Player Matchup

Baba Yaga
Baba Yaga
OMUTZ
Baba Yaga
Level 141
God Stats
2W - 6L
1,351 SR
Queue Stats
470W - 445L
1,521 Elo+
Party 2
Erlang Shen
Erlang Shen
Padrexico
Erlang Shen
Level 17
God Stats
0W - 1L
1,799 SR
Queue Stats
2W - 7L
1,216 Elo+
Solo
Nox
Nox
SPATZ4572
Nox
Level 68
God Stats
4W - 3L
1,619 SR
Queue Stats
174W - 206L
1,429 Elo+
Party 2
Nemesis
Nemesis
T4qzz
Nemesis
Level 106
God Stats
1W - 8L
1,095 SR
Queue Stats
398W - 433L
1,372 Elo+
Solo
Olorun
Olorun
death approachs
Olorun
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,474 Elo+
Solo
Team Averages
Level 89
1,473 SR
1,402 Elo+

VS

Team Averages
Level 137
1,600 SR
1,477 Elo+
Jormungandr
Jormungandr
AxelNight
Jormungandr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 70L
1,478 Elo+
Solo
Hachiman
Hachiman
LayloDarkwood
Hachiman
Level 155
God Stats
3W - 3L
1,426 SR
Queue Stats
329W - 286L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
RedruMPepe
Baron Samedi
Level 143
God Stats
5W - 0L
1,639 SR
Queue Stats
117W - 99L
1,485 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Romulo2016
Tsukuyomi
Level 124
God Stats
2W - 0L
1,759 SR
Queue Stats
101W - 108L
1,433 Elo+
Solo
Chaac
Chaac
spamclam101
Chaac
Level 136
God Stats
9W - 2L
1,676 SR
Queue Stats
204W - 227L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
OMUTZ
Baba Yaga
17
8 / 2 / 12
9,618
962
16,532
12,680
5,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Padrexico
Erlang Shen
16
10 / 3 / 10
9,537
954
15,692
16,211
14,853
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 5 / 16
7,769
777
6,722
11,379
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
T4qzz
Nemesis
14
2 / 3 / 11
8,436
844
5,113
12,442
6,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 8 / 10
7,144
714
5,361
11,760
4,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AxelNight
Jormungandr
13
0 / 5 / 17
8,050
805
9,289
13,966
14,162
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
LayloDarkwood
Hachiman
17
10 / 4 / 6
10,338
1,034
12,597
10,063
4,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
RedruMPepe
Baron Samedi
15
2 / 3 / 11
8,609
861
10,883
9,763
7,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Romulo2016
Tsukuyomi
13
4 / 8 / 10
8,588
859
9,442
13,207
5,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 4 / 13
8,842
884
10,351
20,201
20,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
78
23
Kills
21
21
Deaths
24
59
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AxelNight
Jormungandr
0
5
17
1.7
W
Hachiman
LayloDarkwood
Hachiman
10
4
6
3.25
L
Baba Yaga
OMUTZ
Baba Yaga
8
2
12
7
L
Erlang Shen
Padrexico
Erlang Shen
10
3
10
5
W
Baron Samedi
RedruMPepe
Baron Samedi
2
3
11
2.5
W
Tsukuyomi
Romulo2016
Tsukuyomi
4
8
10
1.13
L
2
5
16
2
L
Nemesis
T4qzz
Nemesis
2
3
11
2.5
L
1
8
10
0.75
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,420
Damage
52,562
64,472
Taken
67,200
36,152
Mitigated
52,177
30,376
Healing
25,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AxelNight
Jormungandr
9,289
1,614
770
2,675
13,966
14,162
667
6,041
7,576
20,398
0
W
Hachiman
LayloDarkwood
Hachiman
12,597
6,702
819
2,746
10,063
4,690
2,644
1,963
8,062
0
25,043
L
Baba Yaga
OMUTZ
Baba Yaga
16,532
848
935
5,575
12,680
5,379
88
4,326
8,354
37,351
0
L
Erlang Shen
Padrexico
Erlang Shen
15,692
6,360
1,784
5,930
16,211
14,853
0
4,230
11,981
0
21,474
W
Baron Samedi
RedruMPepe
Baron Samedi
10,883
616
3,726
3,430
9,763
7,211
579
5,462
4,229
24,343
0
W
Tsukuyomi
Romulo2016
Tsukuyomi
9,442
1,829
1,150
1,596
13,207
5,966
929
4,699
8,392
0
16,008
L
6,722
1,067
958
1,222
11,379
4,384
238
3,896
7,483
9,779
0
L
Nemesis
T4qzz
Nemesis
5,113
1,468
1,995
5,563
12,442
6,596
0
3,511
8,931
0
13,279
L
5,361
2,306
4,030
2,384
11,760
4,940
218
4,209
7,551
11,021
0
W
10,351
1,622
826
7,686
20,201
20,148
580
9,723
10,326
0
23,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,504
Gold Earned
44,427
96
Minions Killed
97
0
Camps Cleared
0
966,976
Distance Traveled
944,043
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,050
805
12
1
0
190,911
0
W
Hachiman
10,338
1,034
24
2
0
165,222
2
L
Baba Yaga
9,618
962
36
4
0
220,553
0
L
Erlang Shen
9,537
954
18
2
0
223,916
1
W
Baron Samedi
8,609
861
25
3
0
189,204
1
W
Tsukuyomi
8,588
859
21
2
0
179,725
0
L
Nox
7,769
777
7
1
0
179,142
1
L
Nemesis
8,436
844
19
2
0
171,883
0
L
Olorun
7,144
714
16
2
0
171,482
0
W
Chaac
8,842
884
15
2
0
218,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role