Player Matchup

Sol
Sol
Augon
Sol
Level 119
God Stats
9W - 7L
1,563 SR
Queue Stats
137W - 165L
1,475 Elo+
Solo
Geb
Geb
Snowwhite_Puma
Geb
Level 149
God Stats
4W - 1L
1,632 SR
Queue Stats
94W - 125L
1,421 Elo+
Party 1
Neith
Neith
Yaery
Neith
Level 7
God Stats
11W - 17L
1,500 SR
Queue Stats
39W - 51L
1,500 Elo+
Party 1
Team Averages
Level 92
1,565 SR
1,465 Elo+

VS

Team Averages
Level 26
1,527 SR
1,477 Elo+
Izanami
Izanami
 
Izanami
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Miunty
Aphrodite
Level 29
God Stats
26W - 21L
1,581 SR
Queue Stats
33W - 42L
1,432 Elo+
Party 2
Anhur
Anhur
kreamsas
Anhur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Augon
Sol
14
11 / 1 / 6
9,644
877
14,744
8,732
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 15
9,333
848
4,877
8,676
7,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Yaery
Neith
11
5 / 2 / 9
8,310
755
10,392
7,266
2,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 6 / 3
6,858
623
6,773
11,884
3,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Miunty
Aphrodite
10
1 / 5 / 2
7,517
683
3,331
10,496
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
kreamsas
Anhur
10
2 / 7 / 1
7,774
707
5,981
12,003
3,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
18
Kills
3
3
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
3
0.25
W
Sol
Augon
Sol
11
1
6
14
L
Aphrodite
Miunty
Aphrodite
1
5
2
0.4
W
2
0
15
9.5
W
Neith
Yaery
Neith
5
2
9
4.75
L
Anhur
kreamsas
Anhur
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,013
Damage
16,085
24,674
Taken
34,383
14,005
Mitigated
12,834
9,417
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,773
3,713
0
792
11,884
3,709
0
6,052
5,832
0
30,472
W
Sol
Augon
Sol
14,744
5,253
365
3,802
8,732
3,691
2,050
1,440
7,292
40,899
4,871
L
Aphrodite
Miunty
Aphrodite
3,331
824
3,499
3,683
10,496
5,564
0
5,469
5,027
9,042
0
W
4,877
237
634
2,211
8,676
7,820
301
1,585
7,091
11,852
0
W
Neith
Yaery
Neith
10,392
3,727
814
1,591
7,266
2,494
962
781
6,485
0
24,497
L
Anhur
kreamsas
Anhur
5,981
2,189
0
89
12,003
3,561
0
7,222
4,781
0
14,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,287
Gold Earned
22,149
108
Minions Killed
86
7
Camps Cleared
1
563,818
Distance Traveled
497,400
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,858
623
55
5
1
175,516
3
W
Sol
9,644
877
68
6
5
175,373
0
L
Aphrodite
7,517
683
17
2
0
174,404
0
W
Geb
9,333
848
10
1
0
202,258
2
W
Neith
8,310
755
30
3
2
186,187
2
L
Anhur
7,774
707
14
1
0
147,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role