Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
SitsInSandwich
Rama
Level 123
God Stats
1W - 0L
1,204 SR
Queue Stats
9W - 10L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
StefanQAQ
Gilgamesh
Level 102
God Stats
5W - 5L
1,513 SR
Queue Stats
320W - 338L
1,450 Elo+
Solo
Agni
Agni
Suffren
Agni
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 83L
1,490 Elo+
Solo
Aphrodite
Aphrodite
guy_is_and_was
Aphrodite
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 58L
1,537 Elo+
Solo
Team Averages
Level 105
1,443 SR
1,492 Elo+

VS

Team Averages
Level 119
1,604 SR
1,480 Elo+
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Manowaki
Bastet
Level 127
God Stats
2W - 1L
1,561 SR
Queue Stats
97W - 86L
1,548 Elo+
Solo
Bellona
Bellona
Steamyboi
Bellona
Level 111
God Stats
1W - 1L
1,752 SR
Queue Stats
142W - 161L
1,436 Elo+
Solo
Merlin
Merlin
XoStraYoX
Merlin
Level 121
God Stats
1W - 1L
1,706 SR
Queue Stats
112W - 152L
1,470 Elo+
Solo
Susano
Susano
stupidsteve
Susano
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
19
4 / 2 / 15
11,668
833
12,155
37,186
53,126
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
8 / 8 / 12
11,773
841
19,441
19,014
7,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
StefanQAQ
Gilgamesh
18
4 / 4 / 15
11,957
854
17,812
35,833
25,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
Suffren
Agni
18
6 / 5 / 8
11,272
805
10,367
10,747
3,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
guy_is_and_was
Aphrodite
17
1 / 4 / 18
10,543
753
11,993
19,702
15,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
3 / 2 / 10
10,171
727
9,793
15,443
13,990
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Manowaki
Bastet
18
8 / 6 / 10
10,492
749
29,146
18,655
9,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Steamyboi
Bellona
16
1 / 6 / 13
9,150
654
16,501
23,184
32,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
XoStraYoX
Merlin
17
1 / 3 / 8
9,287
663
25,610
12,514
6,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
17
10 / 6 / 8
10,419
744
22,512
15,357
7,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
72
23
Kills
23
23
Deaths
23
68
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
2
15
5.75
L
Yemoja
 
Yemoja
3
2
10
4
L
Bastet
Manowaki
Bastet
8
6
10
2.17
W
8
8
12
1.75
L
Bellona
Steamyboi
Bellona
1
6
13
1.25
W
Gilgamesh
StefanQAQ
Gilgamesh
4
4
15
2.88
W
Agni
Suffren
Agni
6
5
8
2
L
Merlin
XoStraYoX
Merlin
1
3
8
1.67
W
Aphrodite
guy_is_and_was
Aphrodite
1
4
18
2.5
L
Susano
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,768
Damage
103,562
122,482
Taken
85,153
105,853
Mitigated
69,623
67,584
Healing
38,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
12,155
3,916
1,446
14,233
37,186
53,126
287
10,825
26,361
18,368
0
L
Yemoja
 
Yemoja
9,793
3,298
9,984
4,486
15,443
13,990
332
6,862
8,581
19,345
0
L
Bastet
Manowaki
Bastet
29,146
5,918
0
3,925
18,655
9,144
0
7,354
11,301
0
43,059
W
19,441
10,559
1,720
4,431
19,014
7,702
4,495
5,651
13,363
0
39,444
L
Bellona
Steamyboi
Bellona
16,501
3,364
2,784
5,693
23,184
32,590
70
8,547
14,637
688
26,533
W
Gilgamesh
StefanQAQ
Gilgamesh
17,812
3,016
5,422
14,041
35,833
25,427
551
9,361
26,472
7,214
25,839
W
Agni
Suffren
Agni
10,367
354
1,655
972
10,747
3,703
240
2,273
8,474
28,071
0
L
Merlin
XoStraYoX
Merlin
25,610
1,334
4,287
2,683
12,514
6,351
719
6,199
6,315
53,783
0
W
Aphrodite
guy_is_and_was
Aphrodite
11,993
1,422
12,483
11,181
19,702
15,895
149
7,903
11,799
25,232
0
L
Susano
22,512
5,384
3,017
2,054
15,357
7,548
0
8,094
7,263
0
29,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,213
Gold Earned
49,519
162
Minions Killed
148
0
Camps Cleared
0
1,386,100
Distance Traveled
1,306,859
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,668
833
10
1
0
323,276
4
L
Yemoja
10,171
727
16
1
0
207,273
3
L
Bastet
10,492
749
27
2
0
297,592
0
W
Rama
11,773
841
42
3
0
224,594
0
L
Bellona
9,150
654
20
1
0
263,556
0
W
Gilgamesh
11,957
854
22
2
0
302,795
0
W
Agni
11,272
805
44
3
0
250,523
5
L
Merlin
9,287
663
67
5
0
264,359
4
W
Aphrodite
10,543
753
44
3
0
284,912
0
L
Susano
10,419
744
18
1
0
274,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role