Player Matchup

Artio
Artio
 
Artio
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
BestNooob1O
Achilles
Level 91
God Stats
70W - 85L
1,520 SR
Queue Stats
595W - 707L
1,461 Elo+
Solo
Hou Yi
Hou Yi
GhostOfLore
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,315 Elo+
Party 3
Arachne
Arachne
ZarrentheFolf
Arachne
Level 89
God Stats
10W - 4L
1,617 SR
Queue Stats
124W - 132L
1,413 Elo+
Party 2
Zeus
Zeus
shylilgem
Zeus
Level 84
God Stats
23W - 36L
1,427 SR
Queue Stats
358W - 387L
1,385 Elo+
Party 2
Team Averages
Level 64
1,513 SR
1,415 Elo+

VS

Team Averages
Level 60
1,510 SR
1,411 Elo+
Hel
Hel
Diesalot128
Hel
Level 40
God Stats
8W - 6L
1,530 SR
Queue Stats
94W - 96L
1,517 Elo+
Solo
Cliodhna
Cliodhna
Kopiko50
Cliodhna
Level 89
God Stats
5W - 2L
1,745 SR
Queue Stats
549W - 677L
1,435 Elo+
Solo
Aphrodite
Aphrodite
ThSleepWalker
Aphrodite
Level 107
God Stats
1W - 2L
1,515 SR
Queue Stats
620W - 647L
1,437 Elo+
Solo
Medusa
Medusa
XELIZASANCHESX
Medusa
Level 17
God Stats
2W - 3L
1,341 SR
Queue Stats
15W - 33L
1,324 Elo+
Party 1
Gilgamesh
Gilgamesh
leo2311
Gilgamesh
Level 46
God Stats
23W - 33L
1,417 SR
Queue Stats
149W - 157L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 3 / 3
6,422
428
6,363
16,401
13,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
BestNooob1O
Achilles
12
2 / 3 / 1
7,360
491
7,254
13,565
7,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
12
0 / 0 / 0
6,800
453
2,203
5,389
1,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
10
3 / 4 / 1
6,686
446
7,994
9,701
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
12
3 / 5 / 1
7,788
519
10,771
10,828
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 3
8,549
570
12,891
12,967
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Kopiko50
Cliodhna
14
1 / 2 / 3
8,046
536
11,194
12,849
5,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
ThSleepWalker
Aphrodite
13
3 / 0 / 5
8,115
541
6,098
12,167
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 0 / 0
7,550
503
3,688
5,612
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
leo2311
Gilgamesh
12
5 / 2 / 6
7,993
533
8,475
12,520
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
15
15
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
3
0.5
L
Achilles
BestNooob1O
Achilles
2
3
1
0.83
W
6
4
3
1.88
L
Hou Yi
0
0
0
0
W
Cliodhna
Kopiko50
Cliodhna
1
2
3
1.25
W
Aphrodite
ThSleepWalker
Aphrodite
3
0
5
5.5
W
0
0
0
0
L
Arachne
3
4
1
0.88
W
Gilgamesh
leo2311
Gilgamesh
5
2
6
4
L
Zeus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,585
Damage
42,346
55,884
Taken
56,115
30,730
Mitigated
24,146
15,687
Healing
30,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,363
1,393
1,601
3,641
16,401
13,757
0
7,541
8,562
17,076
0
L
Achilles
BestNooob1O
Achilles
7,254
1,842
0
3,996
13,565
7,782
576
710
11,864
2,633
34,340
W
12,891
1,633
3,327
7,021
12,967
4,599
440
5,784
6,885
58,611
0
L
Hou Yi
2,203
1,229
0
1,006
5,389
1,325
560
568
4,821
0
37,636
W
Cliodhna
Kopiko50
Cliodhna
11,194
1,525
0
7,091
12,849
5,889
0
798
11,297
0
48,963
W
Aphrodite
ThSleepWalker
Aphrodite
6,098
1,803
2,575
7,259
12,167
7,710
260
7,025
4,908
29,374
0
W
3,688
1,417
0
2,445
5,612
1,713
0
227
5,385
0
57,097
L
Arachne
7,994
5,369
0
2,681
9,701
4,020
0
4,004
5,485
0
31,094
W
Gilgamesh
leo2311
Gilgamesh
8,475
2,683
0
981
12,520
4,235
25
3,362
8,930
0
35,637
L
Zeus
10,771
2,506
0
2,762
10,828
3,846
0
5,795
4,807
44,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,056
Gold Earned
40,253
336
Minions Killed
394
0
Camps Cleared
0
1,383,353
Distance Traveled
1,497,142
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,422
428
25
2
0
274,262
3
L
Achilles
7,360
491
86
6
0
283,846
8
W
Hel
8,549
570
106
7
0
296,257
3
L
Hou Yi
6,800
453
81
5
0
277,642
2
W
Cliodhna
8,046
536
91
6
0
288,339
3
W
Aphrodite
8,115
541
52
3
0
294,178
3
W
Medusa
7,550
503
98
7
0
281,098
5
L
Arachne
6,686
446
51
3
0
295,582
1
W
Gilgamesh
7,993
533
47
3
0
337,270
0
L
Zeus
7,788
519
93
6
0
252,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role