Player Matchup

Merlin
Merlin
Audiiii0
Merlin
Level 160
God Stats
2W - 3L
1,637 SR
Queue Stats
148W - 136L
1,595 Elo+
Solo
Bastet
Bastet
Ausilot
Bastet
Level 60
God Stats
13W - 7L
1,710 SR
Queue Stats
394W - 392L
1,559 Elo+
Solo
Zeus
Zeus
BerryBullet
Zeus
Level 147
God Stats
24W - 15L
1,717 SR
Queue Stats
188W - 182L
1,583 Elo+
Solo
Bellona
Bellona
Nieksel
Bellona
Level 79
God Stats
0W - 1L
1,803 SR
Queue Stats
2W - 3L
1,448 Elo+
Solo
Skadi
Skadi
пеннивайз1
Skadi
Level 45
God Stats
0W - 2L
1,318 SR
Queue Stats
19W - 28L
1,373 Elo+
Solo
Team Averages
Level 98
1,637 SR
1,511 Elo+

VS

Team Averages
Level 117
1,591 SR
1,525 Elo+
Bastet
Bastet
FaIIenSaint
Bastet
Level 63
God Stats
12W - 11L
1,561 SR
Queue Stats
381W - 404L
1,454 Elo+
Solo
Anhur
Anhur
TheOzzieOni
Anhur
Level 62
God Stats
3W - 1L
1,648 SR
Queue Stats
17W - 9L
1,579 Elo+
Solo
Tyr
Tyr
asdnrtqwe
Tyr
Level 146
God Stats
11W - 9L
1,676 SR
Queue Stats
34W - 36L
1,552 Elo+
Solo
Atlas
Atlas
blackdraggn
Atlas
Level 160
God Stats
1W - 1L
1,344 SR
Queue Stats
576W - 590L
1,483 Elo+
Solo
Nox
Nox
louis11111
Nox
Level 156
God Stats
14W - 9L
1,724 SR
Queue Stats
54W - 51L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Audiiii0
Merlin
17
2 / 2 / 8
10,566
1,057
11,120
9,062
3,520
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Ausilot
Bastet
17
3 / 7 / 7
10,605
1,061
15,981
15,252
8,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 4 / 4
10,448
1,045
24,546
8,192
2,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Nieksel
Bellona
16
1 / 7 / 5
9,298
930
14,123
16,687
15,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 6 / 4
9,428
943
6,414
16,299
4,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

161

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
4 / 3 / 12
10,460
1,046
16,689
16,165
6,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 2 / 13
9,475
948
4,483
13,136
4,787
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
12 / 4 / 10
12,198
1,220
17,947
20,894
17,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
5 / 1 / 13
12,714
1,271
13,478
17,873
22,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 1 / 18
11,180
1,118
9,942
10,063
4,115
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
92
11
Kills
26
26
Deaths
11
28
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Merlin
Audiiii0
Merlin
2
2
8
3
L
Bastet
Ausilot
Bastet
3
7
7
0.93
L
4
4
4
1.5
W
Bastet
4
3
12
3.33
L
Bellona
Nieksel
Bellona
1
7
5
0.5
W
1
2
13
3.75
W
12
4
10
4.25
W
5
1
13
11.5
W
4
1
18
13
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,184
Damage
62,539
65,492
Taken
78,131
34,282
Mitigated
54,804
6,028
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Audiiii0
Merlin
11,120
350
0
3,135
9,062
3,520
0
3,981
4,987
42,415
0
L
Bastet
Ausilot
Bastet
15,981
3,487
0
1,858
15,252
8,290
0
5,332
9,802
0
25,652
L
24,546
860
0
0
8,192
2,590
0
1,992
6,148
48,392
0
W
Bastet
16,689
3,494
0
1,743
16,165
6,055
0
6,845
9,122
0
22,294
L
Bellona
Nieksel
Bellona
14,123
4,741
0
30
16,687
15,082
0
7,865
8,514
787
21,995
W
4,483
2,952
0
0
13,136
4,787
0
6,628
6,331
0
13,441
W
17,947
1,662
0
5,170
20,894
17,697
0
9,968
10,486
0
27,283
W
13,478
3,231
0
1,581
17,873
22,150
0
8,018
9,410
35,246
0
W
9,942
974
0
440
10,063
4,115
0
4,604
5,363
41,855
0
L
6,414
3,258
111
894
16,299
4,800
0
3,630
12,621
0
24,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,345
Gold Earned
56,027
210
Minions Killed
199
7
Camps Cleared
6
1,052,361
Distance Traveled
1,041,963
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,566
1,057
73
7
4
213,360
0
L
Bastet
10,605
1,061
27
3
1
222,510
1
L
Zeus
10,448
1,045
53
5
1
205,131
1
W
Bastet
10,460
1,046
24
2
1
218,505
0
L
Bellona
9,298
930
15
2
1
216,530
0
W
Anhur
9,475
948
20
2
1
183,077
2
W
Tyr
12,198
1,220
21
2
1
227,039
1
W
Atlas
12,714
1,271
36
4
2
215,889
0
W
Nox
11,180
1,118
98
10
1
197,453
0
L
Skadi
9,428
943
42
4
0
194,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role