Player Matchup

Eset
Eset
 
Eset
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Dorpserne
Heimdallr
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,490 Elo+
Solo
Vulcan
Vulcan
LadyKryss
Vulcan
Level 129
God Stats
13W - 13L
1,447 SR
Queue Stats
33W - 40L
1,423 Elo+
Party 1
Yemoja
Yemoja
SaihaXxX
Yemoja
Level 69
God Stats
11W - 7L
1,642 SR
Queue Stats
480W - 561L
1,430 Elo+
Solo
Hercules
Hercules
defianthekid
Hercules
Level 89
God Stats
6W - 9L
1,540 SR
Queue Stats
97W - 121L
1,385 Elo+
Party 1
Team Averages
Level 86
1,526 SR
1,445 Elo+

VS

Team Averages
Level 71
1,396 SR
1,440 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BigGeneralTiller
Kukulkan
Level 65
God Stats
50W - 63L
1,444 SR
Queue Stats
105W - 133L
1,443 Elo+
Solo
Bacchus
Bacchus
Exoluna
Bacchus
Level 56
God Stats
5W - 6L
1,382 SR
Queue Stats
66W - 85L
1,390 Elo+
Solo
Bellona
Bellona
Rellik-Killer-74
Bellona
Level 44
God Stats
1W - 2L
1,299 SR
Queue Stats
19W - 23L
1,417 Elo+
Solo
Bastet
Bastet
West 20s
Bastet
Level 69
God Stats
7W - 8L
1,354 SR
Queue Stats
51W - 62L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
1 / 3 / 2
9,512
865
7,119
9,674
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Dorpserne
Heimdallr
16
0 / 10 / 3
9,465
860
10,333
18,149
6,184
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
LadyKryss
Vulcan
16
0 / 4 / 2
9,345
850
10,007
8,509
2,605
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
SaihaXxX
Yemoja
16
1 / 0 / 2
10,646
968
2,189
7,445
10,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
defianthekid
Hercules
15
1 / 4 / 2
9,361
851
6,470
14,382
12,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

131

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
7 / 0 / 10
11,027
1,002
12,244
3,776
1,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 0 / 8
11,053
1,005
13,347
6,972
2,348
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Exoluna
Bacchus
18
3 / 1 / 16
11,598
1,054
10,984
10,017
12,149
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 2 / 10
10,530
957
3,762
13,528
11,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
West 20s
Bastet
17
6 / 0 / 12
11,009
1,001
14,402
5,686
1,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
77
3
Kills
21
21
Deaths
3
11
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
3
2
0.67
W
Hou Yi
 
Hou Yi
7
0
10
12
W
4
0
8
8
L
Heimdallr
Dorpserne
Heimdallr
0
10
3
0.15
W
Bacchus
Exoluna
Bacchus
3
1
16
11
L
Vulcan
LadyKryss
Vulcan
0
4
2
0.25
W
1
2
10
3
L
Yemoja
SaihaXxX
Yemoja
1
0
2
2
W
Bastet
West 20s
Bastet
6
0
12
12
L
Hercules
defianthekid
Hercules
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,118
Damage
54,739
58,159
Taken
39,979
34,772
Mitigated
28,505
10,040
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,119
741
1,013
1,245
9,674
2,809
0
3,541
6,133
31,451
0
W
Hou Yi
 
Hou Yi
12,244
3,261
0
0
3,776
1,224
0
1,849
1,927
0
28,802
W
13,347
269
0
594
6,972
2,348
0
2,222
4,625
59,686
0
L
Heimdallr
Dorpserne
Heimdallr
10,333
4,165
0
610
18,149
6,184
0
6,408
11,741
0
33,456
W
Bacchus
Exoluna
Bacchus
10,984
1,029
2,444
1,941
10,017
12,149
0
4,467
5,219
16,027
0
L
Vulcan
LadyKryss
Vulcan
10,007
3,977
68
249
8,509
2,605
0
2,644
5,865
31,597
0
W
3,762
830
1,731
1,623
13,528
11,018
0
7,100
6,261
0
18,424
L
Yemoja
SaihaXxX
Yemoja
2,189
334
4,501
1,446
7,445
10,217
0
4,009
3,436
8,763
0
W
Bastet
West 20s
Bastet
14,402
1,855
0
718
5,686
1,766
0
3,677
2,009
0
22,956
L
Hercules
defianthekid
Hercules
6,470
1,087
0
908
14,382
12,957
0
7,729
6,653
0
13,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,329
Gold Earned
55,217
191
Minions Killed
231
7
Camps Cleared
7
937,093
Distance Traveled
1,132,569
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,512
865
54
5
2
193,356
0
W
Hou Yi
11,027
1,002
49
4
1
173,929
0
W
Kukulkan
11,053
1,005
131
12
1
221,971
0
L
Heimdallr
9,465
860
64
6
4
200,349
0
W
Bacchus
11,598
1,054
10
1
2
244,492
0
L
Vulcan
9,345
850
46
4
0
163,285
0
W
Bellona
10,530
957
32
3
1
217,102
3
L
Yemoja
10,646
968
12
1
1
212,169
1
W
Bastet
11,009
1,001
9
1
2
275,075
4
L
Hercules
9,361
851
15
1
0
167,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role