Player Matchup

Izanami
Izanami
FeelsJoeMan
Izanami
Level 149
God Stats
4W - 0L
1,630 SR
Queue Stats
97W - 84L
1,551 Elo+
Party 1
Sobek
Sobek
MoorishNoble_666
Sobek
Level 89
God Stats
4W - 2L
1,575 SR
Queue Stats
341W - 385L
1,399 Elo+
Solo
Merlin
Merlin
airidity
Merlin
Level 66
God Stats
14W - 7L
1,573 SR
Queue Stats
102W - 113L
1,329 Elo+
Solo
Cerberus
Cerberus
lilsmeags
Cerberus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,536 Elo+
Party 1
Cu Chulainn
Cu Chulainn
noen1st
Cu Chulainn
Level 142
God Stats
4W - 1L
1,579 SR
Queue Stats
109W - 144L
1,332 Elo+
Solo
Team Averages
Level 119
1,571 SR
1,429 Elo+

VS

Team Averages
Level 91
1,390 SR
1,413 Elo+
Thanatos
Thanatos
Pandawannab
Thanatos
Level 58
God Stats
3W - 3L
1,563 SR
Queue Stats
77W - 105L
1,320 Elo+
Solo
Chronos
Chronos
ScurvyMoss90
Chronos
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 250L
1,496 Elo+
Solo
Ares
Ares
catherrrin
Ares
Level 69
God Stats
1W - 5L
1,110 SR
Queue Stats
320W - 360L
1,395 Elo+
Solo
Achilles
Achilles
fat_rat
Achilles
Level 100
God Stats
10W - 19L
1,409 SR
Queue Stats
97W - 109L
1,426 Elo+
Solo
Neith
Neith
xThatsGravy
Neith
Level 129
God Stats
3W - 8L
1,366 SR
Queue Stats
112W - 125L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FeelsJoeMan
Izanami
20
11 / 2 / 4
13,414
559
22,882
19,566
8,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 0 / 10
11,181
466
5,976
16,961
22,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
airidity
Merlin
15
3 / 6 / 8
10,538
439
11,374
12,146
4,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
lilsmeags
Cerberus
19
5 / 6 / 5
12,433
518
16,170
24,525
12,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
noen1st
Cu Chulainn
17
1 / 5 / 2
11,276
470
14,371
24,855
23,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Pandawannab
Thanatos
15
3 / 7 / 4
10,009
417
9,530
18,218
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
ScurvyMoss90
Chronos
20
5 / 4 / 3
12,981
541
14,237
17,319
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 2
10,978
457
10,602
19,141
17,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
fat_rat
Achilles
19
6 / 1 / 4
12,139
506
20,984
28,541
41,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 7 / 3
9,250
385
13,394
16,644
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
21
Kills
19
19
Deaths
22
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
FeelsJoeMan
Izanami
11
2
4
6.5
W
1
0
10
6
L
Thanatos
Pandawannab
Thanatos
3
7
4
0.71
L
Chronos
ScurvyMoss90
Chronos
5
4
3
1.63
W
Merlin
airidity
Merlin
3
6
8
1.17
L
5
3
2
2
L
Achilles
fat_rat
Achilles
6
1
4
8
W
Cerberus
lilsmeags
Cerberus
5
6
5
1.25
W
Cu Chulainn
noen1st
Cu Chulainn
1
5
2
0.4
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,773
Damage
68,747
98,053
Taken
99,863
70,924
Mitigated
73,114
28,691
Healing
33,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FeelsJoeMan
Izanami
22,882
17,039
0
8,197
19,566
8,447
2,748
4,935
14,531
0
160,450
W
5,976
444
0
4,049
16,961
22,177
0
5,270
11,435
24,320
0
L
Thanatos
Pandawannab
Thanatos
9,530
3,217
0
11,750
18,218
4,231
0
5,749
12,175
0
58,881
L
Chronos
ScurvyMoss90
Chronos
14,237
4,837
0
2,857
17,319
6,047
921
10,778
6,209
110,234
0
W
Merlin
airidity
Merlin
11,374
45
0
0
12,146
4,512
0
5,751
6,103
45,073
0
L
10,602
426
0
4,206
19,141
17,734
0
5,937
12,966
38,041
0
L
Achilles
fat_rat
Achilles
20,984
3,899
370
10,703
28,541
41,483
148
7,444
19,164
18,579
68,867
W
Cerberus
lilsmeags
Cerberus
16,170
402
0
9,290
24,525
12,204
0
7,756
16,716
102,909
0
W
Cu Chulainn
noen1st
Cu Chulainn
14,371
1,607
0
7,155
24,855
23,584
220
5,354
17,873
11,103
63,857
L
13,394
6,531
0
3,165
16,644
3,619
66
5,452
11,118
0
78,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,842
Gold Earned
55,357
697
Minions Killed
631
0
Camps Cleared
0
2,152,253
Distance Traveled
2,117,431
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,414
559
248
10
0
407,337
6
W
Sobek
11,181
466
30
1
0
469,661
6
L
Thanatos
10,009
417
84
4
0
410,633
2
L
Chronos
12,981
541
201
8
0
457,726
2
W
Merlin
10,538
439
70
3
0
423,543
0
L
Ares
10,978
457
58
2
0
443,754
3
L
Achilles
12,139
506
152
6
0
418,304
1
W
Cerberus
12,433
518
208
9
0
428,750
0
W
Cu Chulainn
11,276
470
141
6
0
422,962
7
L
Neith
9,250
385
136
6
0
387,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role