Player Matchup

Agni
Agni
 
Agni
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Artegore34
Neith
Level 49
God Stats
3W - 2L
1,630 SR
Queue Stats
84W - 117L
1,426 Elo+
Party 1
Athena
Athena
Haïse
Athena
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 226L
1,448 Elo+
Party 1
Sun Wukong
Sun Wukong
Nocturno1999
Sun Wukong
Level 48
God Stats
6W - 5L
1,511 SR
Queue Stats
112W - 160L
1,308 Elo+
Party 2
Nemesis
Nemesis
Shadownamed
Nemesis
Level 32
God Stats
3W - 7L
1,480 SR
Queue Stats
61W - 92L
1,286 Elo+
Party 2
Team Averages
Level 69
1,524 SR
1,394 Elo+

VS

Team Averages
Level 84
1,653 SR
1,444 Elo+
Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ahahg
Ymir
Level 87
God Stats
8W - 4L
1,786 SR
Queue Stats
87W - 89L
1,401 Elo+
Solo
Neith
Neith
Darktimmy
Neith
Level 90
God Stats
4W - 3L
1,630 SR
Queue Stats
168W - 185L
1,395 Elo+
Solo
Fenrir
Fenrir
Redk91
Fenrir
Level 68
God Stats
4W - 7L
1,507 SR
Queue Stats
268W - 285L
1,470 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sibot555
Cu Chulainn
Level 70
God Stats
4W - 1L
1,841 SR
Queue Stats
68W - 61L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 2 / 4
8,807
464
9,556
9,985
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
14
4 / 3 / 1
8,948
471
12,705
13,104
4,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Haïse
Athena
13
1 / 2 / 8
8,719
459
6,777
15,962
18,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Nocturno1999
Sun Wukong
17
4 / 3 / 1
10,064
530
10,659
19,285
20,877
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Shadownamed
Nemesis
15
1 / 4 / 3
9,004
474
3,897
14,498
5,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 3 / 1
9,269
488
12,618
10,461
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Ahahg
Ymir
10
0 / 1 / 1
7,066
372
1,415
10,031
8,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Darktimmy
Neith
16
4 / 2 / 3
9,825
517
12,889
11,093
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Redk91
Fenrir
14
7 / 3 / 2
9,259
487
10,117
14,109
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
Sibot555
Cu Chulainn
14
1 / 2 / 5
9,169
483
15,720
16,180
17,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
11
Kills
14
14
Deaths
11
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
2
4
1.5
L
Izanami
 
Izanami
2
3
1
0.83
L
Ymir
Ahahg
Ymir
0
1
1
0.5
W
Neith
4
3
1
1.5
L
Neith
Darktimmy
Neith
4
2
3
2.75
W
Athena
Haïse
Athena
1
2
8
2.5
W
Sun Wukong
Nocturno1999
Sun Wukong
4
3
1
1.5
L
Fenrir
Redk91
Fenrir
7
3
2
2.67
W
Nemesis
Shadownamed
Nemesis
1
4
3
0.63
L
Cu Chulainn
Sibot555
Cu Chulainn
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,594
Damage
52,759
72,834
Taken
61,874
53,700
Mitigated
41,193
22,595
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,556
160
162
3,178
9,985
3,929
370
0
9,985
63,574
0
L
Izanami
 
Izanami
12,618
7,159
0
275
10,461
3,677
0
2,983
7,478
0
70,014
L
Ymir
Ahahg
Ymir
1,415
289
0
648
10,031
8,520
0
2,472
7,559
20,969
0
W
Neith
12,705
2,943
0
4,616
13,104
4,690
612
541
12,563
0
48,889
L
Neith
Darktimmy
Neith
12,889
4,557
0
2,653
11,093
4,977
896
4,381
6,712
0
71,801
W
Athena
Haïse
Athena
6,777
2,322
0
3,708
15,962
18,329
272
804
15,158
16,477
0
W
Sun Wukong
Nocturno1999
Sun Wukong
10,659
1,573
0
6,264
19,285
20,877
402
93
19,192
6,492
55,072
L
Fenrir
Redk91
Fenrir
10,117
1,840
0
1,315
14,109
6,585
0
5,601
8,508
0
45,720
W
Nemesis
Shadownamed
Nemesis
3,897
1,015
0
4,667
14,498
5,875
108
364
14,134
0
61,341
L
Cu Chulainn
Sibot555
Cu Chulainn
15,720
2,066
0
4,906
16,180
17,434
510
2,589
13,591
387
61,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,542
Gold Earned
44,588
454
Minions Killed
455
0
Camps Cleared
0
1,903,834
Distance Traveled
1,684,907
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,807
464
98
5
0
343,422
3
L
Izanami
9,269
488
122
6
0
356,982
9
L
Ymir
7,066
372
30
2
0
262,453
9
W
Neith
8,948
471
88
5
0
377,262
6
L
Neith
9,825
517
128
7
0
317,404
0
W
Athena
8,719
459
33
2
0
384,021
2
W
Sun Wukong
10,064
530
129
7
0
388,697
2
L
Fenrir
9,259
487
81
4
0
393,621
3
W
Nemesis
9,004
474
106
6
0
410,432
0
L
Cu Chulainn
9,169
483
94
5
0
354,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role