Player Matchup

Kuzenbo
Kuzenbo
DingOo49
Kuzenbo
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 19L
1,306 Elo+
Solo
Tsukuyomi
Tsukuyomi
PoorBoyWiin
Tsukuyomi
Level 33
God Stats
13W - 15L
1,461 SR
Queue Stats
100W - 125L
1,344 Elo+
Solo
Cupid
Cupid
SnIPeZ_RaPtX
Cupid
Level 39
God Stats
0W - 2L
1,143 SR
Queue Stats
156W - 170L
1,335 Elo+
Party 1
Janus
Janus
X_B3N_08_X
Janus
Level 49
God Stats
0W - 3L
1,169 SR
Queue Stats
148W - 175L
1,358 Elo+
Solo
Chaac
Chaac
xXstiffxX
Chaac
Level 67
God Stats
2W - 7L
1,362 SR
Queue Stats
244W - 313L
1,321 Elo+
Party 1
Team Averages
Level 45
1,327 SR
1,333 Elo+

VS

Team Averages
Level 94
1,482 SR
1,413 Elo+
Cthulhu
Cthulhu
Reverse_Adrian
Cthulhu
Level 47
God Stats
3W - 1L
1,532 SR
Queue Stats
103W - 104L
1,311 Elo+
Solo
Anubis
Anubis
cristian_soldado
Anubis
Level 160
God Stats
16W - 11L
1,486 SR
Queue Stats
474W - 425L
1,449 Elo+
Party 2
Izanami
Izanami
josemavega22442
Izanami
Level 21
God Stats
5W - 1L
1,742 SR
Queue Stats
14W - 11L
1,417 Elo+
Party 2
Chaac
Chaac
pavoOn_14
Chaac
Level 120
God Stats
10W - 3L
1,478 SR
Queue Stats
56W - 60L
1,440 Elo+
Party 2
Mercury
Mercury
sergio_isla93
Mercury
Level 123
God Stats
8W - 9L
1,173 SR
Queue Stats
146W - 124L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DingOo49
Kuzenbo
13
2 / 1 / 2
8,556
428
6,947
15,137
15,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
PoorBoyWiin
Tsukuyomi
17
3 / 5 / 1
10,389
519
3,306
13,020
6,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 7 / 2
7,462
373
6,795
15,099
4,765
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
14
2 / 8 / 2
9,289
464
6,144
14,235
4,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
xXstiffxX
Chaac
14
1 / 6 / 1
9,105
455
11,812
19,095
11,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 7
10,227
511
8,739
16,352
17,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
8 / 3 / 9
11,482
574
14,273
11,709
6,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 7
9,264
463
9,145
11,441
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
pavoOn_14
Chaac
17
5 / 2 / 9
10,547
527
16,360
15,994
11,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
20
12 / 0 / 7
12,425
621
10,579
11,646
8,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
8
Kills
27
27
Deaths
9
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DingOo49
Kuzenbo
2
1
2
3
L
Tsukuyomi
PoorBoyWiin
Tsukuyomi
3
5
1
0.7
W
1
1
7
4.5
L
0
7
2
0.14
L
Janus
2
8
2
0.38
W
8
3
9
4.17
W
1
3
7
1.5
W
Chaac
pavoOn_14
Chaac
5
2
9
4.75
W
Mercury
12
0
7
15.5
L
Chaac
xXstiffxX
Chaac
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,004
Damage
59,096
76,586
Taken
67,142
43,086
Mitigated
47,802
22,385
Healing
24,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DingOo49
Kuzenbo
6,947
2,982
241
5,251
15,137
15,558
230
5,380
9,670
32,141
0
L
Tsukuyomi
PoorBoyWiin
Tsukuyomi
3,306
615
825
4,611
13,020
6,767
0
631
12,288
0
80,438
W
8,739
348
1,506
5,587
16,352
17,473
371
3,969
12,383
44,477
0
L
6,795
1,747
856
3,386
15,099
4,765
780
7,776
7,226
0
36,085
L
Janus
6,144
588
0
1,426
14,235
4,867
840
8,276
5,818
60,837
0
W
14,273
314
0
5,818
11,709
6,239
1,721
5,070
5,999
81,356
0
W
9,145
5,794
237
1,659
11,441
3,851
1,681
2,377
9,064
0
73,376
W
Chaac
pavoOn_14
Chaac
16,360
2,223
0
8,068
15,994
11,406
2,469
0
14,852
0
61,157
W
Mercury
10,579
5,693
0
1,688
11,646
8,833
4,686
1,041
10,349
0
91,557
L
Chaac
xXstiffxX
Chaac
11,812
2,412
76
5,713
19,095
11,129
0
949
17,399
0
45,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,801
Gold Earned
53,945
455
Minions Killed
576
0
Camps Cleared
0
1,794,485
Distance Traveled
1,928,023
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,556
428
35
2
0
412,295
0
L
Tsukuyomi
10,389
519
149
7
0
368,439
0
W
Cthulhu
10,227
511
83
4
0
399,737
1
L
Cupid
7,462
373
75
4
0
339,636
4
L
Janus
9,289
464
113
6
0
313,273
3
W
Anubis
11,482
574
130
7
0
302,385
4
W
Izanami
9,264
463
117
6
0
345,822
2
W
Chaac
10,547
527
116
6
0
413,841
6
W
Mercury
12,425
621
130
7
0
466,238
1
L
Chaac
9,105
455
83
4
0
360,842
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role