Player Matchup

Yemoja
Yemoja
BeingIam
Yemoja
Level 45
God Stats
4W - 8L
1,518 SR
Queue Stats
5W - 14L
1,280 Elo+
Solo
Osiris
Osiris
King7ped
Osiris
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 167L
1,348 Elo+
Solo
Anubis
Anubis
Spaidy0159p
Anubis
Level 67
God Stats
7W - 9L
1,474 SR
Queue Stats
166W - 185L
1,353 Elo+
Solo
Bastet
Bastet
Tony2Strokes
Bastet
Level 86
God Stats
15W - 11L
1,593 SR
Queue Stats
173W - 176L
1,394 Elo+
Solo
Medusa
Medusa
l DragonZero l
Medusa
Level 77
God Stats
10W - 12L
1,549 SR
Queue Stats
24W - 38L
1,462 Elo+
Solo
Team Averages
Level 80
1,527 SR
1,367 Elo+

VS

Team Averages
Level 78
1,471 SR
1,430 Elo+
Ah Muzen Cab
Ah Muzen Cab
CEL_s2_MAJ
Ah Muzen Cab
Level 106
God Stats
22W - 39L
1,356 SR
Queue Stats
688W - 828L
1,452 Elo+
Party 1
Mulan
Mulan
Celvip
Mulan
Level 49
God Stats
38W - 43L
1,524 SR
Queue Stats
218W - 265L
1,451 Elo+
Party 1
Fenrir
Fenrir
Dinorex550
Fenrir
Level 86
God Stats
43W - 46L
1,508 SR
Queue Stats
241W - 244L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Drsum123
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 124L
1,355 Elo+
Solo
Cabrakan
Cabrakan
Hasta_Ia_vista69
Cabrakan
Level 100
God Stats
30W - 48L
1,467 SR
Queue Stats
642W - 767L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BeingIam
Yemoja
13
2 / 0 / 2
8,232
549
2,914
6,046
4,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
King7ped
Osiris
13
1 / 2 / 1
7,882
525
4,836
10,374
9,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
15
10 / 1 / 1
9,243
616
11,068
10,925
4,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
11
2 / 3 / 4
7,257
484
4,862
9,750
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 1 / 2
7,244
483
7,786
10,359
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CEL_s2_MAJ
Ah Muzen Cab
13
2 / 2 / 1
7,444
496
6,725
6,589
1,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Celvip
Mulan
15
2 / 1 / 1
9,242
616
9,314
10,537
6,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Dinorex550
Fenrir
13
3 / 5 / 3
7,855
524
6,440
11,058
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Drsum123
Morgan Le Fay
11
0 / 8 / 0
6,792
453
4,455
11,158
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 0 / 3
6,945
463
3,606
9,797
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
16
Kills
7
7
Deaths
16
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BeingIam
Yemoja
2
0
2
3
L
Ah Muzen Cab
CEL_s2_MAJ
Ah Muzen Cab
2
2
1
1.25
L
Mulan
Celvip
Mulan
2
1
1
2.5
L
Fenrir
Dinorex550
Fenrir
3
5
3
0.9
L
Morgan Le Fay
Drsum123
Morgan Le Fay
0
8
0
0
L
0
0
3
1.5
W
Osiris
King7ped
Osiris
1
2
1
0.75
W
Anubis
10
1
1
10.5
W
Bastet
2
3
4
1.33
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,466
Damage
30,540
47,454
Taken
49,139
26,424
Mitigated
21,960
18,472
Healing
17,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BeingIam
Yemoja
2,914
982
4,924
2,649
6,046
4,860
0
764
5,282
26,515
0
L
Ah Muzen Cab
CEL_s2_MAJ
Ah Muzen Cab
6,725
1,272
0
2,901
6,589
1,471
0
321
6,268
0
52,764
L
Mulan
Celvip
Mulan
9,314
1,204
0
6,259
10,537
6,406
217
791
9,746
4,919
53,475
L
Fenrir
Dinorex550
Fenrir
6,440
1,035
0
3,751
11,058
3,548
0
3,656
7,402
0
47,099
L
Morgan Le Fay
Drsum123
Morgan Le Fay
4,455
775
0
352
11,158
2,560
836
7,228
3,930
38,432
0
L
3,606
851
0
3,935
9,797
7,975
0
1,986
7,811
15,654
0
W
Osiris
King7ped
Osiris
4,836
1,827
0
1,790
10,374
9,494
0
638
9,065
0
41,630
W
Anubis
11,068
465
0
5,396
10,925
4,661
2,226
3,885
7,040
50,959
0
W
Bastet
4,862
1,525
0
1,195
9,750
3,479
40
1,268
8,317
0
31,058
W
7,786
3,752
0
2,518
10,359
3,930
0
2,844
7,515
0
59,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,858
Gold Earned
38,278
416
Minions Killed
437
0
Camps Cleared
0
1,409,300
Distance Traveled
1,461,678
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,232
549
67
4
0
261,694
0
L
Ah Muzen Cab
7,444
496
98
7
0
295,606
0
L
Mulan
9,242
616
152
10
0
288,117
1
L
Fenrir
7,855
524
88
6
0
314,607
1
L
Morgan Le Fay
6,792
453
71
5
0
253,547
4
L
Cabrakan
6,945
463
28
2
0
309,801
8
W
Osiris
7,882
525
87
6
0
291,820
3
W
Anubis
9,243
616
97
6
0
270,923
3
W
Bastet
7,257
484
52
3
0
324,380
3
W
Medusa
7,244
483
113
8
0
260,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role