Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Baphomet9321
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,576 Elo+
Solo
Baba Yaga
Baba Yaga
BmoreRaven
Baba Yaga
Level 109
God Stats
9W - 16L
1,454 SR
Queue Stats
573W - 583L
1,500 Elo+
Solo
Ymir
Ymir
FLYY3AZY
Ymir
Level 160
God Stats
6W - 10L
1,342 SR
Queue Stats
589W - 603L
1,451 Elo+
Solo
Horus
Horus
idler_owl
Horus
Level 157
God Stats
0W - 2L
1,064 SR
Queue Stats
79W - 59L
1,455 Elo+
Solo
Team Averages
Level 118
1,372 SR
1,497 Elo+

VS

Team Averages
Level 64
1,593 SR
1,450 Elo+
Nu Wa
Nu Wa
Dr_Spa_ce_man
Nu Wa
Level 103
God Stats
4W - 1L
1,638 SR
Queue Stats
71W - 61L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
GodLikeChanclas
Sun Wukong
Level 27
God Stats
2W - 0L
1,738 SR
Queue Stats
20W - 18L
1,532 Elo+
Solo
Terra
Terra
Jasmine JaeXXX
Terra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,457 Elo+
Solo
Neith
Neith
Seven L Fox
Neith
Level 137
God Stats
3W - 1L
1,565 SR
Queue Stats
108W - 130L
1,433 Elo+
Solo
Atlas
Atlas
TokyoSBlaze
Atlas
Level 29
God Stats
2W - 1L
1,525 SR
Queue Stats
86W - 104L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
5
0 / 1 / 0
5,700
518
0
1,792
494
Cerberus
Baphomet9321
Cerberus
14
1 / 4 / 4
8,187
744
6,274
16,675
16,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
BmoreRaven
Baba Yaga
18
5 / 2 / 7
9,077
825
18,676
13,142
6,845
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
14
2 / 6 / 7
8,053
732
8,975
16,906
20,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
idler_owl
Horus
16
5 / 7 / 6
8,862
806
8,176
22,137
16,682
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
9,256
841
19,396
7,736
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
GodLikeChanclas
Sun Wukong
16
4 / 4 / 11
9,572
870
12,674
14,366
14,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 2 / 10
10,140
922
7,182
17,479
21,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 2 / 14
9,281
844
15,332
7,992
3,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 11
9,370
852
7,926
12,670
12,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
13
Kills
20
20
Deaths
14
24
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
0
0
L
Cerberus
Baphomet9321
Cerberus
1
4
4
0.75
L
Baba Yaga
BmoreRaven
Baba Yaga
5
2
7
4.25
W
4
3
9
2.83
L
Ymir
2
6
7
0.92
W
Sun Wukong
GodLikeChanclas
Sun Wukong
4
4
11
2.38
W
6
2
10
5.5
W
4
2
14
5.5
W
2
3
11
2.5
L
Horus
idler_owl
Horus
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,101
Damage
62,510
70,652
Taken
60,243
60,409
Mitigated
55,101
25,856
Healing
31,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
0
0
0
0
1,792
494
0
1,703
89
0
0
L
Cerberus
Baphomet9321
Cerberus
6,274
374
448
4,791
16,675
16,290
0
6,781
9,538
19,540
0
L
Baba Yaga
BmoreRaven
Baba Yaga
18,676
607
3,465
7,094
13,142
6,845
126
6,993
5,994
46,612
0
W
19,396
6,425
1,280
856
7,736
3,205
1,577
6,181
1,510
37,147
0
L
Ymir
8,975
1,040
0
0
16,906
20,098
0
8,004
8,781
20,350
0
W
Sun Wukong
GodLikeChanclas
Sun Wukong
12,674
3,464
1,622
4,991
14,366
14,306
556
6,968
7,132
142
24,471
W
7,182
742
7,267
8,022
17,479
21,236
238
9,105
8,170
12,247
0
W
15,332
7,245
970
2,145
7,992
3,502
3,400
6,096
1,791
0
28,809
W
7,926
3,987
1,965
2,664
12,670
12,852
66
5,575
6,900
14,329
0
L
Horus
idler_owl
Horus
8,176
3,418
3,410
6,648
22,137
16,682
0
11,095
10,550
0
16,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,879
Gold Earned
47,619
126
Minions Killed
95
0
Camps Cleared
0
689,902
Distance Traveled
1,004,554
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,700
518
0
0
0
0
0
L
Cerberus
8,187
744
29
3
0
166,621
3
L
Baba Yaga
9,077
825
60
5
0
224,611
0
W
Nu Wa
9,256
841
30
3
0
195,656
1
L
Ymir
8,053
732
25
2
0
134,463
0
W
Sun Wukong
9,572
870
12
1
0
210,731
0
W
Terra
10,140
922
10
1
0
228,130
0
W
Neith
9,281
844
32
3
0
158,994
0
W
Atlas
9,370
852
11
1
0
211,043
0
L
Horus
8,862
806
12
1
0
164,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role