Player Matchup

Medusa
Medusa
Masters
Kīlaueа
Medusa
Masters
Level 160
God Stats
13W - 3L
1,912 SR
Queue Stats
141W - 59L
2,455 MMR
Party 1
Sobek
Sobek
Masters
Rokugou
Sobek
Masters
Level 160
God Stats
11W - 2L
1,907 SR
Queue Stats
73W - 19L
2,485 MMR
Party 1
Agni
Agni
Masters
Shiz0p
Agni
Masters
Level 158
God Stats
7W - 1L
1,750 SR
Queue Stats
25W - 7L
2,667 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 159
1,856 SR
2,535 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,553 SR
1,618 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond V
 
Zeus
Diamond V
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
SimiValyYT
Ganesha
Gold V
Level 144
God Stats
0W - 1L
1,658 SR
Queue Stats
21W - 28L
1,853 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kīlaueа
Medusa
15
12 / 4 / 11
11,128
856
18,130
11,353
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Rokugou
Sobek
14
4 / 1 / 17
9,706
747
8,220
17,062
19,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Agni
Shiz0p
Agni
15
7 / 0 / 14
10,226
787
10,406
9,574
3,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
OdinGilgameshFenrirThothBastet

VS

Bans
GebAchillesHou YiMulanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 6 / 2
9,365
720
9,496
10,112
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
 
Zeus
11
2 / 9 / 1
8,348
642
12,076
11,364
5,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ganesha
SimiValyYT
Ganesha
13
1 / 8 / 3
8,805
677
5,765
18,486
16,083
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
23
Kills
5
5
Deaths
23
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
6
2
0.5
L
Zeus
 
Zeus
2
9
1
0.28
W
Medusa
Kīlaueа
Medusa
12
4
11
4.38
W
Sobek
Rokugou
Sobek
4
1
17
12.5
W
Agni
Shiz0p
Agni
7
0
14
14
L
Ganesha
SimiValyYT
Ganesha
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,756
Damage
27,337
37,989
Taken
39,962
29,062
Mitigated
26,208
11,438
Healing
3,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,496
3,338
0
913
10,112
4,265
0
4,062
5,467
0
29,661
L
Zeus
 
Zeus
12,076
269
0
1,980
11,364
5,860
0
5,613
5,134
28,140
0
W
Medusa
Kīlaueа
Medusa
18,130
7,982
0
2,411
11,353
5,179
746
5,480
5,873
0
53,075
W
Sobek
Rokugou
Sobek
8,220
386
0
5,067
17,062
19,999
89
6,924
10,138
19,922
0
W
Agni
Shiz0p
Agni
10,406
567
219
3,741
9,574
3,884
1,232
5,792
3,782
39,502
0
L
Ganesha
SimiValyYT
Ganesha
5,765
490
98
782
18,486
16,083
0
6,848
10,674
21,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,060
Gold Earned
26,518
168
Minions Killed
124
7
Camps Cleared
4
760,407
Distance Traveled
659,465
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,365
720
62
5
2
217,250
5
L
Zeus
8,348
642
61
5
2
208,020
4
W
Medusa
11,128
856
84
6
3
242,882
0
W
Sobek
9,706
747
16
1
1
272,762
3
W
Agni
10,226
787
68
5
3
244,763
3
L
Ganesha
8,805
677
1
0
0
234,195
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role