Player Matchup

Chaac
Chaac
Dominator-33v
Chaac
Level 42
God Stats
1W - 4L
1,359 SR
Queue Stats
45W - 78L
1,283 Elo+
Party 1
Heimdallr
Heimdallr
LoudPackz3698
Heimdallr
Level 26
God Stats
1W - 5L
1,379 SR
Queue Stats
22W - 32L
1,444 Elo+
Party 4
Merlin
Merlin
Nxthxnnn
Merlin
Level 121
God Stats
7W - 5L
1,642 SR
Queue Stats
281W - 275L
1,348 Elo+
Party 4
Fenrir
Fenrir
SirBlackDog
Fenrir
Level 87
God Stats
1W - 2L
1,753 SR
Queue Stats
98W - 83L
1,441 Elo+
Solo
Ymir
Ymir
Startmen
Ymir
Level 42
God Stats
6W - 5L
1,422 SR
Queue Stats
59W - 90L
1,336 Elo+
Party 1
Team Averages
Level 64
1,511 SR
1,370 Elo+

VS

Team Averages
Level 89
1,563 SR
1,560 Elo+
Chaac
Chaac
UppaWhtTrsh
Chaac
Level 136
God Stats
17W - 10L
1,566 SR
Queue Stats
66W - 69L
1,433 Elo+
Party 3
Medusa
Medusa
g-green-forest
Medusa
Level 126
God Stats
58W - 44L
1,594 SR
Queue Stats
468W - 482L
1,502 Elo+
Party 2
Nemesis
Nemesis
nemutai_z
Nemesis
Level 16
God Stats
1W - 0L
1,722 SR
Queue Stats
14W - 5L
1,729 Elo+
Party 2
Xing Tian
Xing Tian
sims10907
Xing Tian
Level 129
God Stats
2W - 0L
1,852 SR
Queue Stats
10W - 6L
1,428 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
zz-Lavi77
Morgan Le Fay
Level 36
God Stats
2W - 2L
1,082 SR
Queue Stats
3W - 2L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
9,986
499
7,316
15,712
12,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
LoudPackz3698
Heimdallr
14
0 / 3 / 0
8,293
415
4,670
9,525
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Nxthxnnn
Merlin
17
1 / 5 / 1
10,681
534
6,471
11,195
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
1 / 2 / 1
9,205
460
4,852
12,105
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
13
0 / 4 / 0
8,603
430
4,934
14,863
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 8
9,267
463
12,618
10,741
11,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
5 / 3 / 2
11,699
585
8,098
10,950
4,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
nemutai_z
Nemesis
18
7 / 1 / 3
10,916
546
11,293
11,674
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
sims10907
Xing Tian
16
3 / 0 / 7
9,946
497
5,951
15,664
15,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
zz-Lavi77
Morgan Le Fay
16
0 / 0 / 4
9,672
484
2,445
4,798
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
18
18
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Heimdallr
LoudPackz3698
Heimdallr
0
3
0
0
L
Merlin
Nxthxnnn
Merlin
1
5
1
0.3
L
Fenrir
1
2
1
0.75
L
Ymir
0
4
0
0
W
3
0
8
7
W
5
3
2
2
W
Nemesis
nemutai_z
Nemesis
7
1
3
8.5
W
Xing Tian
sims10907
Xing Tian
3
0
7
6.5
W
Morgan Le Fay
zz-Lavi77
Morgan Le Fay
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,243
Damage
40,405
63,400
Taken
53,827
31,369
Mitigated
38,274
19,813
Healing
19,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,316
1,317
0
5,148
15,712
12,856
476
1,154
14,546
13,729
48,800
L
Heimdallr
LoudPackz3698
Heimdallr
4,670
1,442
0
2,001
9,525
3,317
0
2,114
7,247
0
49,007
L
Merlin
Nxthxnnn
Merlin
6,471
31
119
1,977
11,195
3,256
0
1,942
8,923
76,893
0
L
Fenrir
4,852
1,132
0
6,247
12,105
4,515
590
568
11,336
0
46,596
L
Ymir
4,934
246
304
4,017
14,863
7,425
0
2,344
11,712
48,210
0
W
12,618
1,418
372
6,585
10,741
11,867
355
3,129
7,612
0
64,579
W
8,098
3,584
0
3,949
10,950
4,758
536
1,611
8,911
0
76,936
W
Nemesis
nemutai_z
Nemesis
11,293
5,015
0
1,763
11,674
4,709
607
2,376
9,218
0
96,059
W
Xing Tian
sims10907
Xing Tian
5,951
157
562
4,914
15,664
15,093
248
4,300
11,282
37,986
0
W
Morgan Le Fay
zz-Lavi77
Morgan Le Fay
2,445
90
0
1,336
4,798
1,847
70
1,771
2,987
54,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,768
Gold Earned
51,500
517
Minions Killed
566
0
Camps Cleared
0
1,805,465
Distance Traveled
2,003,135
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,986
499
119
6
0
346,905
1
L
Heimdallr
8,293
415
92
5
0
329,758
5
L
Merlin
10,681
534
152
8
0
358,544
2
L
Fenrir
9,205
460
80
4
0
400,968
11
L
Ymir
8,603
430
74
4
0
369,290
8
W
Chaac
9,267
463
110
6
0
412,255
4
W
Medusa
11,699
585
152
8
0
375,644
6
W
Nemesis
10,916
546
143
7
0
461,806
5
W
Xing Tian
9,946
497
48
2
0
410,103
4
W
Morgan Le Fay
9,672
484
113
6
0
343,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role