Player Matchup

Cthulhu
Cthulhu
Gardecky
Cthulhu
Level 87
God Stats
0W - 1L
1,586 SR
Queue Stats
141W - 184L
1,480 Elo+
Solo
Ah Puch
Ah Puch
SirSheep93
Ah Puch
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,534 Elo+
Solo
Bastet
Bastet
beasteds
Bastet
Level 126
God Stats
10W - 20L
1,565 SR
Queue Stats
32W - 49L
1,335 Elo+
Solo
Team Averages
Level 94
1,550 SR
1,450 Elo+

VS

Team Averages
Level 48
1,495 SR
1,367 Elo+
Kukulkan
Kukulkan
Steak0
Kukulkan
Level 59
God Stats
22W - 5L
1,485 SR
Queue Stats
35W - 26L
1,368 Elo+
Party 1
Ymir
Ymir
TheRandomOne
Ymir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 22L
1,374 Elo+
Party 1
Neith
Neith
meisterpinguin
Neith
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gardecky
Cthulhu
18
6 / 7 / 9
15,980
639
16,046
42,477
69,147
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
SirSheep93
Ah Puch
18
5 / 5 / 4
15,099
604
27,046
18,441
7,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
beasteds
Bastet
17
5 / 7 / 7
14,460
578
16,654
22,996
8,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Steak0
Kukulkan
20
11 / 6 / 6
17,586
703
33,879
18,314
8,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 3 / 16
16,035
641
12,173
29,997
48,118
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
6 / 7 / 13
16,239
650
24,686
19,855
9,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
16
Kills
19
19
Deaths
16
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Gardecky
Cthulhu
6
7
9
1.5
L
Ah Puch
SirSheep93
Ah Puch
5
5
4
1.4
W
Kukulkan
Steak0
Kukulkan
11
6
6
2.33
W
2
3
16
3.33
L
Bastet
beasteds
Bastet
5
7
7
1.21
W
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,746
Damage
70,738
83,914
Taken
68,166
84,950
Mitigated
65,762
24,967
Healing
10,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Gardecky
Cthulhu
16,046
833
702
12,856
42,477
69,147
184
20,710
21,133
43,232
0
L
Ah Puch
SirSheep93
Ah Puch
27,046
1,161
0
6,668
18,441
7,324
565
13,011
5,128
103,591
0
W
Kukulkan
Steak0
Kukulkan
33,879
3,541
0
2,013
18,314
8,373
944
11,700
6,614
98,935
0
W
12,173
2,846
0
7,136
29,997
48,118
32
19,851
10,146
32,564
0
L
Bastet
beasteds
Bastet
16,654
2,101
0
4,741
22,996
8,479
0
11,405
11,241
0
32,425
W
24,686
7,954
0
1,798
19,855
9,271
1,330
12,112
7,743
0
60,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,539
Gold Earned
49,860
258
Minions Killed
292
11
Camps Cleared
6
1,213,468
Distance Traveled
1,245,062
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,980
639
45
2
0
401,512
0
L
Ah Puch
15,099
604
179
7
7
380,943
4
W
Kukulkan
17,586
703
187
7
3
417,655
4
W
Ymir
16,035
641
32
1
1
419,405
5
L
Bastet
14,460
578
34
1
4
431,013
10
W
Neith
16,239
650
73
3
2
408,002
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role