Player Matchup

Camazotz
Camazotz
Ferdinandus
Camazotz
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
305W - 310L
1,478 Elo+
Solo
Cupid
Cupid
HawkCF
Cupid
Level 39
God Stats
4W - 8L
1,738 SR
Queue Stats
283W - 252L
1,459 Elo+
Solo
Nox
Nox
Nccc2222
Nox
Level 25
God Stats
8W - 13L
1,502 SR
Queue Stats
51W - 53L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
xBabysiterx
Jormungandr
Level 102
God Stats
28W - 34L
1,498 SR
Queue Stats
195W - 215L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
丿凉冰丿
Baron Samedi
Level 38
God Stats
14W - 14L
1,507 SR
Queue Stats
121W - 100L
1,471 Elo+
Party 1
Team Averages
Level 73
1,549 SR
1,453 Elo+

VS

Team Averages
Level 114
1,479 SR
1,480 Elo+
Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bagisis
Morgan Le Fay
Level 156
God Stats
1W - 1L
1,409 SR
Queue Stats
26W - 40L
1,442 Elo+
Solo
Bastet
Bastet
SirWilliamThe3rd
Bastet
Level 31
God Stats
6W - 4L
1,534 SR
Queue Stats
133W - 122L
1,497 Elo+
Solo
Merlin
Merlin
malokek
Merlin
Level 109
God Stats
4W - 3L
1,452 SR
Queue Stats
426W - 425L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ferdinandus
Camazotz
15
4 / 3 / 4
9,456
946
6,010
5,898
2,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
HawkCF
Cupid
16
2 / 2 / 6
9,596
960
10,269
10,673
4,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 6 / 6
9,175
918
3,924
13,593
5,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
xBabysiterx
Jormungandr
15
2 / 5 / 4
9,429
943
7,281
19,983
23,401
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
丿凉冰丿
Baron Samedi
15
0 / 1 / 4
8,497
850
8,295
10,079
4,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

195

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
4 / 1 / 13
11,384
1,138
9,670
11,608
15,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 1 / 10
10,161
1,016
16,780
7,200
2,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Bagisis
Morgan Le Fay
16
3 / 3 / 8
9,643
964
13,711
8,606
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 2 / 7
10,514
1,051
8,069
7,352
3,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
malokek
Merlin
16
1 / 3 / 8
8,940
894
8,770
5,451
1,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
10
Kills
17
17
Deaths
10
24
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
13
10.5
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
10
8
W
Morgan Le Fay
Bagisis
Morgan Le Fay
3
3
8
2.33
L
Camazotz
Ferdinandus
Camazotz
4
3
4
2
L
Cupid
HawkCF
Cupid
2
2
6
2.5
L
2
6
6
0.83
W
6
2
7
4.75
W
Merlin
malokek
Merlin
1
3
8
1.67
L
Jormungandr
xBabysiterx
Jormungandr
2
5
4
0.8
L
Baron Samedi
丿凉冰丿
Baron Samedi
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,779
Damage
57,000
60,226
Taken
40,217
39,212
Mitigated
26,392
7,249
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,670
208
0
1,332
11,608
15,333
0
5,323
6,285
16,631
0
W
Ah Muzen Cab
 
Ah Muzen Cab
16,780
5,586
0
1,287
7,200
2,833
0
3,146
4,054
0
51,361
W
Morgan Le Fay
Bagisis
Morgan Le Fay
13,711
1,355
0
1,167
8,606
3,296
0
4,093
4,513
37,422
0
L
Camazotz
Ferdinandus
Camazotz
6,010
229
0
1,341
5,898
2,074
0
3,437
2,461
0
9,859
L
Cupid
HawkCF
Cupid
10,269
5,998
170
1,492
10,673
4,241
0
6,416
4,257
0
25,099
L
3,924
127
0
0
13,593
5,268
0
7,689
5,904
16,004
0
W
8,069
1,625
0
1,723
7,352
3,013
0
3,741
3,611
0
15,598
W
Merlin
malokek
Merlin
8,770
350
0
266
5,451
1,917
0
3,197
2,254
20,576
0
L
Jormungandr
xBabysiterx
Jormungandr
7,281
1,410
47
518
19,983
23,401
0
9,851
10,132
39,210
0
L
Baron Samedi
丿凉冰丿
Baron Samedi
8,295
310
1,535
2,146
10,079
4,228
0
4,758
5,321
26,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,153
Gold Earned
50,642
207
Minions Killed
190
4
Camps Cleared
7
825,612
Distance Traveled
974,708
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,384
1,138
17
2
0
192,535
0
W
Ah Muzen Cab
10,161
1,016
87
9
3
186,572
3
W
Morgan Le Fay
9,643
964
46
5
1
211,553
3
L
Camazotz
9,456
946
14
1
3
123,928
0
L
Cupid
9,596
960
45
5
0
185,137
1
L
Nox
9,175
918
28
3
1
177,094
0
W
Bastet
10,514
1,051
17
2
1
206,857
2
W
Merlin
8,940
894
23
2
2
177,191
0
L
Jormungandr
9,429
943
68
7
0
173,837
5
L
Baron Samedi
8,497
850
52
5
0
165,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role