Player Matchup

Ares
Ares
Calígo
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,460 Elo+
Party 2
Vamana
Vamana
Foxydargon
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 51L
1,308 Elo+
Party 2
Cliodhna
Cliodhna
Icy Kitsun3
Cliodhna
Level 32
God Stats
1W - 3L
1,537 SR
Queue Stats
29W - 60L
1,317 Elo+
Party 2
Scylla
Scylla
JadoYT
Scylla
Level 49
God Stats
0W - 2L
1,297 SR
Queue Stats
11W - 17L
1,319 Elo+
Solo
Ra
Ra
SAMORA41
Ra
Level 108
God Stats
0W - 2L
1,235 SR
Queue Stats
10W - 16L
1,452 Elo+
Solo
Team Averages
Level 49
1,414 SR
1,371 Elo+

VS

Team Averages
Level 109
1,697 SR
1,512 Elo+
Merlin
Merlin
AL0ND0R
Merlin
Level 160
God Stats
8W - 0L
1,821 SR
Queue Stats
136W - 87L
1,631 Elo+
Party 1
Ares
Ares
Chudik10rus
Ares
Level 53
God Stats
16W - 24L
1,440 SR
Queue Stats
289W - 300L
1,413 Elo+
Solo
Hercules
Hercules
TosiaSerdel
Hercules
Level 87
God Stats
21W - 14L
1,571 SR
Queue Stats
272W - 261L
1,393 Elo+
Party 3
Thor
Thor
kiler1908wrwg
Thor
Level 89
God Stats
3W - 0L
1,799 SR
Queue Stats
279W - 310L
1,378 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
zeejay97
Ah Muzen Cab
Level 157
God Stats
4W - 1L
1,855 SR
Queue Stats
243W - 90L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Calígo
Ares
16
0 / 4 / 9
9,406
941
3,678
23,364
29,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
Foxydargon
Vamana
16
3 / 7 / 6
10,541
1,054
9,240
19,090
9,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Icy Kitsun3
Cliodhna
16
5 / 7 / 4
10,895
1,090
11,990
16,322
7,171
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
JadoYT
Scylla
16
2 / 2 / 5
10,109
1,011
10,706
8,981
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 4 / 7
9,935
994
13,390
9,624
4,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

118

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AL0ND0R
Merlin
17
6 / 2 / 12
10,885
1,089
17,334
6,835
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 3 / 15
10,495
1,050
7,905
13,783
15,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
TosiaSerdel
Hercules
17
6 / 3 / 13
11,088
1,109
13,169
13,310
12,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
3 / 3 / 12
10,080
1,008
9,319
11,203
5,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
zeejay97
Ah Muzen Cab
18
8 / 1 / 13
12,195
1,220
26,932
9,030
4,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
89
12
Kills
24
24
Deaths
12
31
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Merlin
AL0ND0R
Merlin
6
2
12
6
L
Ares
Calígo
Ares
0
4
9
1.13
W
1
3
15
2.83
L
Vamana
Foxydargon
Vamana
3
7
6
0.86
L
Cliodhna
Icy Kitsun3
Cliodhna
5
7
4
1
L
Scylla
JadoYT
Scylla
2
2
5
2.25
L
2
4
7
1.38
W
Hercules
TosiaSerdel
Hercules
6
3
13
4.17
W
3
3
12
3
W
Ah Muzen Cab
zeejay97
Ah Muzen Cab
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,004
Damage
74,659
77,381
Taken
54,161
54,722
Mitigated
40,057
8,612
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AL0ND0R
Merlin
17,334
1,456
238
818
6,835
3,125
0
3,270
3,427
29,920
0
L
Ares
Calígo
Ares
3,678
254
377
2,669
23,364
29,288
0
10,006
12,464
11,103
0
W
7,905
323
0
684
13,783
15,261
0
8,001
5,550
13,614
0
L
Vamana
Foxydargon
Vamana
9,240
4,293
1,171
1,650
19,090
9,974
0
2,841
15,674
0
14,174
L
Cliodhna
Icy Kitsun3
Cliodhna
11,990
2,630
0
428
16,322
7,171
0
4,653
11,376
0
22,624
L
Scylla
JadoYT
Scylla
10,706
749
0
0
8,981
3,659
0
2,822
5,940
34,897
0
L
13,390
973
1,461
856
9,624
4,630
0
4,723
4,673
36,113
0
W
Hercules
TosiaSerdel
Hercules
13,169
3,661
0
2,033
13,310
12,210
0
6,688
6,532
1,735
16,376
W
9,319
1,035
568
669
11,203
5,238
0
5,769
5,302
0
20,298
W
Ah Muzen Cab
zeejay97
Ah Muzen Cab
26,932
16,544
0
4,367
9,030
4,223
0
3,434
5,576
0
70,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,886
Gold Earned
54,743
187
Minions Killed
194
6
Camps Cleared
8
987,919
Distance Traveled
955,943
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,885
1,089
35
4
0
184,601
1
L
Ares
9,406
941
11
1
0
195,999
0
W
Ares
10,495
1,050
6
1
0
203,182
1
L
Vamana
10,541
1,054
17
2
1
203,206
0
L
Cliodhna
10,895
1,090
27
3
3
195,509
0
L
Scylla
10,109
1,011
71
7
1
197,898
0
L
Ra
9,935
994
61
6
1
195,307
0
W
Hercules
11,088
1,109
16
2
3
193,933
0
W
Thor
10,080
1,008
21
2
3
177,685
0
W
Ah Muzen Cab
12,195
1,220
116
12
2
196,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role