Player Matchup

Geb
Geb
Bronze II
RamaaP99
Geb
Bronze II
Level 89
God Stats
5W - 11L
1,431 SR
Queue Stats
71W - 138L
307 MMR
Party 2
Chaac
Chaac
Silver III
jonedlp
Chaac
Silver III
Level 62
God Stats
22W - 25L
1,441 SR
Queue Stats
51W - 84L
919 MMR
Party 2
Janus
Janus
Silver V
monosourcil5976
Janus
Silver V
Level 142
God Stats
1W - 5L
1,426 SR
Queue Stats
14W - 28L
754 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,433 SR
660 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,539 SR
1,215 MMR
Kukulkan
Kukulkan
Gold IV
Ball_SackJuggler
Kukulkan
Gold IV
Level 86
God Stats
14W - 14L
1,521 SR
Queue Stats
118W - 154L
1,618 MMR
Party 1
King Arthur
King Arthur
Silver III
booty_demon1
King Arthur
Silver III
Level 87
God Stats
2W - 0L
1,590 SR
Queue Stats
102W - 144L
914 MMR
Party 1
Fenrir
Fenrir
Silver IV
daRealdenmark
Fenrir
Silver IV
Level 109
God Stats
11W - 1L
1,508 SR
Queue Stats
22W - 22L
1,114 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
8,613
718
8,478
14,231
12,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
jonedlp
Chaac
10
1 / 6 / 2
7,292
608
9,031
11,837
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 1
7,697
641
6,169
9,456
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesHerculesAthenaGilgameshZeus

VS

Bans
BastetAresBacchusKumbhakarnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 6
9,057
755
14,084
5,982
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
booty_demon1
King Arthur
13
4 / 2 / 6
8,546
712
8,493
12,232
8,348
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 0 / 10
9,566
797
8,651
12,644
13,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
13
13
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
2
4
2
0.75
W
King Arthur
booty_demon1
King Arthur
4
2
6
3.5
W
3
0
10
8
L
Chaac
jonedlp
Chaac
1
6
2
0.33
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,678
Damage
31,228
35,524
Taken
30,858
22,809
Mitigated
24,284
10,273
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,084
1,163
0
0
5,982
2,625
281
3,849
2,036
41,765
0
L
8,478
333
859
5,004
14,231
12,919
0
6,622
7,167
18,964
0
W
King Arthur
booty_demon1
King Arthur
8,493
286
113
1,229
12,232
8,348
238
5,786
6,208
0
25,462
W
8,651
2,069
393
4,762
12,644
13,311
0
5,531
6,651
619
18,196
L
Chaac
jonedlp
Chaac
9,031
2,138
0
3,333
11,837
6,488
0
5,396
6,106
0
24,712
L
6,169
75
278
799
9,456
3,402
0
2,187
7,135
29,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,602
Gold Earned
27,169
121
Minions Killed
139
7
Camps Cleared
5
712,629
Distance Traveled
723,339
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,057
755
92
8
1
232,914
2
L
Geb
8,613
718
20
2
0
252,465
0
W
King Arthur
8,546
712
34
3
3
236,285
0
W
Fenrir
9,566
797
13
1
1
254,140
1
L
Chaac
7,292
608
40
3
5
240,892
3
L
Janus
7,697
641
61
5
2
219,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role