Player Matchup

Thoth
Thoth
 
Thoth
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
EirVents
Cernunnos
Level 89
God Stats
16W - 7L
1,796 SR
Queue Stats
33W - 23L
1,626 Elo+
Party 1
Hercules
Hercules
LegacyUnknown1
Hercules
Level 160
God Stats
33W - 34L
1,639 SR
Queue Stats
1,275W - 1,171L
1,777 Elo+
Party 1
Geb
Geb
MrShxdows
Geb
Level 139
God Stats
9W - 4L
1,584 SR
Queue Stats
35W - 24L
1,709 Elo+
Party 1
Awilix
Awilix
Truman2014
Awilix
Level 128
God Stats
108W - 76L
1,771 SR
Queue Stats
357W - 212L
1,755 Elo+
Party 1
Team Averages
Level 130
1,658 SR
1,673 Elo+

VS

Team Averages
Level 126
1,538 SR
1,595 Elo+
Hel
Hel
Amaranthiuss
Hel
Level 107
God Stats
4W - 3L
1,584 SR
Queue Stats
140W - 112L
1,643 Elo+
Party 2
Arachne
Arachne
NinelnchNolan
Arachne
Level 149
God Stats
18W - 10L
1,767 SR
Queue Stats
586W - 514L
1,709 Elo+
Solo
Neith
Neith
Plexityz
Neith
Level 124
God Stats
13W - 13L
1,600 SR
Queue Stats
383W - 374L
1,547 Elo+
Party 2
Sylvanus
Sylvanus
firenight0925
Sylvanus
Level 120
God Stats
2W - 7L
1,319 SR
Queue Stats
301W - 329L
1,497 Elo+
Solo
Pele
Pele
hibear04
Pele
Level 129
God Stats
3W - 3L
1,422 SR
Queue Stats
193W - 174L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 5 / 0
4,882
488
1,906
5,695
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
EirVents
Cernunnos
9
0 / 2 / 0
5,120
512
1,549
3,612
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
10
4 / 1 / 1
6,400
640
6,881
9,362
5,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 0
4,573
457
2,384
6,535
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Truman2014
Awilix
9
1 / 3 / 2
5,450
545
5,480
6,778
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
6,637
664
6,878
5,244
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
11
9 / 0 / 3
6,653
665
5,585
7,421
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Plexityz
Neith
10
1 / 0 / 6
5,866
587
3,845
4,501
1,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
firenight0925
Sylvanus
9
1 / 0 / 7
5,708
571
2,878
7,619
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
9
0 / 5 / 0
5,184
518
2,478
8,312
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
14
14
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
0
0
W
3
0
6
6
L
Cernunnos
EirVents
Cernunnos
0
2
0
0
L
Hercules
4
1
1
4.5
L
0
3
0
0
W
Arachne
9
0
3
10.5
W
Neith
Plexityz
Neith
1
0
6
4
L
Awilix
Truman2014
Awilix
1
3
2
0.67
W
Sylvanus
firenight0925
Sylvanus
1
0
7
4.5
W
Pele
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,200
Damage
21,664
31,982
Taken
33,097
13,078
Mitigated
13,601
10,922
Healing
15,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,906
199
0
1,276
5,695
1,532
0
3,077
2,380
22,359
0
W
6,878
302
1,644
3,248
5,244
2,183
236
1,575
3,630
44,701
0
L
Cernunnos
EirVents
Cernunnos
1,549
285
0
1,125
3,612
879
0
785
2,789
0
23,555
L
Hercules
6,881
2,469
0
4,576
9,362
5,678
68
1,302
8,002
0
32,405
L
2,384
323
87
1,628
6,535
3,188
0
1,981
4,492
10,018
0
W
Arachne
5,585
2,990
0
3,053
7,421
3,127
0
804
6,546
0
33,843
W
Neith
Plexityz
Neith
3,845
1,474
0
2,027
4,501
1,727
341
346
4,115
0
38,736
L
Awilix
Truman2014
Awilix
5,480
2,026
0
2,230
6,778
1,801
0
2,137
4,563
0
25,158
W
Sylvanus
firenight0925
Sylvanus
2,878
1,215
911
3,331
7,619
4,425
0
1,565
6,054
14,966
0
W
Pele
2,478
540
0
1,152
8,312
2,139
0
0
8,050
0
29,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,425
Gold Earned
30,048
271
Minions Killed
320
0
Camps Cleared
0
968,703
Distance Traveled
1,083,898
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,882
488
56
6
0
164,157
5
W
Hel
6,637
664
88
9
0
225,714
3
L
Cernunnos
5,120
512
71
7
0
171,413
5
L
Hercules
6,400
640
74
7
0
212,737
2
L
Geb
4,573
457
14
1
0
187,495
2
W
Arachne
6,653
665
65
7
0
265,577
1
W
Neith
5,866
587
84
8
0
187,636
3
L
Awilix
5,450
545
56
6
0
232,901
2
W
Sylvanus
5,708
571
20
2
0
189,604
1
W
Pele
5,184
518
63
6
0
215,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role