Player Matchup

Apollo
Apollo
Fyuo
Apollo
Level 147
God Stats
6W - 5L
1,606 SR
Queue Stats
205W - 166L
1,679 Elo+
Party 3
Nu Wa
Nu Wa
SportyChief285
Nu Wa
Level 42
God Stats
3W - 1L
1,460 SR
Queue Stats
18W - 16L
1,501 Elo+
Party 2
Ra
Ra
smitesucksas
Ra
Level 6
God Stats
1W - 0L
1,316 SR
Queue Stats
2W - 7L
1,422 Elo+
Party 2
Bacchus
Bacchus
waisai
Bacchus
Level 127
God Stats
30W - 28L
1,444 SR
Queue Stats
259W - 330L
1,368 Elo+
Solo
Chaac
Chaac
x701099847
Chaac
Level 109
God Stats
11W - 8L
1,590 SR
Queue Stats
178W - 148L
1,670 Elo+
Party 3
Team Averages
Level 86
1,483 SR
1,528 Elo+

VS

Team Averages
Level 81
1,479 SR
1,374 Elo+
Arachne
Arachne
Derkus97
Arachne
Level 103
God Stats
16W - 14L
1,451 SR
Queue Stats
431W - 556L
1,439 Elo+
Party 1
Poseidon
Poseidon
GankNSpank69
Poseidon
Level 159
God Stats
0W - 4L
1,478 SR
Queue Stats
423W - 390L
1,626 Elo+
Solo
Odin
Odin
ItzReaperboii
Odin
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 55L
1,347 Elo+
Party 1
Izanami
Izanami
SJock09
Izanami
Level 49
God Stats
0W - 2L
1,465 SR
Queue Stats
53W - 120L
1,140 Elo+
Party 4
Geb
Geb
Trueo
Geb
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,317 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fyuo
Apollo
12
9 / 1 / 7
7,711
643
14,704
8,995
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 4 / 6
7,089
591
5,968
5,356
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 1 / 7
6,713
559
4,954
6,101
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
waisai
Bacchus
11
3 / 2 / 0
6,560
547
2,315
6,449
5,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
15
8 / 2 / 2
8,475
706
7,567
11,503
5,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Derkus97
Arachne
10
4 / 6 / 2
6,499
542
4,581
9,100
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
GankNSpank69
Poseidon
10
4 / 6 / 2
6,822
569
9,127
7,598
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 3 / 1
6,164
514
2,579
5,187
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
SJock09
Izanami
11
1 / 6 / 0
6,603
550
1,678
8,857
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Trueo
Geb
8
0 / 6 / 0
5,145
429
2,244
13,548
4,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
27
Kills
10
10
Deaths
27
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Derkus97
Arachne
4
6
2
0.83
W
Apollo
Fyuo
Apollo
9
1
7
12.5
L
Poseidon
GankNSpank69
Poseidon
4
6
2
0.83
L
1
3
1
0.5
L
Izanami
SJock09
Izanami
1
6
0
0.17
W
2
4
6
1.25
L
Geb
Trueo
Geb
0
6
0
0
W
5
1
7
8.5
W
Bacchus
waisai
Bacchus
3
2
0
1.5
W
Chaac
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,508
Damage
20,209
38,404
Taken
44,290
17,318
Mitigated
12,748
13,942
Healing
6,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Derkus97
Arachne
4,581
3,041
0
1,623
9,100
3,018
12
3,754
5,058
0
23,209
W
Apollo
Fyuo
Apollo
14,704
8,466
0
3,613
8,995
3,098
403
2,864
6,131
0
49,726
L
Poseidon
GankNSpank69
Poseidon
9,127
1,519
0
645
7,598
1,381
0
1,825
5,613
45,847
0
L
2,579
1,066
0
298
5,187
2,027
410
2,273
2,524
0
22,851
L
Izanami
SJock09
Izanami
1,678
938
0
1,591
8,857
1,702
0
1,991
6,736
0
38,693
W
5,968
1,434
0
895
5,356
1,526
1,978
2,380
2,976
35,783
0
L
Geb
Trueo
Geb
2,244
507
867
1,360
13,548
4,620
0
2,194
11,060
9,717
0
W
4,954
910
792
2,345
6,101
1,661
290
1,770
4,331
27,110
0
W
Bacchus
waisai
Bacchus
2,315
328
0
323
6,449
5,196
668
0
6,449
22,704
0
W
Chaac
7,567
1,948
0
5,974
11,503
5,837
39
4,357
7,146
0
50,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,548
Gold Earned
31,233
343
Minions Killed
275
0
Camps Cleared
0
1,050,985
Distance Traveled
1,082,766
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,499
542
43
4
0
234,754
3
W
Apollo
7,711
643
82
7
0
215,992
1
L
Poseidon
6,822
569
82
7
0
220,451
5
L
Odin
6,164
514
52
4
0
171,413
2
L
Izanami
6,603
550
83
7
0
220,815
5
W
Nu Wa
7,089
591
72
6
0
200,882
0
L
Geb
5,145
429
15
1
0
235,333
5
W
Ra
6,713
559
54
5
0
208,201
2
W
Bacchus
6,560
547
35
3
0
165,207
0
W
Chaac
8,475
706
100
8
0
260,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role