Player Matchup

Nu Wa
Nu Wa
AwesomeBlue98
Nu Wa
Level 123
God Stats
31W - 28L
1,597 SR
Queue Stats
281W - 292L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
battleduty5
Cthulhu
Level 21
God Stats
1W - 0L
1,671 SR
Queue Stats
5W - 10L
1,142 Elo+
Party 1
Chaac
Chaac
finishhim456
Chaac
Level 99
God Stats
6W - 1L
1,648 SR
Queue Stats
214W - 174L
1,570 Elo+
Party 1
Awilix
Awilix
iOmorfia
Awilix
Level 155
God Stats
55W - 28L
1,706 SR
Queue Stats
974W - 644L
1,679 Elo+
Party 1
Cupid
Cupid
justvincent
Cupid
Level 160
God Stats
23W - 22L
1,585 SR
Queue Stats
1,359W - 996L
1,656 Elo+
Party 1
Team Averages
Level 112
1,641 SR
1,524 Elo+

VS

Team Averages
Level 88
1,464 SR
1,452 Elo+
Chang'e
Chang'e
Angel0fWr4th
Chang'e
Level 46
God Stats
13W - 15L
1,517 SR
Queue Stats
178W - 211L
1,412 Elo+
Solo
Achilles
Achilles
KronosMOTM
Achilles
Level 103
God Stats
1W - 5L
1,514 SR
Queue Stats
451W - 458L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
PlezeTryHarder
Gilgamesh
Level 126
God Stats
10W - 17L
1,488 SR
Queue Stats
36W - 53L
1,426 Elo+
Solo
Danzaburou
Danzaburou
TheDonDada16
Danzaburou
Level 99
God Stats
4W - 7L
1,289 SR
Queue Stats
103W - 97L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
X_-TOKYO_X
Ao Kuang
Level 64
God Stats
1W - 2L
1,510 SR
Queue Stats
247W - 276L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 10
14,345
624
20,102
13,242
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
battleduty5
Cthulhu
17
0 / 2 / 15
12,027
523
5,687
9,814
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 1 / 7
14,325
623
16,682
17,299
17,617
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
iOmorfia
Awilix
20
13 / 1 / 10
14,704
639
15,996
15,051
5,894
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
15 / 2 / 4
15,013
653
23,187
20,182
8,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Angel0fWr4th
Chang'e
16
1 / 9 / 1
9,805
426
5,550
18,948
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
KronosMOTM
Achilles
16
1 / 5 / 1
10,087
439
11,272
22,053
26,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
PlezeTryHarder
Gilgamesh
17
2 / 7 / 3
10,568
459
10,359
24,651
8,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
TheDonDada16
Danzaburou
17
3 / 7 / 2
11,769
512
7,496
16,280
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
X_-TOKYO_X
Ao Kuang
16
2 / 11 / 3
10,167
442
9,567
26,619
6,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
39
Kills
9
10
Deaths
39
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Angel0fWr4th
Chang'e
1
9
1
0.17
W
9
4
10
3.5
L
Achilles
KronosMOTM
Achilles
1
5
1
0.3
L
Gilgamesh
PlezeTryHarder
Gilgamesh
2
7
3
0.5
L
Danzaburou
TheDonDada16
Danzaburou
3
7
2
0.57
L
Ao Kuang
X_-TOKYO_X
Ao Kuang
2
11
3
0.32
W
Cthulhu
battleduty5
Cthulhu
0
2
15
3.75
W
2
1
7
5.5
W
Awilix
iOmorfia
Awilix
13
1
10
18
W
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,654
Damage
44,244
75,588
Taken
108,551
45,571
Mitigated
50,383
37,284
Healing
34,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Angel0fWr4th
Chang'e
5,550
44
353
5,035
18,948
5,347
442
5,391
13,028
60,283
0
W
20,102
6,858
140
3,094
13,242
4,376
1,457
5,016
8,056
90,426
0
L
Achilles
KronosMOTM
Achilles
11,272
3,407
0
6,443
22,053
26,137
637
4,895
15,590
0
64,316
L
Gilgamesh
PlezeTryHarder
Gilgamesh
10,359
2,722
220
8,494
24,651
8,128
715
6,769
17,516
0
83,124
L
Danzaburou
TheDonDada16
Danzaburou
7,496
3,799
0
4,436
16,280
3,776
0
3,797
12,237
0
70,510
L
Ao Kuang
X_-TOKYO_X
Ao Kuang
9,567
2,011
41
9,914
26,619
6,995
0
6,098
20,339
53,983
0
W
Cthulhu
battleduty5
Cthulhu
5,687
393
704
3,029
9,814
9,502
760
3,833
5,941
21,363
0
W
16,682
4,259
0
11,904
17,299
17,617
1,794
1,430
15,791
8,825
93,984
W
Awilix
iOmorfia
Awilix
15,996
5,428
0
5,141
15,051
5,894
2,063
2,985
11,954
0
115,606
W
23,187
16,217
51
13,221
20,182
8,182
5,486
4,312
15,828
0
144,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,414
Gold Earned
52,396
703
Minions Killed
571
0
Camps Cleared
0
2,298,780
Distance Traveled
1,994,445
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,805
426
126
5
0
388,991
0
W
Nu Wa
14,345
624
149
6
0
430,066
8
L
Achilles
10,087
439
115
5
0
381,457
5
L
Gilgamesh
10,568
459
136
6
0
454,424
0
L
Danzaburou
11,769
512
120
5
0
385,980
4
L
Ao Kuang
10,167
442
74
3
0
383,593
3
W
Cthulhu
12,027
523
29
1
0
448,296
0
W
Chaac
14,325
623
197
9
0
447,458
7
W
Awilix
14,704
639
148
6
0
527,695
3
W
Cupid
15,013
653
180
8
0
445,265
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role