Player Matchup

Izanami
Izanami
PLAYINGCLEANLY
Izanami
Level 35
God Stats
15W - 14L
1,494 SR
Queue Stats
156W - 168L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
Valaghlyn
Cu Chulainn
Level 142
God Stats
16W - 7L
1,692 SR
Queue Stats
629W - 372L
1,672 Elo+
Party 1
Chang'e
Chang'e
whitescorge
Chang'e
Level 149
God Stats
3W - 2L
1,641 SR
Queue Stats
759W - 374L
1,687 Elo+
Party 1
Team Averages
Level 109
1,609 SR
1,618 Elo+

VS

Team Averages
Level 102
1,480 SR
1,497 Elo+
Neith
Neith
CJAAICYOAB11
Neith
Level 16
God Stats
5W - 18L
1,460 SR
Queue Stats
8W - 20L
1,322 Elo+
Party 2
Khepri
Khepri
JANKAlml
Khepri
Level 129
God Stats
1W - 2L
1,459 SR
Queue Stats
79W - 95L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
makaithegemini
Zhong Kui
Level 160
God Stats
10W - 12L
1,521 SR
Queue Stats
268W - 167L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 10
13,032
686
17,878
17,574
5,880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Valaghlyn
Cu Chulainn
17
6 / 4 / 10
13,315
701
16,397
24,402
18,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
whitescorge
Chang'e
17
7 / 3 / 9
13,764
724
19,835
17,062
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 9
11,209
590
12,906
13,387
4,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
JANKAlml
Khepri
13
2 / 7 / 9
11,784
620
9,749
24,364
35,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
makaithegemini
Zhong Kui
16
10 / 5 / 2
13,039
686
22,797
24,358
19,208
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
18
Kills
13
13
Deaths
18
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
9
0.92
L
Khepri
JANKAlml
Khepri
2
7
9
0.93
W
5
6
10
1.67
W
Cu Chulainn
Valaghlyn
Cu Chulainn
6
4
10
2.75
L
Zhong Kui
makaithegemini
Zhong Kui
10
5
2
2.2
W
Chang'e
whitescorge
Chang'e
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,110
Damage
45,452
59,038
Taken
62,109
30,117
Mitigated
59,897
22,047
Healing
10,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,906
6,240
0
1,434
13,387
4,908
43
5,547
7,605
0
41,107
L
Khepri
JANKAlml
Khepri
9,749
796
0
1,437
24,364
35,781
23
7,013
16,849
31,248
0
W
17,878
14,059
0
5,630
17,574
5,880
758
10,247
6,958
0
77,294
W
Cu Chulainn
Valaghlyn
Cu Chulainn
16,397
3,820
0
3,069
24,402
18,945
1,790
14,211
10,191
0
39,600
L
Zhong Kui
makaithegemini
Zhong Kui
22,797
3,292
0
7,509
24,358
19,208
558
7,608
16,248
69,060
0
W
Chang'e
whitescorge
Chang'e
19,835
2,307
4,679
8,669
17,062
5,292
1,158
8,434
8,628
52,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,111
Gold Earned
36,032
214
Minions Killed
196
9
Camps Cleared
7
963,859
Distance Traveled
939,461
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,209
590
53
3
0
298,932
0
L
Khepri
11,784
620
32
2
0
329,563
4
W
Izanami
13,032
686
81
4
4
304,941
1
W
Cu Chulainn
13,315
701
69
4
1
324,428
1
L
Zhong Kui
13,039
686
111
6
7
310,966
7
W
Chang'e
13,764
724
64
3
4
334,490
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role