Player Matchup

Achilles
Achilles
 
Achilles
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
D4nt3YGames
Neith
Level 113
God Stats
20W - 25L
1,440 SR
Queue Stats
90W - 100L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Deoplo
Cthulhu
Level 61
God Stats
3W - 3L
1,640 SR
Queue Stats
20W - 12L
1,400 Elo+
Solo
Kukulkan
Kukulkan
Drsum123
Kukulkan
Level 48
God Stats
4W - 6L
1,388 SR
Queue Stats
114W - 124L
1,351 Elo+
Solo
Tyr
Tyr
MattBeRaging
Tyr
Level 123
God Stats
6W - 9L
1,509 SR
Queue Stats
319W - 365L
1,343 Elo+
Solo
Team Averages
Level 82
1,496 SR
1,401 Elo+

VS

Team Averages
Level 68
1,443 SR
1,481 Elo+
Janus
Janus
DEV WIPED9148
Janus
Level 69
God Stats
4W - 4L
1,163 SR
Queue Stats
56W - 66L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
IwasSlurped
Cthulhu
Level 121
God Stats
14W - 9L
1,669 SR
Queue Stats
48W - 34L
1,556 Elo+
Party 1
Bellona
Bellona
RIVANILDO179
Bellona
Level 91
God Stats
8W - 10L
1,351 SR
Queue Stats
128W - 139L
1,367 Elo+
Solo
Skadi
Skadi
Sir Days
Skadi
Level 10
God Stats
5W - 10L
1,500 SR
Queue Stats
13W - 14L
1,576 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StoneyTony42O
Tsukuyomi
Level 51
God Stats
6W - 4L
1,533 SR
Queue Stats
99W - 94L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 9 / 0
6,791
357
3,838
14,854
3,640
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 1
10,411
548
7,397
11,293
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Deoplo
Cthulhu
15
4 / 2 / 3
9,737
512
10,189
13,341
12,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Drsum123
Kukulkan
13
1 / 8 / 1
8,630
454
6,044
14,480
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 8 / 1
8,475
446
4,092
15,395
10,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 9
11,064
582
11,516
8,021
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
IwasSlurped
Cthulhu
15
6 / 0 / 14
10,056
529
15,591
10,944
8,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
RIVANILDO179
Bellona
16
1 / 6 / 1
9,292
489
3,306
11,314
6,687
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
Sir Days
Skadi
15
4 / 1 / 2
8,835
465
4,091
9,010
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
StoneyTony42O
Tsukuyomi
18
10 / 2 / 9
10,686
562
17,853
14,085
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
10
Kills
30
30
Deaths
10
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
9
0
0.11
L
3
3
1
1.17
W
9
1
9
13.5
L
Cthulhu
Deoplo
Cthulhu
4
2
3
2.75
L
Kukulkan
Drsum123
Kukulkan
1
8
1
0.19
W
Cthulhu
IwasSlurped
Cthulhu
6
0
14
13
L
1
8
1
0.19
W
Bellona
RIVANILDO179
Bellona
1
6
1
0.25
W
Skadi
Sir Days
Skadi
4
1
2
5
W
Tsukuyomi
StoneyTony42O
Tsukuyomi
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,560
Damage
52,357
69,363
Taken
53,374
34,630
Mitigated
27,085
11,453
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,838
903
0
895
14,854
3,640
170
3,959
10,831
0
20,274
L
7,397
2,416
0
4,271
11,293
3,632
1,456
5,074
6,163
0
74,784
W
11,516
859
0
1,114
8,021
2,761
883
2,089
5,884
74,237
0
L
Cthulhu
Deoplo
Cthulhu
10,189
649
175
2,964
13,341
12,864
34
4,121
9,174
52,705
0
L
Kukulkan
Drsum123
Kukulkan
6,044
253
0
292
14,480
4,137
408
8,061
6,220
43,654
0
W
Cthulhu
IwasSlurped
Cthulhu
15,591
1,379
1,036
241
10,944
8,451
305
3,191
7,559
49,841
0
L
4,092
655
0
2,856
15,395
10,357
0
5,360
9,868
0
57,911
W
Bellona
RIVANILDO179
Bellona
3,306
1,637
0
791
11,314
6,687
452
3,402
7,483
0
63,110
W
Skadi
Sir Days
Skadi
4,091
2,415
0
3,144
9,010
2,685
0
0
9,010
0
48,768
W
Tsukuyomi
StoneyTony42O
Tsukuyomi
17,853
3,774
0
2,119
14,085
6,501
0
6,450
7,205
0
71,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,044
Gold Earned
49,933
513
Minions Killed
520
0
Camps Cleared
0
1,716,297
Distance Traveled
1,858,875
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,791
357
27
1
0
396,858
0
L
Neith
10,411
548
176
9
0
245,946
2
W
Janus
11,064
582
140
7
0
395,631
6
L
Cthulhu
9,737
512
124
7
0
369,918
9
L
Kukulkan
8,630
454
93
5
0
333,646
0
W
Cthulhu
10,056
529
65
3
0
377,488
2
L
Tyr
8,475
446
93
5
0
369,929
0
W
Bellona
9,292
489
128
7
0
336,932
1
W
Skadi
8,835
465
84
4
0
333,123
0
W
Tsukuyomi
10,686
562
103
5
0
415,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role