Player Matchup

Ymir
Ymir
AlexHurricane55
Ymir
Level 92
God Stats
14W - 13L
1,561 SR
Queue Stats
78W - 110L
1,387 Elo+
Party 3
Skadi
Skadi
JB0W IV
Skadi
Level 102
God Stats
22W - 13L
1,585 SR
Queue Stats
376W - 389L
1,432 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rivnar
Ah Muzen Cab
Level 119
God Stats
0W - 1L
1,661 SR
Queue Stats
120W - 131L
1,422 Elo+
Party 1
Thanatos
Thanatos
WickedHarpie
Thanatos
Level 145
God Stats
5W - 13L
1,517 SR
Queue Stats
275W - 344L
1,414 Elo+
Solo
Neith
Neith
gabi67
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,263 Elo+
Party 3
Team Averages
Level 93
1,565 SR
1,384 Elo+

VS

Team Averages
Level 57
1,469 SR
1,394 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Escanor087
Hel
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 36L
1,423 Elo+
Solo
Charybdis
Charybdis
GhostOfLore
Charybdis
Level 24
God Stats
3W - 4L
1,336 SR
Queue Stats
3W - 9L
1,246 Elo+
Party 2
Achilles
Achilles
PapaSheriff
Achilles
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,347 Elo+
Solo
Bastet
Bastet
ScarlettJoy
Bastet
Level 96
God Stats
15W - 15L
1,510 SR
Queue Stats
505W - 585L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 5
7,669
426
6,134
16,177
8,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
JB0W IV
Skadi
15
4 / 5 / 1
9,574
532
13,668
15,339
5,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Rivnar
Ah Muzen Cab
15
2 / 3 / 2
9,250
514
5,385
11,445
3,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
WickedHarpie
Thanatos
15
4 / 5 / 2
8,963
498
6,284
11,860
5,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
gabi67
Neith
11
3 / 8 / 1
7,854
436
3,872
9,720
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 3 / 19
9,437
524
9,999
15,121
17,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
11 / 3 / 3
11,645
647
12,312
9,260
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
GhostOfLore
Charybdis
14
7 / 4 / 8
9,467
526
10,125
9,769
2,890
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
PapaSheriff
Achilles
16
3 / 5 / 3
9,895
550
10,464
18,895
17,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
18
5 / 0 / 4
10,668
593
4,947
8,734
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
15
Kills
27
27
Deaths
15
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
3
19
3.5
L
2
6
5
0.75
W
11
3
3
4.17
W
Charybdis
GhostOfLore
Charybdis
7
4
8
2.75
L
Skadi
JB0W IV
Skadi
4
5
1
0.9
W
Achilles
PapaSheriff
Achilles
3
5
3
0.9
L
Ah Muzen Cab
Rivnar
Ah Muzen Cab
2
3
2
1
W
Bastet
5
0
4
7
L
Thanatos
WickedHarpie
Thanatos
4
5
2
1
L
Neith
gabi67
Neith
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,343
Damage
47,847
64,541
Taken
61,779
25,997
Mitigated
44,516
19,439
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,999
1,274
43
1,157
15,121
17,704
795
2,190
12,931
28,174
0
L
6,134
669
0
3,221
16,177
8,371
0
8,009
8,168
24,807
0
W
12,312
661
1,866
4,426
9,260
3,359
2,068
1,058
8,202
85,903
0
W
Charybdis
GhostOfLore
Charybdis
10,125
4,281
0
1,485
9,769
2,890
4,158
2,611
7,158
0
39,288
L
Skadi
JB0W IV
Skadi
13,668
8,534
0
3,911
15,339
5,035
546
2,318
12,273
0
69,273
W
Achilles
PapaSheriff
Achilles
10,464
2,550
0
3,250
18,895
17,425
865
0
18,895
5,314
47,256
L
Ah Muzen Cab
Rivnar
Ah Muzen Cab
5,385
2,896
0
3,199
11,445
3,988
0
4,805
6,550
0
59,127
W
Bastet
4,947
1,372
0
6,693
8,734
3,138
1,157
468
8,266
0
69,858
L
Thanatos
WickedHarpie
Thanatos
6,284
1,220
0
8,060
11,860
5,810
0
4,376
7,377
0
43,637
L
Neith
gabi67
Neith
3,872
1,457
0
1,048
9,720
2,793
0
4,262
5,458
0
26,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,310
Gold Earned
51,112
395
Minions Killed
505
0
Camps Cleared
0
1,539,984
Distance Traveled
1,697,245
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,437
524
40
2
0
325,411
3
L
Ymir
7,669
426
26
1
0
260,721
1
W
Hel
11,645
647
177
10
0
349,333
0
W
Charybdis
9,467
526
64
4
0
309,973
1
L
Skadi
9,574
532
108
6
0
306,426
1
W
Achilles
9,895
550
79
4
0
329,125
3
L
Ah Muzen Cab
9,250
514
115
6
0
346,652
2
W
Bastet
10,668
593
145
8
0
383,403
7
L
Thanatos
8,963
498
81
5
0
376,285
8
L
Neith
7,854
436
65
4
0
249,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role