Player Matchup

Thanatos
Thanatos
DaniLc
Thanatos
Level 141
God Stats
2W - 2L
1,442 SR
Queue Stats
188W - 202L
1,544 Elo+
Solo
Olorun
Olorun
ILSENSEY
Olorun
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,575 Elo+
Solo
Mulan
Mulan
MythCasowary
Mulan
Level 48
God Stats
28W - 29L
1,588 SR
Queue Stats
235W - 266L
1,540 Elo+
Solo
Team Averages
Level 80
1,510 SR
1,553 Elo+

VS

Team Averages
Level 86
1,521 SR
1,517 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
DkLordy
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 53L
1,518 Elo+
Party 1
Zeus
Zeus
Kathend1
Zeus
Level 147
God Stats
13W - 11L
1,563 SR
Queue Stats
487W - 509L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaniLc
Thanatos
14
4 / 5 / 6
8,454
769
5,006
10,102
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
ILSENSEY
Olorun
13
6 / 4 / 7
8,986
817
12,055
8,697
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
6 / 5 / 5
8,487
772
9,720
12,628
6,426
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
4 / 4 / 10
8,792
799
8,123
12,842
12,862
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
DkLordy
Da Ji
12
5 / 5 / 4
8,609
783
7,759
10,891
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
12
5 / 7 / 3
8,146
741
9,607
7,567
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
16
Kills
14
14
Deaths
16
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
4
10
2.25
W
Thanatos
DaniLc
Thanatos
4
5
6
1.4
L
Da Ji
DkLordy
Da Ji
5
5
4
1.4
W
Olorun
ILSENSEY
Olorun
6
4
7
2.38
L
Zeus
5
7
3
0.93
W
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,781
Damage
25,489
31,427
Taken
31,300
15,329
Mitigated
20,056
13,122
Healing
3,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
8,123
2,597
0
2,116
12,842
12,862
0
4,952
7,594
3,384
12,258
W
Thanatos
DaniLc
Thanatos
5,006
990
0
6,805
10,102
5,302
332
3,820
5,992
0
16,346
L
Da Ji
DkLordy
Da Ji
7,759
1,892
0
635
10,891
5,249
0
4,960
5,746
0
14,505
W
Olorun
ILSENSEY
Olorun
12,055
6,323
482
3,157
8,697
3,601
0
2,222
6,331
28,798
3,529
L
Zeus
9,607
1,030
0
400
7,567
1,945
132
1,135
6,213
28,340
0
W
9,720
1,167
400
2,278
12,628
6,426
0
4,501
7,847
0
23,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,927
Gold Earned
25,547
123
Minions Killed
89
6
Camps Cleared
3
602,434
Distance Traveled
571,161
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,792
799
20
2
0
208,179
0
W
Thanatos
8,454
769
39
4
2
223,802
2
L
Da Ji
8,609
783
17
2
2
186,090
4
W
Olorun
8,986
817
55
5
4
179,897
5
L
Zeus
8,146
741
52
5
1
176,892
1
W
Mulan
8,487
772
29
3
0
198,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role