Player Matchup

Arachne
Arachne
 
Arachne
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
EGIRL_PEYTON4
Chaac
Level 66
God Stats
1W - 0L
1,259 SR
Queue Stats
195W - 215L
1,416 Elo+
Party 2
Aphrodite
Aphrodite
MLB Wax
Aphrodite
Level 91
God Stats
21W - 19L
1,383 SR
Queue Stats
368W - 352L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SquishyBear9579
Ah Muzen Cab
Level 160
God Stats
13W - 4L
1,770 SR
Queue Stats
160W - 161L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Warrtortle
Morgan Le Fay
Level 84
God Stats
30W - 28L
1,531 SR
Queue Stats
403W - 394L
1,625 Elo+
Party 2
Team Averages
Level 108
1,488 SR
1,504 Elo+

VS

Team Averages
Level 109
1,496 SR
1,452 Elo+
Odin
Odin
 
Odin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
King Kia 76
Ah Muzen Cab
Level 125
God Stats
3W - 7L
1,307 SR
Queue Stats
321W - 334L
1,441 Elo+
Solo
Guan Yu
Guan Yu
Lil_Zaddy_P
Guan Yu
Level 102
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 3L
1,105 Elo+
Party 1
Atlas
Atlas
ShiftyShark9183
Atlas
Level 44
God Stats
0W - 1L
1,604 SR
Queue Stats
1W - 1L
1,686 Elo+
Party 1
Da Ji
Da Ji
aburamestorm
Da Ji
Level 154
God Stats
3W - 4L
1,617 SR
Queue Stats
655W - 630L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
12 / 0 / 5
14,289
680
15,281
15,156
10,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 3 / 6
8,608
410
4,919
15,771
7,938
Aphrodite
MLB Wax
Aphrodite
15
8 / 1 / 8
11,413
543
9,113
10,139
10,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
SquishyBear9579
Ah Muzen Cab
17
6 / 3 / 4
11,483
547
8,958
14,257
5,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Warrtortle
Morgan Le Fay
14
6 / 2 / 9
10,863
517
12,420
11,599
5,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 6 / 2
9,868
470
13,707
20,836
15,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
King Kia 76
Ah Muzen Cab
11
0 / 3 / 1
7,205
343
180
13,779
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Lil_Zaddy_P
Guan Yu
15
5 / 10 / 1
10,275
489
8,091
23,114
10,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 5 / 1
6,520
310
4,183
10,347
8,128
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 13 / 3
6,469
308
933
10,070
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
33
Kills
9
9
Deaths
37
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
0
5
14.5
L
Odin
 
Odin
4
6
2
0.83
W
1
3
6
1.33
L
Ah Muzen Cab
King Kia 76
Ah Muzen Cab
0
3
1
0.17
L
Guan Yu
Lil_Zaddy_P
Guan Yu
5
10
1
0.55
W
Aphrodite
MLB Wax
Aphrodite
8
1
8
12
L
0
5
1
0.1
W
Ah Muzen Cab
SquishyBear9579
Ah Muzen Cab
6
3
4
2.67
W
Morgan Le Fay
Warrtortle
Morgan Le Fay
6
2
9
5.25
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,691
Damage
27,094
66,922
Taken
78,146
39,944
Mitigated
40,798
33,385
Healing
12,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,281
9,645
0
9,638
15,156
10,969
5,818
1,375
12,612
0
135,454
L
Odin
 
Odin
13,707
2,300
0
1,840
20,836
15,371
199
8,508
12,328
8,781
46,297
W
4,919
806
0
7,166
15,771
7,938
0
1,608
13,455
0
23,775
L
Ah Muzen Cab
King Kia 76
Ah Muzen Cab
180
0
0
3,384
13,779
4,283
80
0
13,779
0
35,437
L
Guan Yu
Lil_Zaddy_P
Guan Yu
8,091
1,350
1,353
5,463
23,114
10,611
0
8,112
15,002
0
37,199
W
Aphrodite
MLB Wax
Aphrodite
9,113
1,057
1,821
6,886
10,139
10,029
753
1,321
8,635
28,796
0
L
4,183
1,511
0
0
10,347
8,128
0
3,561
6,786
14,142
0
W
Ah Muzen Cab
SquishyBear9579
Ah Muzen Cab
8,958
4,876
0
3,727
14,257
5,544
4,451
250
13,968
0
112,369
W
Morgan Le Fay
Warrtortle
Morgan Le Fay
12,420
564
288
3,859
11,599
5,464
377
1,875
9,599
53,427
0
L
933
92
0
168
10,070
2,405
13
1,352
8,643
0
1,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,656
Gold Earned
40,337
547
Minions Killed
232
0
Camps Cleared
0
1,926,498
Distance Traveled
1,476,236
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,289
680
219
10
0
537,910
0
L
Odin
9,868
470
103
5
0
353,130
3
W
Chaac
8,608
410
49
2
0
373,167
1
L
Ah Muzen Cab
7,205
343
41
2
0
289,240
0
L
Guan Yu
10,275
489
59
3
0
349,238
3
W
Aphrodite
11,413
543
46
2
0
367,193
2
L
Atlas
6,520
310
25
1
0
287,513
5
W
Ah Muzen Cab
11,483
547
144
7
0
318,997
3
W
Morgan Le Fay
10,863
517
89
4
0
329,231
1
L
Da Ji
6,469
308
4
0
0
197,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role