Player Matchup

Nemesis
Nemesis
Antaeuss
Nemesis
Level 87
God Stats
7W - 4L
1,531 SR
Queue Stats
280W - 283L
1,529 Elo+
Solo
Anhur
Anhur
Arinorn
Anhur
Level 121
God Stats
1W - 0L
1,394 SR
Queue Stats
81W - 61L
1,556 Elo+
Solo
Fenrir
Fenrir
DeMz1k
Fenrir
Level 159
God Stats
4W - 4L
1,387 SR
Queue Stats
398W - 403L
1,405 Elo+
Solo
Aphrodite
Aphrodite
Medussaa
Aphrodite
Level 155
God Stats
32W - 19L
1,555 SR
Queue Stats
348W - 330L
1,518 Elo+
Solo
Bellona
Bellona
PhoronY23
Bellona
Level 88
God Stats
20W - 14L
1,588 SR
Queue Stats
505W - 465L
1,598 Elo+
Solo
Team Averages
Level 122
1,491 SR
1,521 Elo+

VS

Team Averages
Level 96
1,339 SR
1,485 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Ostya
Chernobog
Level 65
God Stats
0W - 2L
1,232 SR
Queue Stats
50W - 48L
1,477 Elo+
Party 1
Chaac
Chaac
Thalky
Chaac
Level 86
God Stats
0W - 3L
1,185 SR
Queue Stats
30W - 33L
1,452 Elo+
Solo
Scylla
Scylla
WolcharaGray
Scylla
Level 104
God Stats
0W - 4L
1,103 SR
Queue Stats
144W - 159L
1,435 Elo+
Party 1
Da Ji
Da Ji
Xuxiaoxaxixuwu
Da Ji
Level 66
God Stats
12W - 8L
1,677 SR
Queue Stats
280W - 272L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Antaeuss
Nemesis
16
2 / 2 / 6
9,823
546
5,891
11,468
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Arinorn
Anhur
17
7 / 2 / 2
10,793
600
7,430
13,776
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
DeMz1k
Fenrir
13
4 / 3 / 9
9,683
538
4,630
14,742
14,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Medussaa
Aphrodite
14
6 / 7 / 3
9,572
532
10,378
15,353
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
PhoronY23
Bellona
17
6 / 2 / 6
10,524
585
20,247
17,475
17,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 3 / 6
7,782
432
5,784
7,719
6,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
Ostya
Chernobog
15
2 / 5 / 4
8,629
479
5,952
9,767
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Thalky
Chaac
14
1 / 5 / 5
8,479
471
11,842
21,135
11,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
12
2 / 7 / 3
7,846
436
6,348
10,879
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
10 / 5 / 3
9,923
551
14,312
13,791
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
25
Kills
15
16
Deaths
25
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
6
1
W
Nemesis
Antaeuss
Nemesis
2
2
6
2.5
W
Anhur
Arinorn
Anhur
7
2
2
4
W
Fenrir
DeMz1k
Fenrir
4
3
9
2.83
W
Aphrodite
Medussaa
Aphrodite
6
7
3
1.07
L
Chernobog
Ostya
Chernobog
2
5
4
0.8
W
Bellona
PhoronY23
Bellona
6
2
6
4.5
L
Chaac
Thalky
Chaac
1
5
5
0.7
L
Scylla
2
7
3
0.5
L
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,576
Damage
44,238
72,814
Taken
63,291
48,402
Mitigated
28,754
27,488
Healing
15,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,784
1,019
0
1,840
7,719
6,287
768
1,001
6,718
40,585
0
W
Nemesis
Antaeuss
Nemesis
5,891
1,056
0
2,164
11,468
4,829
419
2,143
9,259
0
50,818
W
Anhur
Arinorn
Anhur
7,430
3,850
0
4,877
13,776
5,452
3,038
1,071
12,695
0
81,575
W
Fenrir
DeMz1k
Fenrir
4,630
742
1,668
1,775
14,742
14,278
734
3,311
11,321
145
16,107
W
Aphrodite
Medussaa
Aphrodite
10,378
1,367
3,028
7,690
15,353
5,949
533
2,504
12,769
44,911
0
L
Chernobog
Ostya
Chernobog
5,952
4,573
0
434
9,767
2,797
407
1,008
8,759
0
47,135
W
Bellona
PhoronY23
Bellona
20,247
9,205
259
6,027
17,475
17,894
1,600
2,903
14,410
3,715
74,230
L
Chaac
Thalky
Chaac
11,842
4,005
0
9,103
21,135
11,323
0
4,091
17,044
0
57,003
L
Scylla
6,348
551
0
839
10,879
2,653
402
2,792
8,087
31,797
0
L
14,312
4,621
0
3,265
13,791
5,694
0
2,935
10,856
0
60,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,395
Gold Earned
42,659
479
Minions Killed
437
0
Camps Cleared
0
1,755,265
Distance Traveled
1,694,897
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,782
432
75
4
0
347,841
6
W
Nemesis
9,823
546
91
5
0
389,703
2
W
Anhur
10,793
600
152
8
0
337,467
4
W
Fenrir
9,683
538
26
1
0
339,395
1
W
Aphrodite
9,572
532
74
4
0
303,184
3
L
Chernobog
8,629
479
82
5
0
349,321
4
W
Bellona
10,524
585
136
8
0
385,516
3
L
Chaac
8,479
471
115
6
0
343,810
3
L
Scylla
7,846
436
66
4
0
313,111
2
L
Da Ji
9,923
551
99
6
0
340,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role