Player Matchup

Eset
Eset
ByaKuyaa-xZ
Eset
Level 139
God Stats
2W - 1L
1,716 SR
Queue Stats
76W - 63L
1,538 Elo+
Party 1
Skadi
Skadi
Kanekiii-xZ
Skadi
Level 64
God Stats
8W - 9L
1,576 SR
Queue Stats
25W - 16L
1,603 Elo+
Party 1
Achilles
Achilles
iTachiii-xZ
Achilles
Level 124
God Stats
7W - 6L
1,655 SR
Queue Stats
85W - 62L
1,580 Elo+
Party 1
Team Averages
Level 109
1,649 SR
1,574 Elo+

VS

Team Averages
Level 122
1,435 SR
1,517 Elo+
Nox
Nox
 
Nox
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Akuma Asu
Fenrir
Level 93
God Stats
16W - 16L
1,436 SR
Queue Stats
368W - 411L
1,482 Elo+
Solo
Scylla
Scylla
DaanKo108
Scylla
Level 147
God Stats
1W - 2L
1,368 SR
Queue Stats
182W - 177L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
8,684
668
9,156
9,441
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 5 / 3
7,435
572
5,221
8,851
2,976
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
iTachiii-xZ
Achilles
12
1 / 3 / 4
7,891
607
8,954
11,266
9,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
4 / 1 / 8
9,555
735
7,047
7,405
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Akuma Asu
Fenrir
13
6 / 1 / 6
8,953
689
7,224
12,910
9,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
DaanKo108
Scylla
13
2 / 3 / 8
8,272
636
10,602
7,682
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
12
12
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
8
8
W
Fenrir
Akuma Asu
Fenrir
6
1
6
9
L
4
4
1
1.13
W
Scylla
DaanKo108
Scylla
2
3
8
2
L
0
5
3
0.3
L
Achilles
iTachiii-xZ
Achilles
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,331
Damage
24,873
29,558
Taken
27,997
16,090
Mitigated
19,682
4,577
Healing
1,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,047
940
412
759
7,405
7,389
120
2,389
4,818
17,969
0
W
Fenrir
Akuma Asu
Fenrir
7,224
1,958
0
656
12,910
9,609
0
4,543
7,986
0
14,345
L
9,156
1,678
697
1,464
9,441
3,227
30
4,355
4,925
29,313
0
W
Scylla
DaanKo108
Scylla
10,602
499
0
156
7,682
2,684
51
2,821
4,532
44,627
0
L
5,221
2,549
184
887
8,851
2,976
48
6,635
2,045
0
20,051
L
Achilles
iTachiii-xZ
Achilles
8,954
2,601
0
1,345
11,266
9,887
0
6,454
4,592
0
28,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,010
Gold Earned
26,780
133
Minions Killed
136
6
Camps Cleared
6
685,381
Distance Traveled
708,640
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,555
735
41
3
1
232,503
5
W
Fenrir
8,953
689
19
1
1
259,988
0
L
Eset
8,684
668
52
4
2
228,361
4
W
Scylla
8,272
636
76
6
4
216,149
2
L
Skadi
7,435
572
44
3
2
201,264
3
L
Achilles
7,891
607
37
3
2
255,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role