Player Matchup

Izanami
Izanami
BlackSecurity156
Izanami
Level 100
God Stats
18W - 15L
1,548 SR
Queue Stats
101W - 116L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
BrunoMosquito
Zhong Kui
Level 122
God Stats
3W - 1L
1,720 SR
Queue Stats
274W - 264L
1,495 Elo+
Solo
Freya
Freya
FearPresence
Freya
Level 147
God Stats
15W - 1L
2,129 SR
Queue Stats
187W - 120L
1,818 Elo+
Party 1
Achilles
Achilles
RinScythe
Achilles
Level 106
God Stats
11W - 3L
1,661 SR
Queue Stats
199W - 139L
1,793 Elo+
Party 1
Artio
Artio
TheAdoptedSquid
Artio
Level 152
God Stats
26W - 12L
1,817 SR
Queue Stats
164W - 84L
1,839 Elo+
Party 1
Team Averages
Level 125
1,775 SR
1,685 Elo+

VS

Team Averages
Level 77
1,549 SR
1,428 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
DrKevorkian
Hera
Level 156
God Stats
6W - 4L
1,679 SR
Queue Stats
280W - 243L
1,548 Elo+
Party 2
Thor
Thor
LoomysSussyBaka
Thor
Level 7
God Stats
2W - 3L
1,455 SR
Queue Stats
2W - 7L
1,188 Elo+
Party 3
Ratatoskr
Ratatoskr
acetego
Ratatoskr
Level 27
God Stats
2W - 7L
1,379 SR
Queue Stats
38W - 50L
1,408 Elo+
Party 3
Hou Yi
Hou Yi
xLoomyTV
Hou Yi
Level 81
God Stats
2W - 4L
1,734 SR
Queue Stats
52W - 61L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,690
569
2,198
5,478
1,496
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
BrunoMosquito
Zhong Kui
12
3 / 0 / 0
7,184
718
4,053
4,504
3,031
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
8 / 0 / 2
7,696
770
9,385
5,708
1,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
RinScythe
Achilles
11
4 / 2 / 4
6,387
639
4,640
6,950
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 5
6,030
603
4,826
11,434
7,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 3 / 0
4,975
498
2,879
7,464
5,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 1 / 2
6,020
602
6,227
5,208
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
1 / 4 / 1
4,841
484
2,787
7,533
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ratatoskr
acetego
Ratatoskr
6
0 / 4 / 1
4,438
444
1,748
9,739
3,175
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
xLoomyTV
Hou Yi
10
3 / 4 / 0
5,747
575
6,491
6,857
1,941
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
16
Kills
6
6
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
0
0
W
0
3
2
0.33
W
Zhong Kui
BrunoMosquito
Zhong Kui
3
0
0
3
L
2
1
2
3
W
8
0
2
9
L
1
4
1
0.38
W
Achilles
RinScythe
Achilles
4
2
4
3
W
1
1
5
3.5
L
Ratatoskr
acetego
Ratatoskr
0
4
1
0.13
L
Hou Yi
xLoomyTV
Hou Yi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,102
Damage
20,132
34,074
Taken
36,801
17,115
Mitigated
14,432
16,824
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,879
463
0
842
7,464
5,866
0
4,638
2,826
22,191
0
W
2,198
1,257
0
1,568
5,478
1,496
486
1,771
3,605
0
40,261
W
Zhong Kui
BrunoMosquito
Zhong Kui
4,053
695
0
3,400
4,504
3,031
1,842
1,512
2,661
47,709
0
L
6,227
2,265
33
1,450
5,208
1,421
0
1,597
3,611
35,606
0
W
9,385
4,444
0
3,162
5,708
1,561
0
205
5,466
48,873
0
L
2,787
758
0
1,646
7,533
2,029
0
3,006
4,527
0
15,028
W
Achilles
RinScythe
Achilles
4,640
1,679
0
3,048
6,950
3,849
0
1,784
4,994
0
29,428
W
4,826
1,077
646
5,000
11,434
7,178
0
2,882
8,242
14,097
0
L
Ratatoskr
acetego
Ratatoskr
1,748
692
89
2,587
9,739
3,175
0
5,317
4,422
0
10,372
L
Hou Yi
xLoomyTV
Hou Yi
6,491
3,909
0
1,483
6,857
1,941
0
3,706
3,151
0
33,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,987
Gold Earned
26,021
366
Minions Killed
251
0
Camps Cleared
0
1,048,284
Distance Traveled
987,983
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,975
498
47
5
0
197,033
4
W
Izanami
5,690
569
85
9
0
202,759
5
W
Zhong Kui
7,184
718
118
12
0
179,995
5
L
Hera
6,020
602
86
9
0
198,742
3
W
Freya
7,696
770
90
9
0
209,981
3
L
Thor
4,841
484
33
3
0
208,090
0
W
Achilles
6,387
639
60
6
0
240,663
2
W
Artio
6,030
603
13
1
0
214,886
2
L
Ratatoskr
4,438
444
12
1
0
206,229
2
L
Hou Yi
5,747
575
73
7
0
177,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role