402 Elo+
Solo
Scylla
Scylla
HI_berlanga2410
Scylla
Level 107
God Stats
0W - 2L
1,392 SR
Queue Stats
4W - 8L
1,229 Elo+
Party 2
Fenrir
Fenrir
Israekk
Fenrir
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MaliciousWay
Baba Yaga
16
3 / 3 / 11
11,399
671
10,923
9,803
3,344
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
PatasOle
Izanami
15
11 / 5 / 4
12,574
740
22,229
13,128
4,755
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
l KnoW Spoon
Kumbhakarna
14
1 / 2 / 13
11,609
683
6,805
14,811
17,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GrizzlyBear1445
Ah Muzen Cab
16
5 / 3 / 4
11,849
697
12,233
16,080
5,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 6 / 2
10,901
641
14,115
9,325
2,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Israekk
Fenrir
12
0 / 6 / 5
9,476
557
1,803
21,076
11,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
15
Kills
10
10
Deaths
15
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
GrizzlyBear1445
Ah Muzen Cab
5
3
4
2.33
L
5
6
2
1
L
Fenrir
Israekk
Fenrir
0
6
5
0.42
W
Baba Yaga
MaliciousWay
Baba Yaga
3
3
11
2.83
W
Izanami
PatasOle
Izanami
11
5
4
2.6
W
Kumbhakarna
l KnoW Spoon
Kumbhakarna
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,957
Damage
28,151
37,742
Taken
46,481
25,913
Mitigated
20,366
5,904
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
GrizzlyBear1445
Ah Muzen Cab
12,233
3,263
0
5,192
16,080
5,864
770
6,171
9,909
0
55,493
L
14,115
902
146
946
9,325
2,939
0
4,128
5,197
33,285
0
L
Fenrir
Israekk
Fenrir
1,803
256
0
2,630
21,076
11,563
0
7,765
13,311
84
5,498
W
Baba Yaga
MaliciousWay
Baba Yaga
10,923
1,776
217
3,114
9,803
3,344
818
4,106
5,697
41,141
0
W
Izanami
PatasOle
Izanami
22,229
17,800
0
517
13,128
4,755
1,001
4,723
8,405
0
59,661
W
Kumbhakarna
l KnoW Spoon
Kumbhakarna
6,805
1,439
0
2,056
14,811
17,814
241
5,912
8,899
20,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,582
Gold Earned
32,226
203
Minions Killed
154
5
Camps Cleared
5
927,082
Distance Traveled
872,068
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,849
697
107
6
2
330,409
4
L
Scylla
10,901
641
42
2
3
257,883
3
L
Fenrir
9,476
557
5
0
0
283,776
0
W
Baba Yaga
11,399
671
68
4
1
336,191
3
W
Izanami
12,574
740
112
7
3
263,203
0
W
Kumbhakarna
11,609
683
23
1
1
327,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role